Ectras
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d9946f63e4
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Renamed EditorTilesetFilter to MapEditorData and added an update rule
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2018-09-22 15:12:15 +02:00 |
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reaperrr
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d95d7e0b0f
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Rename UseOccupiedCellsOffsets to UseTargetableCellsOffsets
With the introduction of the new 'u' BlockingUntargetable cell type, the old property name became inaccurate.
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2017-07-13 17:43:41 +02:00 |
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reaperrr
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70c251d5d5
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Simplify TD base building hitshape rules
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2017-07-13 17:43:41 +02:00 |
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reaperrr
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b219214426
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Give TD civilian and tech buildings custom shapes
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2017-06-14 18:28:20 +02:00 |
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Matthias Mailänder
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2eca30db76
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add non-generic tooltips from the original game
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2016-02-19 10:19:20 +01:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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abcdefg30
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0c4e691008
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Rename HuskActor to Actor
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2015-08-17 17:38:07 +02:00 |
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abcdefg30
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e8477b1b5a
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Rename LeavesHusk to SpawnActorOnDeath
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2015-08-09 19:24:14 +02:00 |
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Paul Chote
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996877d9e5
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Upgrade mod rules to match engine changes.
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2013-12-26 20:42:13 +13:00 |
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Paul Chote
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9df7348683
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Add two missing desert buildings
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2011-07-27 16:57:12 +12:00 |
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Paul Chote
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7211cd10c6
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Define desert variants of civilian buildings as real actors instead of visual hacks.
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2011-07-27 13:36:48 +12:00 |
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