RoosterDragon
1c8f9d44df
Clean up ALC sound device correctly.
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ALC is thread-safe, therefore we can clean up from any thread and do not need to marshal to the main game thread. To clean up the device properly, we must first unset and destroy the context before attempting to close the device.
2016-07-30 14:53:33 +01:00
RoosterDragon
206088efb4
General code cleanup in OpenAlSoundEngine.cs.
2016-07-30 14:50:42 +01:00
Oliver Brakmann
77d0a8c54e
Merge pull request #11638 from reaperrr/deprecate-IsWater-p1
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Deprecate terrain IsWater check - Part 1
2016-07-30 14:25:17 +02:00
reaperrr
abaa0f4da5
Allow to customize which terrain types are considered water by HackyAI
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For naval structure placement.
2016-07-30 13:19:32 +02:00
reaperrr
1e43554559
Allow to customize which terrain types are considered water by Parachutable
2016-07-30 13:19:32 +02:00
reaperrr
3e217c2192
Allow to customize which terrain types are considered water by WithCrateBody
2016-07-30 13:19:32 +02:00
Oliver Brakmann
6205eccff9
Merge pull request #11587 from pchote/d2k-106
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Overhaul D2K installed content.
2016-07-30 12:29:04 +02:00
Matthias Mailänder
93b5517445
Merge pull request #11734 from SoScared/balance2
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Revert Nuke Truck Damage nerf vs Air
2016-07-30 10:31:13 +02:00
Paul Chote
e067618268
Add d2k download metadata.
2016-07-30 09:14:36 +01:00
Paul Chote
56fa7cee1b
Fix install source tooltip width.
2016-07-30 09:14:36 +01:00
Paul Chote
0269805f2a
Add GruntMods D2K installer metadata.
2016-07-30 09:14:36 +01:00
Paul Chote
3e1a2a89c0
Update content metadata for 1.06 and fonts.
2016-07-30 09:14:36 +01:00
Paul Chote
fdc74353fc
Migrate to 1.06 patch content.
2016-07-30 09:14:35 +01:00
SoScared
b821ec6e72
Revert Nuke Truck Damage nerf vs Air
2016-07-29 14:40:44 +02:00
Matthias Mailänder
53f284c35a
Merge pull request #11723 from GraionDilach/exp2score
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Rename the Experience coloumn to Score in observer stats.
2016-07-28 08:38:26 +02:00
Oliver Brakmann
2eede9493e
Merge pull request #11699 from Mailaender/unhardcode-capture-cursors
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Unhardcoded the capture mouse cursor sequences
2016-07-27 21:36:33 +02:00
Matthias Mailänder
538137ce80
Merge pull request #11622 from Mailaender/dispose-p
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Fixed parent package from ZipFile not getting disposed.
2016-07-27 14:41:17 +02:00
Matthias Mailänder
78848a67a0
Merge pull request #11721 from obrakmann/fix11660_smudge-removal-desync
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Fix desync when removing smudges
2016-07-27 14:36:29 +02:00
Matthias Mailänder
fc8a2b2ebe
Merge pull request #11634 from GraionDilach/fixup-damagedbyterrain
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Fixup DamagedByTerrain.
2016-07-27 09:33:40 +02:00
Zimmermann Gyula
6b7ccd8aa5
Rename the Experience coloumn to Score in observer stats.
2016-07-27 02:46:10 +02:00
Zimmermann Gyula
f56602704e
Rewrite TS vein YAML data.
2016-07-26 23:18:56 +02:00
Zimmermann Gyula
0f368bf6c3
Update the default mods excluding veins in TS.
2016-07-26 23:18:54 +02:00
Zimmermann Gyula
4812bc2997
Change DamagedByTerrain to apply the damage directly.
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Instead of relying on a weapon.
2016-07-26 23:18:53 +02:00
Matthias Mailänder
2ab82664e3
Dispose the intermediate Stream after copying it to pkgStream.
2016-07-26 22:14:42 +02:00
Oliver Brakmann
30cf8c204b
Fix desync when removing smudges
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The cause of the crash was that the `RemoveSmudge` method only invokes `SharedRandom` in the else-branch of an if condition that is only taken when the `RenderPlayer` has fog visibility on the location (locations the `RenderPlayer` can see get removed from `dirty` in `TickRender`).
