Paul Chote
5f2c62634c
Merge pull request #8817 from penev92/bleed_cleanups
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Touch up a few files
2015-08-02 09:30:43 +01:00
Taryn Hill
22ffeb2a12
Use DistanceAboveTerrain in CreateEffectWarhead
2015-08-01 11:48:50 -05:00
Taryn Hill
6fa1f757b0
Add Map.DistanceAboveTerrain(WPos) and Actor.IsAtGroundLevel() extension method
2015-08-01 11:48:47 -05:00
reaperrr
c3d996cb62
Adds WithReloadingTurret render trait to TD mod
2015-08-01 17:15:34 +02:00
abcdefg30
1b20807677
Merge pull request #8870 from obrakmann/fix-ai-using-shared-random
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Fix AI using SharedRandom values
2015-08-01 16:39:32 +02:00
Oliver Brakmann
c539b9fcb4
Fix AI using SharedRandom values
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The AI code runs on only one hosts, so by having the AI use SharedRandom values, the host's random gets out of sync with the other players' and crashes the game.
2015-08-01 15:59:12 +02:00
Matthias Mailänder
97192dd8b2
Merge pull request #8868 from pchote/readonly-traits
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Make trait fields readonly
2015-08-01 15:58:42 +02:00
Paul Chote
3dda305524
Make NukePower fields readonly.
2015-08-01 14:19:12 +01:00
Paul Chote
6f60b16f06
Make SmokeTrailWhenDamaged fields readonly.
2015-08-01 14:19:12 +01:00
Paul Chote
60305face7
Make WithVoxelBody fields readonly.
2015-08-01 14:19:11 +01:00
Paul Chote
a127c6b050
Make WithVoxelBarrel fields readonly.
2015-08-01 14:19:11 +01:00
Paul Chote
322d941332
Make WithProductionOverlay fields readonly.
2015-08-01 14:19:11 +01:00
Paul Chote
038e8018b9
Make WithBuildingPlacedOverlay fields readonly.
2015-08-01 14:19:11 +01:00
Paul Chote
4e27ac9aac
Make WithTurret fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
d20819735c
Make WithRotor fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
f91b28a2a0
Make WithRepairOverlay fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
bb092ec07b
Make WithRepairAnimation fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
c5becaab9b
Make WithIdleOverlay fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
a2d069ce55
Make WithHarvestOverlay fields readonly.
2015-08-01 14:19:09 +01:00
Paul Chote
8e6b764284
Make WithBuildingPlacedAnimation fields readonly.
2015-08-01 14:19:09 +01:00
Paul Chote
0065d27c68
Make WithBuildingExplosion fields readonly.
2015-08-01 14:19:09 +01:00
Paul Chote
eeb101c040
Make Contrail fields readonly.
2015-08-01 14:19:09 +01:00
Paul Chote
6a586fe501
Make RenderVoxels fields readonly.
2015-08-01 13:28:56 +01:00
Paul Chote
c6ecd772c4
Make RenderRangeCircle fields readonly.
2015-08-01 13:28:19 +01:00
Paul Chote
4b4cc52aa0
Make RenderDetectionCircle fields readonly.
2015-08-01 13:27:57 +01:00
Paul Chote
080f1880b9
Make RenderBuildingTurreted fields readonly.
2015-08-01 13:27:40 +01:00
Paul Chote
ef619a186c
Make ExternalCapturableBar fields readonly.
2015-08-01 13:27:09 +01:00
Paul Chote
82abd5a016
Merge pull request #8808 from deniz1a/leavemap-cleanup
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Removes unnecessary code from IngameChatLogic.cs.
2015-08-01 11:21:15 +01:00
abcdefg30
b8372984b0
Merge pull request #8247 from Mailaender/man-openra
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Added a UNIX man page
2015-08-01 12:06:14 +02:00
reaperrr
a8c09f4035
Merge pull request #8846 from pchote/ingame-map-previews
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Improve radar minimap on isometric maps.
2015-08-01 11:59:21 +02:00
Matthias Mailänder
7c86519242
organize launch arguments in it's own class
2015-08-01 11:56:45 +02:00
Matthias Mailänder
baa798d831
autogenerate and install a UNIX man page
2015-08-01 11:56:43 +02:00
Matthias Mailänder
88e16a890d
extract Launch args for automatic manpage creation
2015-08-01 11:55:46 +02:00
abcdefg30
9d32667d15
Merge pull request #8860 from pchote/heightmap-placebuilding-footprint
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Align the footprint tiles with the building preview.
2015-08-01 10:32:57 +02:00
Paul Chote
aebca2bdae
Align the footprint tiles with the building preview.
2015-07-31 23:36:40 +01:00
reaperrr
5941914ced
Fix WithProductionDoorOverlay namespace
2015-07-31 21:08:25 +02:00
Paul Chote
ed359c8aeb
Improve radar display for isometric maps.
2015-07-31 08:34:16 +01:00
Paul Chote
372d93994c
Account for heightmaps in choosing the minimap bounds.
2015-07-31 08:34:16 +01:00
Oliver Brakmann
439bc4ab34
Revert "HACK: Testcase for edge clamping."
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This reverts commit fb84f1157e .
2015-07-30 16:36:40 +02:00
Paul Chote
fb84f1157e
HACK: Testcase for edge clamping.
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Remove before merging!
2015-07-30 08:18:45 +01:00
Paul Chote
66f4e1d775
Render the full map to the radar backing sheet.
2015-07-30 08:18:39 +01:00
Paul Chote
af69370c17
Improve lobby minimap display for isometric maps.
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Also extracts a trait query from inside a tight loop to save unnecessary work.
2015-07-29 20:44:44 +01:00
reaperrr
398f02c5db
Remove redundant ISync and ITick from Attack* traits
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ISync is implemented by AttackBase, so there's no need for other Attack traits to implement it again.
AttackTurreted inherits AttackFollow, which already implements ITick.
2015-07-29 17:45:30 +02:00
Matthias Mailänder
c660d32051
Merge pull request #8833 from obrakmann/fix8826_trait-from-dead-crate-crash
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Fix crates dying while not in the world
2015-07-29 15:30:07 +02:00
Matthias Mailänder
8eb5698d57
Merge pull request #8170 from DSUK/master
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TFD Installer for Tiberian dawn, Red Alert and Tiberian Sun
2015-07-29 15:25:59 +02:00
Oliver Brakmann
1b9367ae4b
Fix potential NRE in AI BaseBuilder
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Detected by Coverity
2015-07-29 14:53:15 +02:00
Oliver Brakmann
eada254ad3
Fix crates dying while not in the world
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On large maps, it can take the delivery aircraft longer than the crate's
lifetime to reach the paradrop location, so the crate will be destroyed while it's still in the aircraft, leading to an attempt to get a trait from a destroyed object in the Paradrop trait.
This fixes the lifetime logic of crates so that the lifetime will only be increased when the crate is actually in the world. This will probably also better reflect the intention behind the Lifetime property, which I assume was meant to be the time the crate would be on the map available for pickup, rather than the lifetime of the actor itself.
2015-07-29 12:35:58 +02:00
James
1d3f4d6f12
added The First Decade Installation Logic
2015-07-29 08:18:26 +01:00
Matthias Mailänder
0ba54b425e
Merge pull request #8759 from reaperrr/ai-bldgcheck
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Improved AI BaseBuilder
2015-07-28 22:32:21 +02:00
reaperrr
d8e458d028
Added TODOs for foundation of checked water cells
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Fix description style issues
2015-07-28 22:03:53 +02:00