Commit Graph

74 Commits

Author SHA1 Message Date
Scott_NZ
a25aa23805 radoc tidy 2013-03-22 18:12:47 +13:00
Matthias Mailänder
c731a7960e embed the previously manually edited outdated documentation
from https://github.com/OpenRA/OpenRA/wiki/Trait-Documentation
2013-03-20 21:20:27 +01:00
Matthias Mailänder
c41ad3d600 put attack traits into the syncreport.log 2013-03-19 19:40:14 +01:00
Matthias Mailänder
97d850e481 use integer math to calculate next auto-target scan-time
to combat random desync problem because of rounding problems
2013-03-11 14:02:28 +01:00
Kenny
f41fb32d60 Introducing per-player shrouds.
- Each player has their own shroud and their visibility does not extend outside of the shroud. 
- Units and buildings can no longer target other units outside of their visibility. Buildings can still be targetted if they have been explored.
- GPS will provide visibility in the fog-of-war.
- Spies that infiltrate radar domes will gain their victim's exploration and reset it on all clients (if the victim does not have GPS)
2012-12-13 15:16:56 -08:00
Matthias Mailänder
e89ee2c131 new AttackLoyalty, range and stay alive option for Capture
AttackLoyalty for d2k Deviator which captures units
also shooting a fake missile (see issue #2251)

CaptureActor now supports Generals styles gameplay
but is disabled by default (see issue #2274)
fixes the annoyance that engineers will not take
the shortest root to the building by the way

removing ProvidesCustomPrerequisite because it's
tooltip messages relies on hardcoded hacks
2012-07-01 20:26:25 +12:00
James Dunne
b127ae8027 Added sub-pixel position/vector types.
Updated Sync code to handle new sub-pixel types.
2012-06-21 19:41:12 -05:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
87e9a69ae0 fixed #2001: passengers shooting while in transports 2012-04-07 11:05:59 +12:00
Chris Forbes
10c1b996ed tidy up disabled handling 2012-04-06 19:34:43 +12:00
Chris Forbes
47194fab71 Add defend stance support for turreted units 2012-03-04 11:42:21 +13:00
Chris Forbes
be1fdbdd56 Fix #1348 -- Tesla Coils now support Stop (S) order 2012-03-03 17:44:41 +13:00
Chris Forbes
54e8266e37 tidy AttackOrderTargeter 2011-11-25 17:38:58 +13:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
2bc260c833 move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits 2011-10-06 23:11:58 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
be7c4193a4 remove duplicated Tick 2011-08-21 22:05:41 +12:00
Chris Forbes
fe40fbf7f7 removed duplicated ResolveOrder 2011-08-21 22:05:41 +12:00
Chris Forbes
c0fd252b9f removed duplicate AttackActivity from AttackPopupTurreted 2011-08-21 22:05:41 +12:00
Chris Forbes
33ec2b3f5e have AttackPopupTurreted inherit AttackTurreted 2011-08-21 22:05:41 +12:00
Chris Forbes
7437e8fabb fix naming of turret member 2011-08-21 21:34:47 +12:00
Chris Forbes
c11b7041f4 push turret facing check down to turret 2011-08-21 21:32:39 +12:00
Chris Forbes
6a092dbfda declare AttackTurreted -> Turreted dep; do trait lookup at spawn time 2011-08-21 21:27:36 +12:00
Chris Forbes
78a0c3e506 move Attack traits into Attack dir 2011-08-21 21:10:49 +12:00