abcdefg30
0ff4e466ee
Refactor Leap attack logic
2018-12-29 19:21:54 +01:00
Paul Chote
fac271245b
Add InfiltrateForTransform trait.
2018-11-25 19:20:28 +01:00
abcdefg30
5d1c37a4c5
Remove the CodeAnalysisRuleSet property from all csproj files
2018-08-25 22:02:59 +02:00
Paul Chote
fd49e487ec
Fix MCV deploy erasing Iron Curtain history.
2018-07-22 13:45:37 +01:00
Paul Chote
d5399aaf6b
Fix MCV deploy erasing Chronoshift history.
...
If the MCV is deployed as a Construction Yard when
the timer expires the structure will take a 50%
damage hit from a chrono-vortex.
If the MCV is in the process of (un)deploying it
will be returned in MCV form.
2018-07-22 13:45:37 +01:00
Mustafa Alperen Seki
51c207dd28
Add ability to use IonCannonPower via lua.
2018-07-04 16:41:27 +02:00
Paul Chote
670e153372
Remove byte order marks from csproj files.
2018-07-01 11:08:32 +02:00
abcdefg30
42954aa18e
Remove BagFile
2018-04-11 17:18:03 +02:00
reaperrr
d90ff99e74
Replace WithReloadingSpriteTurret with conditions
...
WithReloadingSpriteTurret was bound to run into conflicts with any WithTurret*Animation traits due to overriding the turret sequence constantly via ITick.
Using (stacked) conditions instead avoids that.
2018-03-08 16:03:14 +01:00
Paul Chote
4fe7ffed85
Simplify and fix code quality in GpsDot.
2017-11-03 09:56:00 +01:00
RoosterDragon
3a9abda441
Specify C# 5 as the language version used in all projects.
...
Attempts to use features from a new version will generate compile errors (on Roslyn and possibly other compilers), preventing accidental adoption of new language features.
2017-10-19 14:18:03 +02:00
reaperrr
dbcfb0c92e
Rename and move WithTurretedSpriteBody
...
The name wasn't in line with our implicit naming convention and ambigous on top of that.
Also, only used by RA and TD so moved to Mods.Cnc.
2017-09-15 18:10:13 +01:00
reaperrr
94fa24088b
Add dedicated TDGunboat traits
...
And get rid of Mobile.OnRails hack.
2017-07-23 15:06:03 +02:00
reaperrr
3bdd35fd2d
Move AttackPopupTurreted to Attack subfolder
2017-07-23 15:06:03 +02:00
reaperrr
3200f4fb0f
Remove bib-related hacks from Building and FootprintUtils
2017-07-06 01:42:55 +02:00
Paul Chote
3db15beeb9
Fix compatibility with msbuild/csc on non-windows.
2017-06-17 20:17:31 +02:00
Paul Chote
34810756c2
Move Voxel code to Mods.Cnc.
2017-06-14 18:56:06 +02:00
Paul Chote
ba7290cc2c
Move classic-mod package loaders and support files to Mods.Cnc.
2017-05-29 12:41:28 +02:00
Paul Chote
64896eb73d
Add EnergyWall trait.
2017-04-23 00:44:11 +01:00
reaperrr
bb9790c754
Move legacy map import commands into matching subfolder
2017-04-20 20:50:04 +02:00
reaperrr
686b21c044
Change target location for Mods.Cnc to mods/common
2017-02-12 18:02:15 +01:00
reaperrr
0c3a786d10
Merge Mods.RA into Mods.Cnc
2017-02-12 01:33:22 +01:00
Paul Chote
a8d46adb2d
Rename tesla attack logic and move to Mods.Cnc.
2017-02-11 16:19:58 +00:00
reaperrr
709e2a26e1
Merge Mods.TS into Mods.Cnc
2017-02-02 21:20:31 +01:00
reaperrr
76f961e39e
Move ProductionTabsLogic to Mods.Common
2017-02-01 19:58:21 +01:00
Paul Chote
03236927e5
Replace TD shellmap with a fixed background.
2016-12-23 11:34:23 +00:00
Taryn Hill
69c919943f
CnC csproj: Use MSBuild tasks instead of shelling out
2016-09-05 16:35:42 -05:00
Matthias Mailänder
8df4e9e04c
Merge PoisonedByTiberium and DamagedWithoutFoundations
...
into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
Matthias Mailänder
fa864f55bf
Move IonCannon and NukeLaunch into Projectiles folders.
2016-06-13 14:35:32 +02:00
Matthias Mailänder
5029ac705f
Update to .NET 4.5
2016-05-19 21:24:21 +02:00
Matthias Mailänder
5c1a236a75
split mod specific parts of legacy map import
2016-01-24 15:40:35 +01:00
reaperrr
35c4aca983
Rename WithTurret, WithBarrel and WithReloadingTurret
...
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
abcdefg30
538723f8fb
Merge SpawnViceroid into LeavesHusk
2015-08-08 23:23:31 +02:00
reaperrr
c3d996cb62
Adds WithReloadingTurret render trait to TD mod
2015-08-01 17:15:34 +02:00
reaperrr
abec89fa26
Replaced RenderGunboat with WithGunboatBody
...
Based on WithSpriteBody.
2015-07-18 18:21:10 +02:00
RoosterDragon
272a0d8691
Added a release config.
2015-06-09 18:06:31 +01:00
reaperrr
733b7fc0b0
Added WithMoveAnimation trait
...
RenderUnitFlying -> WithUnitBody + WithMoveAnimation upgrade rule
Make TD Orca use WithMoveAnimation
Remove RenderUnitFlying
2015-06-04 14:42:11 +02:00
Oliver Brakmann
f251813f89
Keep downloaded files in a separate directory
...
As a side effect, this re-enables building the Windows installer on Linux hosts.
2015-05-08 20:59:24 +02:00
penev92
bb51657e40
Cleanup unused DLL references
2015-05-07 18:59:01 +03:00
Paul Chote
722f4725d5
Fix orca’s flying sequences.
2015-04-25 22:06:02 +12:00
Matthias Mailänder
737a0e0b67
move common traits
2015-03-15 18:25:28 +01:00
penev92
502ed6a0e7
Add SpriteHarvesterDockSequence and VoxelHarvesterDockSequence
...
Pass drag-related info from Refinery to HarvesterDockSequence
2015-01-25 17:17:34 +02:00
penev92
c18da7abb0
Fix harvester dock sequence names
2015-01-25 16:58:04 +02:00
penev92
202e280551
Fix OreRefinery and TiberiumRefinery names
2015-01-25 16:58:03 +02:00
reaperrr
370c3c65b6
Moved AttackLeap to Mods.RA.Traits, moved AttackPopupTurreted to
...
Mods.Cnc.Traits
2014-12-22 18:13:30 +01:00
reaperrr
797ac17e61
Reorganize Mods.Cnc
2014-11-17 12:56:17 +01:00
Matthias Mailänder
b86f4a1347
tidy cnc mod dll
2014-10-12 17:38:14 +02:00
steelphase
628463f920
remove copy local
...
remove copy local from project references
2014-10-08 02:29:14 -04:00
reaperrr
b987ab15be
Add Mods.Common reference to Mods.Cnc
2014-10-04 18:34:42 +02:00
Ingemar Ådahl
03815a1c8d
Copy mod .mdb symbol file together with .dll
...
Allows for MonoDevelop to debug execution in mod library properly.
2014-09-02 21:15:47 +02:00