ScottNZ
1394c1dcee
Remove some misc redundancies
2013-11-12 19:39:39 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Matthias Mailänder
bc133d199e
StyleCop cleanup
2013-11-10 07:34:52 +01:00
Matthias Mailänder
7de2dd7083
add suffix to the player has disconnected message in-game
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closes #3864
2013-11-10 07:31:26 +01:00
Matthias Mailänder
21a607a43e
StyleCop cleanup
2013-11-09 17:23:33 +01:00
Paul Chote
142db86acd
SyncInfo is only valid during the initial lobby phase. Fixes #3973 .
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Existing broken replays can be fixed manually by removing the SyncInfo order at the end of the file.
2013-11-09 16:30:32 +13:00
Matthias Mailänder
b618fc7cc2
complete password protected servers
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closes #2290
2013-10-07 19:37:12 +02:00
Paul Chote
d867e8200f
Reset default state when a dedicated server clears.
2013-08-04 12:06:47 +12:00
Paul Chote
40533918f3
Allow mods to set default lobby options.
2013-08-04 12:03:18 +12:00
Paul Chote
3a356782fc
Force spectator color to white on join. Fixes #3501 .
2013-07-06 11:11:48 +12:00
Matthias Mailänder
450fbded3f
Merge pull request #3487 from pchote/server-client-fix
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Prevent handshake spoofing of Client data.
2013-06-29 01:26:37 -07:00
Paul Chote
79779d69ba
Prevent handshake spoofing of Client data.
2013-06-29 11:12:41 +12:00
ScottNZ
a6e5a0b53f
Add temp banning to servers
2013-06-29 10:58:37 +12:00
Paul Chote
8856a1444c
Handle failure cases of Socket.Send. Fixes #3455 .
2013-06-27 18:43:10 +12:00
Matthias Mailänder
6a50c760ae
record socket buffer sizes to server.log
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for investigating #3455
2013-06-22 15:49:52 +02:00
Matthias Mailänder
c18b5e424e
at least write the acception we swallow here to the server.log
2013-06-22 15:46:26 +02:00
Matthias Mailänder
8ddc840370
fix some plenks
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no logic changes
2013-06-22 15:17:10 +02:00
Matthias Mailänder
708e91145c
log exception thrown when the handshake fails
2013-06-17 22:50:47 +02:00
Matthias Mailänder
6b261534d8
remove some plenks
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no logic changes
2013-06-17 22:50:39 +02:00
Matthias Mailänder
875ac468d3
log the catched exception when a client is dropped
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because order dispatching failed for debugging
2013-06-17 20:46:02 +02:00
Matthias Mailänder
b01d55f1f6
Don't crash when the player to drop can't be found.
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fixes #3224
2013-06-17 19:42:56 +02:00
Paul Chote
1ea322ff9b
Merge pull request #3294 from Mailaender/single-player-orderlag
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Set the OrderLatency to 1 in single player games
2013-06-12 11:02:53 -07:00
Paul Chote
18f1683968
Simplify admin promotion check in ValidateClient.
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This also fixes a crash if we want to allow
multiple admins in a server.
2013-06-05 22:35:30 +12:00
Matthias Mailänder
cc9a45daff
set the order lag to 1 in single player games
2013-05-28 19:36:23 +02:00
Matthias Mailänder
90ac648ff1
Merge pull request #3244 from pchote/bot-surrender
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Improvements to player drop behavior
2013-05-10 01:44:55 -07:00
Paul Chote
818876a451
Promote oldest player to admin, not newest.
2013-05-10 20:31:20 +12:00
Paul Chote
4a1698804f
Rework server orders.
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- Server messages now show as from "Server".
- Fixes #3224 .
2013-05-10 20:31:19 +12:00
Paul Chote
656476991f
Replace ColorRamp with HSLColor everywhere.
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Fixes:
* Nuclear-purple color exploit.
* #3247 .
* Removes a bunch of unnecessary color conversions every frame.
