Commit Graph

18624 Commits

Author SHA1 Message Date
Pavel Penev
8b83fac306 Fix WithWallSpriteBody hijacking WithSpriteBody's DefaultAnimation before/during the "make" animation 2015-10-04 04:02:40 +03:00
abcdefg30
e291606dad Fix a possible crash in ResourceLayer 2015-10-04 00:18:38 +02:00
abcdefg30
3ad4aafcef Fix the sietch being DamagedWithoutFoundation 2015-10-03 23:15:33 +02:00
Herve-M
1485dd1675 Add basic arguments validation 2015-10-03 17:21:21 +02:00
Pavel Penev
f2f2fd8871 Merge pull request #9514 from abcdefg30/02aPreview
Fix the preview of atreides02a
2015-10-03 16:38:05 +03:00
Oliver Brakmann
9940efd3cb Merge pull request #9483 from reaperrr/cleanup-assets
Clean up assets
2015-10-03 12:37:55 +02:00
abcdefg30
acdb9a67f6 Fix the preview of atreides02a 2015-10-03 12:31:24 +02:00
atlimit8
a000bf7805 Merge pull request #9400 from reaperrr/fix-airefplaceperf
Fixed massive AI base builder performance issue
2015-10-02 23:18:10 -05:00
reaperrr
2ae0694385 Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
atlimit8
e86eea383a SpreadDamageWarhead.Range loading 2015-10-02 13:42:26 -05:00
atlimit8
dc54841bad cache AttackGarrisoned fire ports using IRulesetLoaded 2015-10-02 13:40:21 -05:00
atlimit8
079cff0a7a IRulesetLoaded Warhead support and better error messages. 2015-10-02 13:40:21 -05:00
reaperrr
87d6b3c7f2 Remove d2k.pal from D2k bits
And use palette.bin instead.
2015-10-02 18:13:49 +02:00
AoAGeneral
f2ca1d272b TD Additional Balance Changes Revamped
Infantry stealth detection: Increase sight range of stealth detection to
2 from 1.

MLRS: Reduce price to 1000 from 1200

Repair pad: Power remains at 30. Repair speed increased. (Interval 15
from 0)

Blue Tiberium: Reduce the value income to 75-90% from 110% (60 from 75)

Infantry evade chance: 75 from 67

Samsites: cost reduced to 700 from 750. Reduced build time (2000 from
2160)

