Matthias Mailänder
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3835aec17f
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add an attack overlay for the sand worm
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2015-01-01 14:53:04 +01:00 |
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penev92
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61cb74adb4
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Improved visuals, added WormSign norification
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2014-12-13 14:02:44 +02:00 |
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penev92
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c4efd269d4
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Step three in implementing sandworms
Removed/fixed comments
Code style fixes
Fixed AttackWander, addressed style nits
Fix Travis crash
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2014-12-13 14:02:44 +02:00 |
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penev92
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1057f8ff3b
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Second implementation of Sandworms
Fix tabs in AttackSwallow.cs
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2014-12-13 14:02:43 +02:00 |
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Mustafa Alperen Seki
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008a416fd8
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Update misc.yaml
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2014-11-11 09:52:10 +02:00 |
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Mustafa Alperen Seki
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6d65519788
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Update misc.yaml
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2014-11-11 09:30:56 +02:00 |
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Mustafa Alperen Seki
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8b4ed823a3
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More Crate PowerUps
Update misc.yaml
Update misc.yaml
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2014-11-01 13:44:12 +02:00 |
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Matthias Mailänder
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a3baee9d68
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remove BelowUnits
closes #3670
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2014-10-29 21:38:30 +01:00 |
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Matthias Mailänder
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c090c0fe69
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remove duplicate bazooka stand sequences
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2014-09-06 12:27:55 +02:00 |
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Paul Chote
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ede046cc0c
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Merge pull request #6331 from Mailaender/infantry-noidle-fix
Fixed Dune 2000 infantry not showing the waiting animation when ordered to stop firing
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2014-09-06 09:30:55 +12:00 |
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Matthias Mailänder
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44441bf20e
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remove unused duplicate stand sequences
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2014-08-31 09:16:39 +02:00 |
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reaperrr
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d438f0efde
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Fix wrong sequence lengths
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2014-08-31 00:33:48 +02:00 |
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reaperrr
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80b03dc624
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Fix D2k infantry death sequences.
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2014-08-31 00:05:14 +02:00 |
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Paul Chote
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ef7d198ca8
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Merge pull request #6244 from havok13888/PalaceStarPortBib
Fixes #6013 D2K - Tiles that should unmoveable at Palaces bib
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2014-08-24 11:51:52 +12:00 |
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havok13888
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d44e01e232
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Fixed starport and palace
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2014-08-19 18:24:46 -05:00 |
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Matthias Mailänder
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d3fbed8faa
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fix offset for light vehicle factories
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2014-08-15 06:17:58 +02:00 |
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reaperrr
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42acb78aba
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Fixes D2k heavy factory roof displaying below exiting units.
Closes #6236.
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2014-08-13 14:19:21 +02:00 |
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Matthias Mailänder
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56765d5ca2
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remove unneccessary build-top sequences.
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2014-08-03 22:23:49 +12:00 |
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Mustafa Alperen Seki
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6700ac273e
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Fixed Atreides Barracks Make Anim.
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2014-07-23 09:29:57 +03:00 |
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Matthias Mailänder
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befb11ce69
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add parachute corpses
fixes #5893
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2014-07-09 09:16:27 +02:00 |
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obrakmann
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80f1dc6a56
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Merge pull request #5818 from UberWaffe/bleed
Corrected d2k.sardaukar prone-shoot animation.
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2014-07-04 22:08:01 +02:00 |
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UberWaffe
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29df6866d0
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Corrected d2k.sardaukar prone-shoot animation.
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2014-07-04 20:10:40 +02:00 |
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Paul Chote
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8f046c7c5a
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Support split sprites for fog/shroud.
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2014-06-27 22:28:33 +12:00 |
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Matthias Mailänder
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9f0c7ea4d1
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set repair indicator offset
fixes #5423
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2014-06-01 09:15:18 +02:00 |
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Paul Chote
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ab1ce4554d
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Fix star port and repair depot lights.
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2014-05-23 00:37:21 +12:00 |
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Paul Chote
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475aa93271
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Merge pull request #5373 from Mailaender/repair-overlay
Added the Dune 2000 repair depot active overlay
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2014-05-22 23:29:53 +12:00 |
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Matthias Mailänder
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5274776d55
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add the Dune 2000 repair depot active overlay
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2014-05-20 11:48:52 +02:00 |
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Matthias Mailänder
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ddb0d70fd2
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add the starport active animation
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2014-05-20 11:41:41 +02:00 |
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Matthias Mailänder
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ba309a3367
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add spice refinery smoke overlay when harvester docked
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2014-05-14 09:39:45 +02:00 |
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Matthias Mailänder
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eb6d9f6f69
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only show welding overlays when factories are producing
closes #3756
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2014-04-20 15:07:22 +02:00 |
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Matthias Mailänder
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00ca5516fc
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add crane animation to Dune 2000 and Tiberian Sun
closes #3754
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2014-04-19 13:12:32 +02:00 |
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Paul Chote
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4025db45a3
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Fix turret muzzleflash.
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2014-04-05 18:09:20 +13:00 |
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Paul Chote
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15c2930eeb
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Allow turrets to connect to walls in D2K. Fixes #5032.
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2014-04-05 18:09:06 +13:00 |
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Paul Chote
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52e27f036a
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Add buildable concrete and weathering to D2k. Fixes #2249.
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2014-03-18 15:46:07 +13:00 |
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Paul Chote
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3050cff67c
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Support concrete bibs in D2K.
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2014-03-18 15:28:48 +13:00 |
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Matthias Mailänder
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716fce4462
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fixed ZOffset for burning husks
closes #4762
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2014-03-14 18:52:45 +01:00 |
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Matthias Mailänder
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d7b891d995
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Merge pull request #4682 from ScottNZ/beacon
closes #2320
closes #3767
closes #3810
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2014-02-23 09:55:23 +01:00 |
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Matthias Mailänder
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a4569d3b35
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fixed a crash when the grenadier is sonic tank zapped
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2014-02-22 12:48:56 +01:00 |
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ScottNZ
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2a8efde8e6
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Add map beacons and radar pings
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2014-02-22 00:07:53 +13:00 |
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Matthias Mailänder
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5bb101b9a5
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workaround Warning: Unknown or excluded actor: spicebloom
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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37ea791841
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added the Atreides grenadier
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2013-12-15 13:07:26 +01:00 |
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Matthias Mailänder
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dfc56f6201
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document where we ripped it from
off by one
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2013-12-15 12:03:21 +01:00 |
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Paul Chote
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3abadd1ec6
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Use the original D2K craters.
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2013-12-11 22:54:00 +13:00 |
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Paul Chote
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8c7f77d2c7
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Convert SmudgeLayer to sequences.
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2013-12-11 22:53:33 +13:00 |
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Paul Chote
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4d70996012
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New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.
Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
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2013-12-11 20:51:49 +13:00 |
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Paul Chote
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089973280d
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Add Multiply blend mode for D2K move-flash and shroud.
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2013-12-11 19:22:54 +13:00 |
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Paul Chote
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ca2749dcc0
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Support soft edges on D2K spice tiles. Fixes #2247.
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2013-12-06 22:27:51 +13:00 |
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Paul Chote
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410cd1c7b1
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Reorganise ResourceLayer implementation.
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2013-12-06 22:24:07 +13:00 |
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Paul Chote
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5b947090f4
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Use the normal extension checking rules for .r8.
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2013-12-01 09:47:49 +13:00 |
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Matthias Mailänder
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b1c3ac20bf
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brought back the MoveFlash
closes #2592
|
2013-11-02 18:03:49 +01:00 |
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