Commit Graph

18624 Commits

Author SHA1 Message Date
Paul Chote
7dcb896f3d Rewrite BlowfishKeyProvider.ProcessPredata using safe code.
Fixes #2441.  This error would occur when the memory
regions were allocated at particular addresses when
running a mono-compiled binary on a .net runtime.

The data would be copied to the pointer returned
from a fixed() statement, but the managed array
would *not* be updated with the new data.  This
caused DecryptKey to silently return a bogus key
full of zeros, and the mix file header decryption
would subsequently fail.
2015-09-25 22:13:55 +01:00
abcdefg30
4c52d10aaf Fix an oversight in ConvertFloatToIntPercentage 2015-09-25 17:00:08 +02:00
abcdefg30
ccf184413e Add an upgrade rule for the float to int percentage change 2015-09-25 17:00:07 +02:00
abcdefg30
589e673aa9 Replace the float WaterChance by an integer percentage 2015-09-25 17:00:06 +02:00
abcdefg30
e7c62b070b Add an upgrade rule for the seconds -> ticks change
and update the default mods
2015-09-25 17:00:06 +02:00
abcdefg30
277f9acb89 Replace seconds by ticks 2015-09-25 16:53:45 +02:00
abcdefg30
7fd3ae7db9 Adjust the dropzone maps 2015-09-25 16:53:44 +02:00
abcdefg30
10c2a897f4 Small code cleanup 2015-09-25 16:53:44 +02:00
abcdefg30
a2af88da21 Add a InitialSpawnDelay to CrateSpawner 2015-09-25 16:53:43 +02:00
Oliver Brakmann
0e9257abcf Merge pull request #9239 from penev92/clearFootprint
Move actors outside of the desired footprint when placing a building
2015-09-25 15:34:38 +02:00
Pavel Penev
059769de76 Merge pull request #9346 from reaperrr/fix-silo-preview
Fixed silo placement preview
2015-09-25 16:26:21 +03:00
Pavel Penev
b26e622bee Merge pull request #9284 from clemty/newtiles
TD: Add additional desert tiles (work originally by psydev)
2015-09-25 16:20:05 +03:00
reaperrr
74da2a2c72 Add TargetExtraSearchRadius to SpreadDamageWarhead
Allows to customize the victim scan radius. Necessary to ensure that actors where health radius is close enough, but CenterPosition isn't, properly receive damage.
2015-09-25 15:11:06 +02:00
abcdefg30
8a0023b40a Merge pull request #9248 from r34ch/ra-balance-changes
Lower shocktrooper health
2015-09-25 14:50:39 +02:00
reaperrr
010d8e8147 Upgrade rule 2015-09-25 14:30:15 +02:00
reaperrr
59a96ab0ef Make sure silo animation is properly updated on owner change 2015-09-25 14:26:22 +02:00
reaperrr
522e7d5d04 Add custom sequence support to WithSiloAnimation
Additionally add description to Stages property, and remove unnecessary var (information is only needed once anyway).
2015-09-25 14:26:21 +02:00
Pavel Penev
e67bd7cffe Merge pull request #9425 from abcdefg30/chosecrash
Fix possible crashes in the MapChooserLogic
2015-09-25 12:38:57 +03:00
atlimit8
558eea0bd5 Merge pull request #9390 from reaperrr/rename-flashoverlay
Renamed WithMuzzleFlash to WithMuzzleOverlay
2015-09-24 20:04:13 -05:00
atlimit8
74a9dc6793 Added IRangeMultiplier 2015-09-24 16:37:43 -05:00
atlimit8
65c1d2f5c1 Add IRulesetLoaded for late binding in trait info getting all rules 2015-09-24 16:26:42 -05:00
atlimit8
a8106a9999 Made UpgradeMultiplierTraitInfo implement ITraitInfo 2015-09-24 16:17:06 -05:00
atlimit8
527675db8d Attack activities use armaments directly through constructor 2015-09-24 16:17:06 -05:00
clemty
d4e1b1ba48 reduce use of Map.Topleft and Map.Bottomright as requested in #8549 2015-09-24 21:03:36 +02:00
reaperrr