Caveats:
* The ramp range is now defined on the palette, so ramps can no longer be set per-player (may impact maps which define custom colors).
* It's no longer possible to perfectly recreate the original WW color ramps (I doubt we care).
* The old ColorRamp setting isn't migrated, so players will lose their color settings.
2013-05-10 19:23:30 +12:00
Matthias Mailänder
91115d5ba3
save client IpAddress for later
2013-04-25 14:33:23 +12:00
Paul Chote
fd58461d43
Rename Ping -> Latency.
2013-04-25 14:03:14 +12:00
Paul Chote
9069d98365
Reimplement pinging via the orders channel.
2013-04-23 21:35:57 +12:00
Paul Chote
9f4b323287
Remove ICMP based pinger
2013-04-23 21:35:57 +12:00
Chris Forbes
d0fe25e022
Merge pull request #3000 from Mailaender/dynamic-orderlag
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Display Ping of joining Clients in Lobby and use it to calculate OrderLatency
2013-04-20 16:57:00 -07:00
Matthias Mailänder
ef20009310
1 net tick is 120 ms and good order latency should be 2-3
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color code names in lobby accordingly
2013-04-18 23:46:26 +02:00
Matthias Mailänder
d2a6781e7e
set dynamic order lag when client with highest latency leaves
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hide Ping again from the players, write it to server.log instead
just make everything silently work to not discriminate clients
2013-04-18 17:29:08 +02:00
Matthias Mailänder
f8e44b792f
adjust order latency dynamically by client ping, closes #2990
2013-04-18 16:18:17 +02:00
Matthias Mailänder
7f835cf438
display ping when player joins lobby, closes #2124
2013-04-18 16:18:17 +02:00
Matthias Mailänder
ebe9805e5b
separate UPnP from Game/Server into it's own class
2013-04-18 00:04:00 +02:00
Matthias Mailänder
23ca044515
allowUPnP is a bad name for automatic port forwards
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also check it by default if all those checks went well
2013-04-10 12:45:16 +02:00
Matthias Mailänder
c421399e45
Merge pull request #2991 from pchote/sane-pause-logic
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Fix pause logic and C&C cheats menu
2013-04-08 02:35:25 -07:00
Matthias Mailänder
6b164672eb
Don't crash when host leaves the lobby, fixes #2980
2013-04-07 21:00:27 +02:00
Paul Chote
096d95f391
Fix bogus pause logic.
2013-04-07 23:38:52 +12:00
Matthias Mailänder
b2d885d268
Merge pull request #2403 from Mailaender/mono-nat
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Use Mono.Nat for UPnP port forwarding.
2013-04-06 04:50:22 -07:00
Matthias Mailänder
0488903a15
enhanced UPnP discovery usability
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- don't search for NATs forever, 5 seconds seem to be enough
- disable the UPnP checkbox if discovery failed
- no computer industry acronyms in user GUI
- don't remove port-forwarding twice, just once on shutdown
- user-configurable settings for debugging
2013-04-06 13:32:50 +02:00
Matthias Mailänder
819e48334e
fixed #2540 AI orders misinterpreted as an exploit on dedicated
2013-04-05 18:49:15 +02:00
Scott_NZ
083d59613a
Better UPNP logging. Also fixes a compile error
2013-04-05 14:18:22 +02:00
Matthias Mailänder
989c23e632
use Mono.Nat for UPnP port forwarding
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- might support more devices
- supports internal and external port mapping
- discover the device only once (at startup)
2013-04-05 14:18:15 +02:00
Matthias Mailänder
81dac5521f
make the whole version mismatch mechanic user-configurable
2013-03-27 12:19:22 +01:00
Igor Popov
0bf79635ec
fix #2193
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the most common reason of "Operation is not valid due to the current state of the object"
2013-03-27 06:08:01 -03:00
Matthias Mailänder
0a82bfe552
format TODO: uniformly to auto-generate task list in MonoDevelop
2013-03-27 09:45:17 +01:00