huwpascoe
d313317cf5
Cleaned up the server browser
2014-11-22 21:55:55 +00:00
huwpascoe
a660bb95b5
Actor properties consistency improved
2014-11-21 02:44:05 +00:00
DeadlySurprise
cdb05537f3
Added tiberian sun vqa file support
2014-11-18 22:35:33 +01:00
reaperrr
f3f051fd46
Move Common Modifiers and PaletteEffects into Traits space
2014-11-18 18:10:59 +01:00
obrakmann
2c3b812b26
Merge pull request #6949 from pchote/retire-classic-mouse
...
Retire classic mouse orders
2014-11-15 19:38:32 +01:00
Paul Chote
f5c09121ad
Remove buggy classic mouse orders. Closes #3153 .
2014-11-15 09:40:25 +13:00
reaperrr
5213aef105
Move Palette traits into Traits\World
2014-11-14 01:01:47 +01:00
reaperrr
0cbcae93a9
Move Valued, CustomSellValue and CustomBuildTimeValue to Common
2014-11-14 01:01:46 +01:00
reaperrr
5e866b862b
Move Burns from RA to Common, move RallyPoint to Traits folder
2014-11-14 01:01:44 +01:00
reaperrr
41f3ee1080
Move ShroudPalette, ShroudRenderer and StartGameNotification to Common
...
Move World into Traits folder
2014-11-14 00:59:17 +01:00
reaperrr
3372914216
Move some traits from RA.Buildings to Common
2014-11-14 00:33:30 +01:00
reaperrr
2043c31e05
Move most palette-related stuff + nuke effect + Immobile trait to Mods.Common
2014-11-09 04:17:02 +01:00
obrakmann
11a5a658e2
Merge pull request #6906 from reaperrr/common-10
...
Moved LoadScreens and some Warheads to Mods.Common
2014-11-08 22:23:44 +01:00
Matthias Mailänder
01708b60a7
Merge pull request #6901 from pchote/heightmaps-part-two
...
Implement terrain heightmaps
2014-11-08 18:22:57 +01:00
reaperrr
52bb0e8c6b
Move some Warheads to Mods.Common
2014-11-07 15:15:47 +01:00
reaperrr
0807b7009b
Move NullLoadScreen, DefaultLoadScreen and LoadWidgetAtGameStart to Mods.Common
2014-11-07 15:13:58 +01:00
Paul Chote
118275b376
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
Paul Chote
6527ab21d7
Improve voxel shadow rendering.
2014-11-07 18:18:41 +13:00
reaperrr
cd00fdeacc
Moves the remaining two ServerTraits and 3 out of 4 Modifiers to Mods.Common
2014-11-07 00:05:25 +01:00
Matthias Mailänder
3dd93c7ff6
Merge pull request #6889 from atlimit8/ModsCommon-SystemCore
...
Add System.Core reference to OpenRA.Mods.Common.csproj for Linq
2014-11-06 23:31:57 +01:00
reaperrr
477f5aac94
Move Power and PowerdownIndicator effect to Mods.Common
2014-11-06 18:43:00 +01:00
reaperrr
488af4b4b9
Moves a few start location/spawn traits to Mods.Common.
2014-11-05 20:46:53 +01:00
Matthias Mailänder
89923d4a45
Merge pull request #6855 from pchote/heightmaps-part-one
...
Add groundwork for heightmapped terrain.
2014-11-05 09:54:38 +01:00
atlimit8
f2a02be972
Add System.Core reference to OpenRA.Mods.Common.csproj for Linq
2014-11-04 16:30:25 -06:00
Paul Chote
f0eee47e68
Introduce TerrainTemplatePreviewWidget.
2014-11-05 09:39:55 +13:00
reaperrr
c4d19b77a4
Moves BlocksBullets, DeathSounds, ActorLostNotification, AnnounceOnBuild and AnnounceOnKill to Mods.Common
2014-11-03 20:34:44 +01:00
Paul Chote
620c986e9f
Merge pull request #6733 from penev92/bleed
...