5b5164211e Rename WithMuzzleFlash to WithMuzzleOverlay 2015-09-24 20:23:31 +02:00
abcdefg30
e989ce2ef2 Fix possible crashes in the MapChooserLogic 2015-09-24 16:57:03 +02:00
reaperrr
e8f18d2c3f Remove incorrect anti-air capability from quad rocket 2015-09-24 14:43:03 +02:00
reaperrr
3ce18834ed Fix siege tank weapon explosion sound 2015-09-24 14:43:02 +02:00
reaperrr
1b39936e80 Use both firing offsets for missile tank and missile tower
Remove missile tank FireDelay. Fix Report of missile tank weapon. Fix and explosion animation of both missile weapons and use less audible explosion sound (had no sound at all in the original).
2015-09-24 14:43:01 +02:00
reaperrr
63344aafcb Remove duplicate d2k explosion sequences, increase explosion tick, fix deviator explosion offset 2015-09-24 14:43:00 +02:00
reaperrr
03508c7bda Fix d2k bazooka explosion
to match original.
2015-09-24 14:42:59 +02:00
reaperrr
3fb1ec91b8 Tweak d2k armament offsets of some actors 2015-09-24 14:42:58 +02:00
Pavel Penev
cdd4590ece Merge pull request #8839 from RoosterDragon/test-sync-implementations
Test sync implementations
2015-09-24 15:17:33 +03:00
Pavel Penev
c41446e022 Merge pull request #9139 from Mailaender/editor-cash-counter
Added a total resource cash counter to the map editor
2015-09-24 15:07:15 +03:00
reaperrr
2b867c99b4 Original d2k terrain speeds 2015-09-24 13:46:07 +02:00
reaperrr
f762bcb252 Fix D2k aircraft HP and armor
This seems to have been overlooked or lost during rebase.
2015-09-24 13:46:06 +02:00
Pavel Penev
2c27452a44 Merge pull request #9386 from atlimit8/FinishWrappingActorInfoTraits
Finish wrapping ActorInfo.Traits
2015-09-24 14:40:07 +03:00
Pavel Penev
32ed7ca416 Merge pull request #9257 from reaperrr/incr-harv-radius
Increased harvester search radii
2015-09-24 12:32:53 +03:00
Pavel Penev
a5f1293c69 Merge pull request #9413 from abcdefg30/new_d2k_flags
Add new flags for d2k
2015-09-24 12:27:23 +03:00
atlimit8
1f247a0a51 Merge pull request #9220 from GraionDilach/observer-clocks
Add customizable properties to observer clocks.
2015-09-23 21:07:01 -05:00
atlimit8
8e0f5bb943 Merge pull request #9361 from visav/player-count-map-filter
Extends MapChooserLogic.mapFilter to match against PlayerCount
2015-09-23 18:46:45 -05:00
reaperrr
f955e83797 Apply original D2k base speeds
10.666667 in OpenRA with 32x32px tiles equals 1 in original RA1 and 64 in original D2k (ground actors).
For aircraft, I applied original D2k speed / 64 * 7, which should be correct for 32x32px.
2015-09-23 20:51:49 +02:00
reaperrr
685be50168 Added original D2k debris 2015-09-23 19:07:07 +02:00
Pavel Penev
f942ab1389 Move any mobile actors that block the building's desired footprint when placing a building 2015-09-23 19:41:21 +03:00
Pavel Penev
02be188d14 Add ActorExts.ClosestCell() 2015-09-23 19:13:34 +03:00
abcdefg30
d47ebc4dd6 Add definitions for the new flags 2015-09-23 16:14:47 +02:00
x-a-n-a-x
b257d4001a Add new flags for factions in d2k 2015-09-23 15:17:21 +02:00
Pavel Penev
60fee57f75 Remove obsolete installation UI YAML files from the official mods 2015-09-23 15:33:08 +03:00
Pavel Penev
50ea12723c Streamline mod changing after installation
- Don't return to the ModChooser after a successful installation.
 - Don't reload the ModChooser after a cancelled installation.
2015-09-23 15:33:06 +03:00
Pavel Penev
4401e1aa0c Pipe mod music installation through the ModChooser 2015-09-23 15:33:03 +03:00