Commit Graph

162 Commits

Author SHA1 Message Date
Oliver Brakmann
3cd4152dd2 Adjust rules 2014-12-18 20:24:37 +01:00
Matthias Mailänder
2ae93f44aa move carryall to it's own aircraft queue 2014-12-06 20:31:15 +01:00
Matthias Mailänder
bfcc52c871 enable high tech factory welding 2014-11-30 10:37:58 +01:00
Matthias Mailänder
003838de3f make carryalls initially lift-off from high tech factories 2014-11-30 10:37:58 +01:00
Paul Chote
de8f3c3530 Add missing EOF newline to mod yaml files. 2014-10-19 21:06:50 +13:00
Paul Chote
abba61dd8c Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
reaperrr
8c1ab03623 Wall -> Crushable + BlocksBullets yaml changes 2014-09-14 01:33:48 +02:00
atlimit8
cc9c253419 Moved SellSounds from Building to Sellable & added upgrade to rules. 2014-09-04 15:25:19 -05:00
Paul Chote
479b8e13d6 Merge pull request #5891 from Mailaender/d2k-captureable-tech
Added captureable tech for Dune 2000
2014-08-31 09:10:35 +12:00
ScottNZ
b70395e27c Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts. 2014-08-27 18:45:09 +12:00
Matthias Mailänder
e6a1a2632e add captureable tech for Dune 2000 2014-08-24 08:41:54 +02:00
Paul Chote
ef7d198ca8 Merge pull request #6244 from havok13888/PalaceStarPortBib
Fixes #6013 D2K - Tiles that should unmoveable at Palaces bib
2014-08-24 11:51:52 +12:00
WolfGaming
d619fbfbbe Added a trait that removes an actor when prereqs are met, with delay. 2014-08-21 18:42:37 +00:00
havok13888
d44e01e232 Fixed starport and palace 2014-08-19 18:24:46 -05:00
Matthias Mailänder
0502d90a05 Merge pull request #6084 from pchote/renderpreview
Improve actor preview rendering
2014-08-03 12:51:21 +02:00
Matthias Mailänder
56765d5ca2 remove unneccessary build-top sequences. 2014-08-03 22:23:49 +12:00
Paul Chote
f64cdc52e1 Remove obsolete key definitions. 2014-08-03 19:28:09 +12:00
ScottNZ
692e3a9c88 Move Power out of Building and into its own trait
Conflicts:
	mods/ts/rules/structures.yaml
2014-08-03 18:53:51 +12:00
Matthias Mailänder
efeba3ec4f Merge pull request #5898 from MustaphaTR/d2k-techlevel
D2k Tech Level
2014-07-10 19:05:35 +02:00
Mustafa Alperen Seki
ec69e05433 Added D2K Tech Levels 2014-07-10 17:17:11 +03:00
Paul Chote
3918c992c4 Fix D2K turret placement crash. 2014-07-08 17:12:51 +12:00
Matthias Mailänder
17e41a7b79 Merge pull request #5856 from MustaphaTR/d2k-footprints
D2k Some Footprint Fixes
2014-07-07 09:33:41 +02:00
Mustafa Alperen Seki
96988fe563 Fixed ref and palace footprints. 2014-07-07 10:20:12 +03:00
Matthias Mailänder
4fb7d4ef41 fix Unit sietch does not have a sequence named bib2x 2014-07-06 22:55:27 +02:00
Matthias Mailänder
394d635dae new trait WithMakeAnimation 2014-07-06 08:24:08 +02:00
Paul Chote
e6a501bb66 Fix D2K paratroopers. 2014-06-28 22:57:12 +12:00
Matthias Mailänder
3e627d2eba rename ore to the more generic name resources everywhere 2014-06-20 11:11:31 +02:00
Paul Chote
ab1ce4554d Fix star port and repair depot lights. 2014-05-23 00:37:21 +12:00
Paul Chote
8e18e34a8b Fix D2K construction yard overlays. 2014-05-23 00:37:20 +12:00
Paul Chote
475aa93271 Merge pull request #5373 from Mailaender/repair-overlay
Added the Dune 2000 repair depot active overlay
2014-05-22 23:29:53 +12:00
Matthias Mailänder
5274776d55 add the Dune 2000 repair depot active overlay 2014-05-20 11:48:52 +02:00
Matthias Mailänder
ddb0d70fd2 add the starport active animation 2014-05-20 11:41:41 +02:00
Matthias Mailänder
09e5cf2d03 whitespace cleanup 2014-05-18 08:16:51 +02:00
Matthias Mailänder
ba309a3367 add spice refinery smoke overlay when harvester docked 2014-05-14 09:39:45 +02:00
Matthias Mailänder
eb6d9f6f69 only show welding overlays when factories are producing
closes #3756
2014-04-20 15:07:22 +02:00
Paul Chote
048289e6a9 Merge pull request #5138 from Mailaender/disable-idle-overlay
Fixed the Dune 2000 outpost radar dish rotating when powered down
2014-04-21 00:59:38 +12:00
Matthias Mailänder
01a3162725 allow animations to pause on low power
closes #2949
2014-04-20 14:47:53 +02:00
Matthias Mailänder
9d02118e51 don't rotate the radar dish when it is powered down
closes #3755
2014-04-20 13:30:22 +02:00
Matthias Mailänder
00ca5516fc add crane animation to Dune 2000 and Tiberian Sun
closes #3754
2014-04-19 13:12:32 +02:00
Matthias Mailänder
7366c0b7b0 don't play crumble sound when placing concrete 2014-04-12 09:14:02 +02:00
Chicken man
e6c0a00604 Closes #4463. Added Shrapnel, as well as variable velocity and arc for bullets 2014-04-07 17:09:52 -04:00
Paul Chote
19caf7b6f2 Fix walls not being buildable on concrete. Fixes #5031. 2014-04-05 20:47:16 +13:00
Paul Chote
4025db45a3 Fix turret muzzleflash. 2014-04-05 18:09:20 +13:00
Paul Chote
15c2930eeb Allow turrets to connect to walls in D2K. Fixes #5032. 2014-04-05 18:09:06 +13:00
Taryn
61749e145d Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to. 2014-03-27 20:47:46 -05:00
Paul Chote
9993eacf65 Add upgrade rules. 2014-03-21 10:07:28 +13:00
Paul Chote
52e27f036a Add buildable concrete and weathering to D2k. Fixes #2249. 2014-03-18 15:46:07 +13:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
Matthias Mailänder
56470b918b use the disabled palette to render husks
closes #4631
2014-03-05 23:18:14 +01:00
Dan9550
0e905a39eb R3moved C4 target type from walls in D2K
D2K Destructable trait, walls
2014-02-24 18:27:22 +11:00