Moved RenderSprites.cs from Mods.RA to Common
2014-11-04 07:58:35 +13:00
Paul Chote
bd4c22ba96
Merge pull request #6682 from Mailaender/player-settings-ui
...
Added player name and color selection to Settings menu
2014-11-04 07:54:49 +13:00
penev92
623642f9d5
Moved RenderSprites.cs from Mods.RA to Common
2014-11-02 18:33:47 +02:00
Taryn Hill
b8f5786bdb
Clean up some chars.
2014-10-30 20:34:56 -06:00
Matthias Mailänder
a3baee9d68
remove BelowUnits
...
closes #3670
2014-10-29 21:38:30 +01:00
Paul Chote
7ff7935860
Copy Mods.Common to the correct location after build.
2014-10-29 07:44:40 +13:00
Paul Chote
87c02adcb5
Fix the --png utility command. Closes #6845 .
2014-10-27 09:17:29 +13:00
Paul Chote
62c04b2793
Rewrite shp(ts) parsing to avoid offset issues. Fixes #6822 .
2014-10-23 08:14:28 +13:00
Matthias Mailänder
1bed876540
bring back the player name and color to the settings menu
...
closes #6380
2014-10-21 23:09:39 +02:00
Matthias Mailänder
a9cd2e686c
Merge pull request #6753 from pchote/ingame-menu-cleanup
...
Ingame menu cleanup
2014-10-18 12:52:17 +02:00
Paul Chote
311a909f18
Fix the in-game widget hierarchy.
2014-10-17 22:11:06 +13:00
RoosterDragon
d671e1de01
Create a separate FrameCache for caching sprite frames.
...
We split the caching SpriteLoader into a SpriteCache and FrameCache. SpriteLoader instead becomes a holder for static loading methods.
Only a few classes loaded sprite frames, and they all use it with a transient cache. By moving this method into a new class, we can lose the now redundant frame cache, saving on memory significantly since the frame data array can be reclaimed by the GC. This saves ~58 MiB on frames and ~4 MiB on the caching dictionary in simple tests.
2014-10-14 22:06:11 +01:00
reaperrr
f800cd7f02
Merge pull request #6723 from penev92/bleed
...
Moved two more Orders from RA to Common
2014-10-11 15:55:10 +02:00
Matthias Mailänder
997bcc2f6e
Merge pull request #6727 from penev92/bleed_fix_Eluant
...
Fix Eluant.dll reference in Common project. Requested in #6723 .
2014-10-11 14:44:33 +02:00
penev92
96855e6650
Fix Eluant.dll reference in Common project. Requested in #6723 .
2014-10-11 12:07:28 +03:00
penev92
e64380e9df
Moved two more Orders from RA to Common
2014-10-11 11:57:05 +03:00
Paul Chote
4f44cc1969
Load assets using absolute paths. Fixes #6717 .
2014-10-11 11:02:30 +13:00
obrakmann
268c63f7df
Merge pull request #6714 from penev92/bleed
...
Moved DeployOrderTargeter.cs from OpenRA.Mods.RA to Common
2014-10-09 18:02:48 +02:00
reaperrr
827eb6806e
Merge pull request #6705 from steelphase-forks/common-resharp
...
Mods.Common resharpered
2014-10-08 22:15:00 +02:00
penev92
7e59e1bf9a
Moved DeployOrderTargeter.cs from OpenRA.Mods.RA to Common
2014-10-08 15:29:58 +03:00
obrakmann
3c791f0eb9
Merge pull request #6643 from DeadlySurprise/assetBrowser
...
Adds vqa playback to the asset browser
2014-10-07 21:07:08 +02:00
DeadlySurprise
e187876bdf
Adds vqa playback to the asset browser
2014-10-07 18:59:02 +02:00
steelphase
0cb0ae57f3
Mods.Common Commands namespace
...
Added Commands Namespace.
2014-10-07 02:14:09 -04:00
steelphase
c5bea39bf8
Mods.Common R# Console
...
Resharper corrections.
2014-10-07 02:07:40 -04:00