clemty
b2e319663e
gdi07 map yaml polish
2016-09-07 00:33:06 +02:00
abcdefg30
d5e6c1f427
Remove the TopBottomSpacing from the score screen player list
2016-09-06 14:21:11 +02:00
abcdefg30
3849b91e8f
Merge pull request #11983 from abc013/JamsMissilesFix
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Fixed enemy missiles not being deflected by Radar Jammers
2016-09-05 22:18:18 +02:00
Matthias Mailänder
66f4db93c1
Only save a syncreport.log when a desync occurs.
2016-09-05 21:59:50 +02:00
Oliver Brakmann
daa1f16e98
Prevent an infinite loop when planes go out of ammo and all airfields are gone
2016-09-05 19:59:01 +02:00
abc013
464eae8bc4
Fixed enemy missiles not being deflected by Radar Jammers
2016-09-05 19:52:13 +02:00
Alexis Hunt
ef8b672f51
Move most UI metrics to common.
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This reduces the odds that a third-party mod will crash due to missing
one of them. Eliminates ra2#291.
2016-09-05 13:38:40 -04:00
Oliver Brakmann
351c231693
Use the yield reservation logic for helicopters as well. Oops.
2016-09-05 19:24:26 +02:00
Oliver Brakmann
fb1f8c4e01
Remove brain-dead logic from TakeOff
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1. TakeOff's Tick() method never checks itself whether it is canceled
2. If NextActivity is null, TakeOff is the only activity on the queue
3. Takeoff canceling the queue then just cancels itself, with no effect at all
4. If Takeoff however is running as an inner activity, it will cancel the complete main queue, wrecking all sorts of havoc
2016-09-05 19:20:51 +02:00
Matthias Mailänder
c9474a857a
Merge pull request #11956 from obrakmann/fix11953_fix-aircraft-reservation-madness
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Fix aircraft reservation madness
2016-09-04 21:54:28 +02:00
Oliver Brakmann
7f64495d6f
Make aircraft continue attack on same target after re-arming
2016-09-04 21:31:05 +02:00
Oliver Brakmann
e7d07e5a01
Fix FlyAttack not calling TakeOff for landed aircraft
2016-09-04 21:31:05 +02:00
Oliver Brakmann
6d15406ffe
Fix aircraft reservation madness
2016-09-04 21:31:05 +02:00
reaperrr
6cc17b6af3
Merge pull request #11968 from pchote/gps-exploration
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Explore shroud on first GPS launch, ignoring power/radar.
2016-09-04 21:27:53 +02:00
Paul Chote
3197345fc3
Fix bogus observer stats graph positioning.
2016-09-04 19:31:04 +01:00
Matthias Mailänder
3ed241c4d4
Merge pull request #11951 from pchote/hack-production-locking
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Rework external capture -> production interaction
2016-09-04 20:18:59 +02:00
Oliver Brakmann
a32a95a27c
Merge pull request #11702 from Mailaender/infiltration-mission
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Added Scott's Allies04 co-op multiplayer mission as "Infiltration"
2016-09-04 18:41:09 +02:00
Matthias Mailänder
76294c8273
Port the Co-Op Allies04 map to Lua.
2016-09-04 18:14:25 +02:00
Paul Chote
142caa6691
Explore shroud on first GPS launch, ignoring power/radar.
2016-09-04 16:40:48 +01:00
Taryn Hill
1592f9dd63
Merge pull request #11933 from Mailaender/mono-4.4.2
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Updated Mono to version 4.4.2
2016-09-04 10:15:35 -05:00
Taryn Hill
0e73e88229
Merge pull request #11965 from pchote/fix-grenadier-stand
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Fix grenadier attack and stand animations
2016-09-04 10:13:40 -05:00
Paul Chote
53f47f8ee1
Use explicit interfaces in WithBuildingPlaced(Overlay|Animation).
2016-09-04 15:25:50 +01:00
Paul Chote
21f9a0ec6c
Remove tech disabling when building is locked.
2016-09-04 15:25:50 +01:00
Paul Chote
013b717a84
Disable unit production when building is locked.
2016-09-04 15:25:50 +01:00
Paul Chote
2df5918315
Disable BaseProvider when building is locked.