To add insult to injury, the `Type` field does not even need to get set since we are only using the `Sprite` field's `null` value as a marker to be picked up by the `TickRender` method. The `Type` field is only ever used twice in `AddSmudge`, in a branch of an if-condition that will not be taken when the `Sprite` field is null, which we set explicitly. The same holds true for the `Depth` field.
2016-07-26 21:46:18 +02:00
abcdefg30
e13fa2d474
Merge pull request #11571 from RockyTV/rockytv
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Add command to generate settings docs
2016-07-26 17:38:38 +02:00
Alexandre Oliveira
66b74b0116
Add command to generate settings docs
2016-07-26 00:02:01 -03:00
Oliver Brakmann
d36be5b4ee
Merge pull request #11704 from abcdefg30/byeCam
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Remove CAMERA.Large from Evacuation and Survival01
2016-07-24 21:36:33 +02:00
Matthias Mailänder
cffeaa1774
Merge pull request #11705 from abcdefg30/descMO
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Fix the Desc of MapOptionsInfo
2016-07-24 21:25:26 +02:00
abcdefg30
4ed2c53b1a
Fix the Desc of MapOptionsInfo
2016-07-24 15:34:21 +02:00
abcdefg30
6f15b5a72d
Remove CAMERA.Large from Survival01
2016-07-24 15:30:16 +02:00
abcdefg30
48d042ee05
Remove CAMERA.Large from Evacuation
2016-07-24 15:24:30 +02:00
Matthias Mailänder
5c230803fe
Merge pull request #11696 from Mailaender/lonely-cactus
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Removed a burnt cactus from TEMPERAT & SNOW terrain
2016-07-24 07:04:32 +02:00
Matthias Mailänder
da509d6394
Unhardcode the capture cursors.
2016-07-23 23:50:02 +02:00
Matthias Mailänder
37ff8420f2
Exclude burnt cactus from TEMPERAT & SNOW terrain.
2016-07-23 18:29:54 +02:00
Matthias Mailänder
40754e3ddb
Merge pull request #11694 from obrakmann/fix-packaging-open.nat
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Fix packaging script after move to Open.NAT
2016-07-23 18:02:10 +02:00
Oliver Brakmann
5b408855d1
Fix packaging script after move to Open.NAT
2016-07-23 17:09:38 +02:00
Matthias Mailänder
c0a440fb0a
Merge pull request #11627 from obrakmann/player-experience2
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Enable tracking of player experience in all mods
2016-07-23 15:53:22 +02:00
Oliver Brakmann
99d368905e
Merge pull request #11680 from Mailaender/rm-jeep-unload
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Removed the unused jeep unload sequence
2016-07-21 19:53:14 +02:00
Matthias Mailänder
4a09870df3
Remove the unused and redundant C&C hovercraft unload sequence.
2016-07-21 09:12:40 +02:00
Matthias Mailänder
31c4d339c4
Remove the unused and redundant Carryall unload sequence.
2016-07-21 09:12:10 +02:00
Matthias Mailänder
03e7b70029
Remove the unused jeep unload sequence (redundant to idle).
2016-07-21 09:07:20 +02:00
Oliver Brakmann
56ae4e846b
Add GUI integration for PlayerExperience
2016-07-19 22:23:03 +02:00
Oliver Brakmann
3083c8a175
Add a yaml rules include file to disable player experience for scripted maps
2016-07-19 22:14:40 +02:00
Oliver Brakmann
d292f15cc2
Enable player experience tracking in mod rules
2016-07-19 20:20:38 +02:00
Oliver Brakmann
dab7276601
Make repairing buildings and units grant experience
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Using the repair button and repair pad, not using engineers and mechanics.
2016-07-19 20:20:38 +02:00
Oliver Brakmann
ac07c81e08
Make Infiltrates grant player experience
2016-07-19 20:20:38 +02:00
Oliver Brakmann
1e86326cbc
Make capturing grant player experience
2016-07-19 20:20:38 +02:00
Oliver Brakmann
c1729a3b70
Make DonateSupplies grant player experience
2016-07-19 20:20:38 +02:00
Matthias Mailänder
25c640679c
Merge pull request #11647 from abcdefg30/colorBorder
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Add a dynamically generated bordercolor for supportpower timers
2016-07-19 10:27:11 +02:00