teinarss
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13581c030d
|
Use in parameter for Target
|
2020-11-06 22:02:24 +01:00 |
|
Paul Chote
|
75cb5c2166
|
Convert turret facings to WAngle relative to the body.
|
2020-08-09 19:43:53 +02:00 |
|
Andre Mohren
|
006a87692a
|
Removed unused imports.
|
2020-07-28 18:22:51 +02:00 |
|
Paul Chote
|
ac975f4139
|
Convert yaml-exposed facings to WAngle.
|
2020-07-19 10:41:05 +02:00 |
|
Paul Chote
|
7c6ec577dc
|
Rewrite ActorInit queries.
|
2020-05-28 19:04:53 +02:00 |
|
atlimit8
|
1ef27d18c1
|
check name for Actor.GrantCondition()
|
2020-05-17 12:33:29 +02:00 |
|
atlimit8
|
259c8d2c98
|
Merge ConditionManager trait directly into Actor
|
2020-05-09 15:46:11 +02:00 |
|
Paul Chote
|
51870a471a
|
Add AttackSource enum.
|
2020-01-18 16:38:53 +01:00 |
|
abcdefg30
|
23b3c237b7
|
Update the year numbers in all license headers to 2020
|
2020-01-05 17:00:34 +00:00 |
|
Turupawn
|
3240b1e9eb
|
Overhaul target line rendering:
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
|
2019-08-05 02:53:09 +01:00 |
|
Paul Chote
|
bc4dea406d
|
Fix AttackTDGunboatTurreted exiting early.
|
2019-08-05 02:53:09 +01:00 |
|
tovl
|
3790169db9
|
Make Tick return bool
|
2019-07-03 20:42:19 +02:00 |
|
tovl
|
b9c302a73a
|
Move ChildActivity handling into base Activity class.
|
2019-07-03 20:42:19 +02:00 |
|
Paul Chote
|
8f7426f579
|
Reduce duplication around AttackFollow's targets.
|
2019-06-29 23:28:23 +02:00 |
|
Paul Chote
|
78a70be0d4
|
Fix and enable SA1133, SA1134 style rules.
|
2019-05-24 10:47:57 +02:00 |
|
Paul Chote
|
3ca9d4b773
|
Drop targets when switching to a more restrictive stance.
|
2019-05-21 15:52:55 +02:00 |
|
tovl
|
f16ff9eaa0
|
Base AttackAircraft on AttackFollow and get rid of SequenceActivities.
|
2019-05-04 23:40:16 +02:00 |
|
tovl
|
30de4df749
|
Replace SequenceActivities with ChildActivity in several activities.
|
2019-03-25 20:22:35 +00:00 |
|
tovl
|
a17cd0fa06
|
Replaced Canceled state with Canceling state.
|
2019-03-09 21:47:43 +00:00 |
|
tovl
|
8191a6566b
|
Add missing self and optional pretick parameters to Queue, QueueChild and PrintActivity methods.
This means sequenceActivities needs to accept self as well.
|
2019-03-09 21:47:43 +00:00 |
|
Paul Chote
|
0bfc487999
|
Fix target invalidation and reacquisition in AttackFollow.
|
2019-01-26 22:53:46 +00:00 |
|
abcdefg30
|
cadbd0d9ab
|
Change the year number in all cs headers from 2018 to 2019
|
2019-01-26 23:15:21 +01:00 |
|
abcdefg30
|
0ff4e466ee
|
Refactor Leap attack logic
|
2018-12-29 19:21:54 +01:00 |
|
Paul Chote
|
e77aaa1a47
|
Remove (INotify)BuildComplete from Attack*
|
2018-11-03 15:09:14 +01:00 |
|
Chris Forbes
|
d4ef841678
|
Convert masses of HashSet<string> to BitSet<DamageType>
|
2018-07-28 20:12:42 +01:00 |
|
reaperrr
|
d060f885e8
|
Fix various Mods.Cnc animation traits not supporting actors having multiple sprite bodies
|
2018-07-01 13:16:07 +02:00 |
|
Mustafa Alperen Seki
|
5e7e3bb011
|
Add DamageTypes to Kill() and make some traits use it.
|
2018-03-09 00:25:29 +01:00 |
|
Arular101
|
8a60918841
|
Update copyright notice year to 2018
|
2018-01-17 00:47:34 +01:00 |
|
reaperrr
|
ec354f89cd
|
Make ITick implementations explicit in Mods.Cnc and Mods.D2k
|
2017-09-16 15:51:37 +02:00 |
|
reaperrr
|
dbcfb0c92e
|
Rename and move WithTurretedSpriteBody
The name wasn't in line with our implicit naming convention and ambigous on top of that.
Also, only used by RA and TD so moved to Mods.Cnc.
|
2017-09-15 18:10:13 +01:00 |
|
reaperrr
|
94fa24088b
|
Add dedicated TDGunboat traits
And get rid of Mobile.OnRails hack.
|
2017-07-23 15:06:03 +02:00 |
|
reaperrr
|
3bdd35fd2d
|
Move AttackPopupTurreted to Attack subfolder
|
2017-07-23 15:06:03 +02:00 |
|
Paul Chote
|
4d2563cc11
|
Remove unnecessary AttackTesla : AttackOmni subclass.
|
2017-03-10 19:42:18 +00:00 |
|
reaperrr
|
0c3a786d10
|
Merge Mods.RA into Mods.Cnc
|
2017-02-12 01:33:22 +01:00 |
|
Paul Chote
|
a8d46adb2d
|
Rename tesla attack logic and move to Mods.Cnc.
|
2017-02-11 16:19:58 +00:00 |
|