Airstrikes: Increase cool down timer to 3:30 from 3:00.
2015-10-02 03:22:30 -07:00
atlimit8
22183fd5c7 Merge pull request #9465 from huwpascoe/CombatOverlay
Added warhead visualization to combat debug overlay.
2015-10-01 22:14:18 -05:00
Huw Pascoe
cfd179b0c6 Added warhead visualization to combat debug overlay. 2015-10-02 02:48:21 +01:00
Pavel Penev
c33371226c Merge pull request #9435 from ABrandau/bleed
Create disable movement trait
2015-10-02 04:30:22 +03:00
atlimit8
dc1e48556d Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
Oliver Brakmann
07d7df0345 Merge pull request #9485 from clemty/n64gdi01fix
Fix crash in cnc64gdi01
2015-10-01 23:38:01 +02:00
clemty
6a3b558227 Fix crash in cnc64gdi01
apparently helicopters can't .Hunt()
I introduced the bug late in testing, so it didn't trigger in review
on the plus side, AI will now attack you from a random direction
2015-10-01 23:00:01 +02:00
Oliver Brakmann
77ed5454dd Merge pull request #9402 from abcdefg30/atreides02a
Add atreides02a
2015-10-01 22:43:48 +02:00
abcdefg30
e9c8ab8d6b Add atreides02a 2015-10-01 21:46:57 +02:00
Oliver Brakmann
3f32730143 Merge pull request #9478 from clemty/pngcrush
PNG file size reduction
2015-10-01 20:18:21 +02:00
Pavel Penev
0ee38de4bb Rename HeliReturn
Rename HeliReturn to HeliReturnToBase to keep somewhat with the convention established for Plane- against Heli- oriented traits.
2015-10-01 20:15:50 +03:00
Pavel Penev
15a5bde7e7 Don't stop rearming if ordered to "Stop" while rearming
This one actually fixes a bug.
2015-10-01 20:15:47 +03:00
Pavel Penev
1ab2a781f1 Add an upgrade rule for Helicopter removal 2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8 Add an upgrade rule for Plane removal 2015-10-01 20:15:43 +03:00
Pavel Penev
8a44366667 Merge Plane and Helicopter into Aircraft 2015-10-01 20:15:41 +03:00
Pavel Penev
0ee1ad3fa4 Add a default value to ReturnToBase's constructor for non-Lua usages 2015-10-01 20:09:16 +03:00
Pavel Penev
4e3d6bde4f Split AircraftMoveOrderTargeter to its own file 2015-10-01 20:09:12 +03:00
Pavel Penev
ce52c62639 Merge pull request #9270 from reaperrr/upgradable-blockproj
Made BlocksProjectiles upgradable
2015-10-01 01:52:00 +03:00
reaperrr
4cf27fc207 Replace duplicate BlockedByActor with BlocksProjectiles.AnyBlockingActorAt 2015-09-30 23:54:21 +02:00
reaperrr
7e1f29d4c5 Made BlocksProjectiles upgradable 2015-09-30 21:54:35 +02:00
RoosterDragon
1b1e4f1dd2 Merge pull request #9174 from reaperrr/radius-explode
Customizable impact victim scan radius
2015-09-30 20:28:17 +01:00
atlimit8
f6180d7fa4 Include add/replace playlist entries support using map.yaml 2015-09-30 10:31:49 -05:00
Pavel Penev
0ed3ef0eb8 Merge pull request #9219 from deniz1a/hide-map-crate
Adds IncludeAllies option to hide-map crate.
2015-09-30 16:15:26 +03:00
Pavel Penev
a31302116c Merge pull request #9475 from clemty/yaml-cleanup
TD mission yaml fixes
2015-09-30 16:09:44 +03:00
Pavel Penev
356fa9d847 Merge pull request #9457 from Phrohdoh/fix#ai
Fix NullReferenceException in HackyAI.BuildUnit
2015-09-30 16:07:57 +03:00
reaperrr
85eba9da1c Remove mouse.shp and mousepal.pal from TS bits 2015-09-30 01:56:13 +02:00
reaperrr
4fd95ee2b2 Remove cursor.pal and mouse.shp from RA bits 2015-09-30 01:56:12 +02:00
reaperrr
3049fa07e0 Remove cursor.pal from TD bits 2015-09-30 01:56:11 +02:00
reaperrr
95709f1157 Remove obsolete mount hack 2015-09-30 01:56:10 +02:00
reaperrr
74308c245c Add AI MinBaseRadius to give more control over and slightly increase performance of AI building placement checks 2015-09-29 22:19:21 +02:00
reaperrr
2b0920398f Add AI MaxResourceCellsToCheck for refinery placement decision 2015-09-29 22:19:20 +02:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
reaperrr
17ff3864e8 Merge pull request #9441 from Mailaender/d2k-mouse
Removed the included MOUSE.R8
2015-09-29 20:22:14 +02:00
reaperrr
258d2e2222 Merge pull request #9469 from obrakmann/fix-aircraft-husk-crash-velocity
Fix aircraft husk crash velocity
2015-09-29 20:05:29 +02:00
Nolt
7994d08702 Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled. 2015-09-28 21:32:00 -03:00
Oliver Brakmann
8c6872fff0 Merge pull request #9387 from pchote/mission-gamespeed
Add game speed dropdown to the mission browser.
2015-09-28 21:05:30 +02:00
clemty
43590e5a67 TD yaml fixes 2015-09-28 20:18:06 +02:00