Commit Graph

38 Commits

Author SHA1 Message Date
Paul Chote
ef7d198ca8 Merge pull request #6244 from havok13888/PalaceStarPortBib
Fixes #6013 D2K - Tiles that should unmoveable at Palaces bib
2014-08-24 11:51:52 +12:00
havok13888
d44e01e232 Fixed starport and palace 2014-08-19 18:24:46 -05:00
Matthias Mailänder
d3fbed8faa fix offset for light vehicle factories 2014-08-15 06:17:58 +02:00
reaperrr
42acb78aba Fixes D2k heavy factory roof displaying below exiting units.
Closes #6236.
2014-08-13 14:19:21 +02:00
Matthias Mailänder
56765d5ca2 remove unneccessary build-top sequences. 2014-08-03 22:23:49 +12:00
Mustafa Alperen Seki
6700ac273e Fixed Atreides Barracks Make Anim. 2014-07-23 09:29:57 +03:00
Paul Chote
ab1ce4554d Fix star port and repair depot lights. 2014-05-23 00:37:21 +12:00
Paul Chote
475aa93271 Merge pull request #5373 from Mailaender/repair-overlay
Added the Dune 2000 repair depot active overlay
2014-05-22 23:29:53 +12:00
Matthias Mailänder
5274776d55 add the Dune 2000 repair depot active overlay 2014-05-20 11:48:52 +02:00
Matthias Mailänder
ddb0d70fd2 add the starport active animation 2014-05-20 11:41:41 +02:00
Matthias Mailänder
ba309a3367 add spice refinery smoke overlay when harvester docked 2014-05-14 09:39:45 +02:00
Matthias Mailänder
eb6d9f6f69 only show welding overlays when factories are producing
closes #3756
2014-04-20 15:07:22 +02:00
Matthias Mailänder
00ca5516fc add crane animation to Dune 2000 and Tiberian Sun
closes #3754
2014-04-19 13:12:32 +02:00
Paul Chote
4025db45a3 Fix turret muzzleflash. 2014-04-05 18:09:20 +13:00
Paul Chote
15c2930eeb Allow turrets to connect to walls in D2K. Fixes #5032. 2014-04-05 18:09:06 +13:00
Paul Chote
52e27f036a Add buildable concrete and weathering to D2k. Fixes #2249. 2014-03-18 15:46:07 +13:00
Paul Chote
3050cff67c Support concrete bibs in D2K. 2014-03-18 15:28:48 +13:00
Paul Chote
5b947090f4 Use the normal extension checking rules for .r8. 2013-12-01 09:47:49 +13:00
reaperrr
4ec1edac06 Sets up muzzle sequences for gun towers. 2013-08-19 23:05:18 +02:00
Matthias Mailänder
bf521518af cleanup the rubble 2013-08-17 23:56:12 +02:00
Matthias Mailänder
8c6074a081 WithCrumbleOverlay for Dune 2000 buildings 2013-08-17 23:47:09 +02:00
Matthias Mailänder
cb2dd333a7 read bibs from R8 2013-08-17 23:31:24 +02:00
Matthias Mailänder
c551cfca0f welding for the light factories 2013-08-17 23:31:24 +02:00
Matthias Mailänder
0dd73a1289 welding animations for the corrino heavy factory 2013-08-17 23:31:24 +02:00
Matthias Mailänder
f480679ab1 add welding animations to the high tech factories 2013-08-17 23:31:24 +02:00
Matthias Mailänder
3db98b6554 welding in the heavy weapon factories
overlay + alpha blending = awesome
2013-08-17 23:31:24 +02:00
Matthias Mailänder
8a1e825946 added Ix Research lights as overlays 2013-08-17 23:31:23 +02:00
Matthias Mailänder
d4364694ab spinning radar dishes 2013-08-17 23:31:23 +02:00
Matthias Mailänder
c71e081afc added wind trap zaps with overlays 2013-08-17 23:31:23 +02:00
Matthias Mailänder
51be8ef6bd repair pad animations are not yet supported for overlays 2013-08-17 23:31:23 +02:00
Matthias Mailänder
a831b8984a port map actors to DATA.R8 sequences 2013-08-17 23:31:22 +02:00
Matthias Mailänder
376a6c7a5d read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
Matthias Mailänder
341522232e migrate all other buildings to DATA.R8 sequences
4th conyard might be for the Corrino faction
TODO: active animations are yet unused overlays

no need to render build-top for refineries
2013-08-17 23:31:22 +02:00
Matthias Mailänder
03eaf76cd8 moved the towers to DATA.R8 sequences 2013-08-17 23:31:22 +02:00
Matthias Mailänder
a7504b5dd9 load Dune 2000 walls directly from DATA.R8 2013-08-17 23:31:22 +02:00
Paul Chote
b02fd0d002 Remove BibLayer and use sequences / RenderSprites instead. 2013-08-11 00:25:53 +12:00
Paul Chote
614d57ac08 Remove BelowUnits from D2K. 2013-08-11 00:25:52 +12:00
reaperrr
a57b43fb45 Splits D2K sequences.yaml into multiple files, organised the same way as cnc/ra mod. 2013-08-09 20:05:58 +02:00