Cr0s
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b7241924f9
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Fixed #3826
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2014-04-12 20:38:12 +04:00 |
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Matthias Mailänder
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27d78574f8
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Merge pull request #5091 from reaperrr/ra-vehicle-explosions
Add RA vehicle explosions
Fixes #5077
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2014-04-12 15:05:58 +02:00 |
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reaperrr
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fd0d97e55d
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Fix typos in vehicles.yaml
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2014-04-12 12:50:43 +02:00 |
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reaperrr
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5576e72b65
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Fix stupid typo, use UnitExplodeSubmarine for MSUB.
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2014-04-12 12:10:43 +02:00 |
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Matthias Mailänder
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5b016997e9
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add the beacon button artwork to RA, D2k and TS
thanks to @xanax
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2014-04-12 09:20:49 +02:00 |
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Matthias Mailänder
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7366c0b7b0
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don't play crumble sound when placing concrete
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2014-04-12 09:14:02 +02:00 |
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Matthias Mailänder
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6f22ba4811
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fixed Dune 2000 powerdown cursor palette
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2014-04-12 09:13:43 +02:00 |
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reaperrr
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87fa857a60
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Adds Explosions to all vehicles that didn't have one.
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2014-04-12 01:52:46 +02:00 |
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reaperrr
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ae700bf6bf
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Adds visible explosions to ships and submarines
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2014-04-12 01:49:33 +02:00 |
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reaperrr
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4245766b8d
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Adds Explode weapons for ships and submarines
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2014-04-12 01:48:43 +02:00 |
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reaperrr
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98fe3e6d65
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Minor explosion weapon sound fixes
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2014-04-12 01:47:51 +02:00 |
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Matthias Mailänder
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cf09ecc4de
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Update INSTALL
we now require a .NET 4.0 compatible compiler
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2014-04-11 20:05:00 +02:00 |
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Matthias Mailänder
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40b805046f
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Update INSTALL
* .NET 4.0 #5082
* SDL 2 #3315
* avoid trademarks
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2014-04-11 20:03:15 +02:00 |
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Matthias Mailänder
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50f194b96f
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clean up after MonoDevelop/Visual Studio
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2014-04-11 19:45:13 +02:00 |
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Matthias Mailänder
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900ec08cdf
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Merge pull request #5086 from ScottNZ/balance
More RA balance tweaks
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2014-04-11 19:43:36 +02:00 |
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Matthias Mailänder
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771638c8e8
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decide which mirror to choose locally and display result
closes #3904
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2014-04-11 10:30:12 +02:00 |
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ScottNZ
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2e3293dba8
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Increase ra husk hp from 140 to 280 and increase burn damage
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2014-04-11 19:35:04 +12:00 |
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Matthias Mailänder
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9c499cc9e5
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Merge pull request #5082 from pchote/dotnetfour
Upgrade to .NET 4.0
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2014-04-11 09:17:50 +02:00 |
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ScottNZ
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d66c005253
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Reduce hijacker hp from 80 to 50
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2014-04-11 18:14:48 +12:00 |
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Paul Chote
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81d7c3a038
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Merge pull request #5069 from cjshmyr/shok
Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-09 20:34:23 +12:00 |
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Paul Chote
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257147df27
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Merge pull request #5070 from ScottNZ/mrj
Make mrj not jam allied missiles
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2014-04-09 20:33:40 +12:00 |
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Paul Chote
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9706b1cfc3
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Merge pull request #5071 from ScottNZ/winmake
Added a counterpart to the Makefile for Windows users
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2014-04-09 20:33:09 +12:00 |
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Paul Chote
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e9a14291a3
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Merge pull request #5048 from Unit158/shrapnel
Shrapnel
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2014-04-09 20:29:07 +12:00 |
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Paul Chote
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1b2a90c00c
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Migrate to System.Lazy.