2016-09-04 15:25:50 +01:00
Paul Chote
a09b32b4f3
Disable WithBuildingPlacedAnimation while selling.
2016-09-04 15:25:49 +01:00
Oliver Brakmann
5c01647b20
Merge pull request #11949 from Mailaender/jes-infantry-sequence-polish
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Polished the Dune 2000 infantry sequences
2016-09-04 13:59:11 +02:00
Oliver Brakmann
c58ec4d14f
Merge pull request #11636 from abcdefg30/noGuard
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Don't allow tanya to automatically target, but allow her to move within a attack-moving/guarding group
2016-09-04 13:44:46 +02:00
Paul Chote
48c9e74bb4
Merge pull request #11637 from abcdefg30/noMove
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Fix the attack-move cursor appearing for units which can't attack-move
2016-09-04 11:06:58 +01:00
Paul Chote
85ab797705
Merge pull request #11957 from abc013/DisableReplayChat
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Disabled chat input in replays
2016-09-04 10:43:34 +01:00
Paul Chote
f334505395
Fix grenadier FireDelay and LocalOffset.
2016-09-04 10:38:17 +01:00
Paul Chote
a7bfdd5eb1
Fix grenadier stand and attack sequences.
2016-09-04 10:37:37 +01:00
abcdefg30
29b0863076
Merge pull request #11964 from clemty/nod07a-fixcrash
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fix crash in missions because cameras need .destroy, not .kill to be removed
2016-09-03 23:49:26 +02:00
abcdefg30
1a3c3bd21b
Merge pull request #11960 from pchote/fix-parachute-death
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Remove invalid cell check from Parachutable.
2016-09-03 23:45:54 +02:00
Oliver Brakmann
361c541f13
Merge pull request #11961 from pchote/fix-requiresmod
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Fix crash when popping up the mod requirements dialog.
2016-09-03 23:42:49 +02:00
Oliver Brakmann
6a33c605b9
Merge pull request #11868 from abcdefg30/gpsBounty
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Fix the floating text for bounties of actors not being InWorld showing up
2016-09-03 23:00:12 +02:00
clemty
47080d5dc0
fix removal of cameras in nod07a and nod08a
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fixes #11963
2016-09-03 22:54:41 +02:00
Paul Chote
617f106e48
Fix crash when popping up the mod requirements dialog.
2016-09-03 19:28:10 +01:00
abc013
c7def33588
disabled chat input in replays
2016-09-03 20:26:05 +02:00
Matthias Mailänder
0ec0db72e4
Merge pull request #11952 from pchote/spectator-player-list
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Include spectators in the player list.
2016-09-03 20:19:42 +02:00
Paul Chote
7725f6b952
Remove unnecessary and incorrect cell check.
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This caused all cells inside the map to be
treated as valid parachute targets, ignoring
all later checks.
2016-09-03 19:16:06 +01:00
abcdefg30
9f72772a37
Remove the percentage parameter from GetBountyValue
2016-09-03 15:30:26 +02:00
abcdefg30
a76672b029
Cache GainsExperience and Cargo in GivesBounty
2016-09-03 15:30:25 +02:00
abcdefg30
278a812eec
Display the value of the destroyed cargo actors
2016-09-03 15:30:24 +02:00
abcdefg30
81bdea1107
Fix the floating text for bounties of actors not being InWorld showing up
2016-09-03 15:30:24 +02:00
UnknownProgrammer
65fe88daef
used clamp instead of Math.Min/Math.Max construct
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clarified naming
restored comments
removed blank line
2016-09-03 15:27:04 +02:00
Matthias Mailänder
256834f044
Improve the light infantry death animations.
2016-09-03 14:38:02 +02:00
Matthias Mailänder
1ce421910b
Add missing idle sequences to d2k infantry.
2016-09-03 14:24:33 +02:00
Paul Chote
67cc12436f
Merge pull request #11918 from abc013/CapturableHuskFaction
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Fix mcv husks losing their faction after being captured
2016-09-03 11:54:56 +01:00
Paul Chote
4a90ff834e
Merge pull request #11867 from abcdefg30/gpsDot
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Fix GPSDots being visible when the unit is not InWorld or dead
2016-09-03 11:35:14 +01:00