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2014-04-09 20:20:41 +12:00 |
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Matthias Mailänder
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67cd0645a4
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update to .NET 4.0
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2014-04-09 20:20:26 +12:00 |
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Chicken man
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bcde32f7c4
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Edited CHANGLOG
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2014-04-08 20:21:05 -04:00 |
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Chicken man
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e6c0a00604
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Closes #4463. Added Shrapnel, as well as variable velocity and arc for bullets
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2014-04-07 17:09:52 -04:00 |
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ScottNZ
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e47bd5d85f
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Added a counterpart to the Makefile for Windows users
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2014-04-07 23:12:54 +12:00 |
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ScottNZ
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c9d81934a5
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Make mrj not jam allied missiles
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2014-04-07 11:24:11 +12:00 |
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Curtis Shmyr
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8a660b5ed6
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Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-06 11:52:06 -06:00 |
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Paul Chote
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4d08093d1d
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Merge pull request #5044 from Mailaender/better-rule-naming
Renamed old system.yaml descendened files
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2014-04-06 20:23:24 +12:00 |
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Paul Chote
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a010a0b914
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Merge pull request #5065 from Mailaender/hey-bale-unboom
Made hay bales non C4 targetable
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2014-04-06 20:21:55 +12:00 |
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Matthias Mailänder
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8de154573b
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renamed old system.yaml descendened files
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2014-04-06 08:15:13 +02:00 |
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Matthias Mailänder
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bad4ee0d38
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non-explosive hay-bales
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2014-04-06 07:58:38 +02:00 |
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Matthias Mailänder
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4195e683a6
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Merge pull request #5063 from pchote/commando-fix
Restrict commando weapon to infantry
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2014-04-06 07:51:55 +02:00 |
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Matthias Mailänder
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6afc05e5f6
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Merge pull request #5056 from pchote/makefile-fix
Set the modchooser version during packaging.
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2014-04-06 07:38:23 +02:00 |
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Paul Chote
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21f44c22fb
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Merge pull request #5045 from Mailaender/d2k-map-players
Reduced player numbers in Dune 2000 maps with too few space to build
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2014-04-06 16:38:06 +12:00 |
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Paul Chote
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098e802a24
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Merge pull request #5046 from Mailaender/ra-maps-metadata-overflow
Shortened map titles and author credits to combat overflow
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2014-04-06 16:31:12 +12:00 |
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Paul Chote
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9b27cac69b
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Remove redundant versus from ion cannon weapon.
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2014-04-06 16:07:55 +12:00 |
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Paul Chote
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ce785da592
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Limit the commando's sniper rifle to infantry only.
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2014-04-06 16:07:55 +12:00 |
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Paul Chote
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4280835439
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Add additional TargetTypes to C&C.
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2014-04-06 16:07:47 +12:00 |
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Paul Chote
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b94b48c843
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Set the modchooser version during packaging. Fixes #5055.
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2014-04-06 11:39:07 +12:00 |
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Matthias Mailänder
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7562540a2e
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shorter Map.Name and Map.Author fields
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2014-04-05 19:56:30 +02:00 |
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Matthias Mailänder
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2484e0b779
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Merge pull request #5042 from cjshmyr/seasidefix
Fix missing ore well on bottom right spawn of Seaside 2
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2014-04-05 19:48:35 +02:00 |
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Matthias Mailänder
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8fc6fe10f2
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Death Depths: 6 players to 2
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2014-04-05 19:41:33 +02:00 |
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Matthias Mailänder
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1eabbdf8b9
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Merge pull request #5043 from cjshmyr/gemmines
Fix Gem Mine footprint
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2014-04-05 19:32:52 +02:00 |
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Matthias Mailänder
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c5be6b9877
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Venac Ditch: 4 players to 2 players
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2014-04-05 19:28:59 +02:00 |
|
Curtis Shmyr
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a15e4f675b
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Fix Gem Mine footprint
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2014-04-05 11:05:07 -06:00 |
|
Curtis Shmyr
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1eea9d5efc
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Fix missing ore well on bottom right spawn of seaside 2
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2014-04-05 10:39:55 -06:00 |
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Paul Chote
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c594e31c43
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Merge pull request #5038 from Mailaender/modchooser-pkg
Packaged the modchooser
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2014-04-05 23:50:45 +13:00 |
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