Oliver Brakmann
c2cf8ba599
Add an interface to prevent actors from being spawned by SpawnMapActors
2019-01-07 10:13:50 +00:00
Mustafa Alperen Seki
df1d928242
Hide husks under fog regardless of their owner.
2019-01-06 22:12:04 +01:00
Paul Chote
6de92de8d9
Revert macOS dark mode (again).
...
The updated GL surface appears to have regressed vsync behaviour.
2019-01-06 08:33:11 +00:00
reaperrr
b05d246c48
Add BotDebug message for external unit build requests
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For easier bot debugging of things like MCV- and harvester replacement.
2019-01-06 08:39:45 +01:00
reaperrr
3a1656c3dd
Remove unused BuildUnit overload from UnitBuilderBotModule
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Unused and didn't check things like Buildable, so better just remove it.
2019-01-06 08:39:45 +01:00
reaperrr
b2649749d9
Enable harvester replacement in official mods
2019-01-06 08:39:45 +01:00
reaperrr
137d3be346
Add plumbing for bots auto-replacing harvesters
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If their number drops below refinery count.
2019-01-06 08:39:45 +01:00
reaperrr
e36ef57e35
Increase default scan interval for idle bot harvesters
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Every 2 seconds (at default speed) should be enough.
2019-01-06 08:39:45 +01:00
reaperrr
481e5e03d8
Make bots deploy MCV on first tick
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And use a boolean instead of counting ticks.
2019-01-06 08:39:45 +01:00
Paul Chote
4d3db0d454
Fix invalid target crash if Leap target dies.
2019-01-05 23:59:25 +01:00
Paul Chote
01f5c67036
Fix spectator crash if replay does not define FinalGameTick.
2019-01-05 23:56:21 +01:00
Paul Chote
f929087d15
Fix artwork when leaping.
2019-01-05 19:54:38 +01:00
Paul Chote
ae38133c9f
Use the CenterPosition as the starting position.
2019-01-05 19:54:38 +01:00
Paul Chote
0c7158efcd
Calculate Leap state on first run instead of construct.
2019-01-05 19:54:38 +01:00
abcdefg30
6b9a2a3c29
Reduce the range of DogJaw from 3c0 to 2c0
2019-01-05 18:28:57 +00:00
Paul Chote
f5d788f4fc
Prevent unit requests from stacking during production.
2019-01-04 21:14:20 +00:00
Ivaylo Draganov
caead311cb
Add hotkey for Army value statistics panel
2019-01-04 21:12:06 +00:00
Ivaylo Draganov
f26905f5d0
Rearrange default observer hotkeys
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* Move replay speed hotkeys to `F9 - F12`
* Set `F5` as default for `StatisticsGraph`
2019-01-04 21:12:06 +00:00
rob-v
a77d2f15b1
Map Editor - Copy filter
2019-01-03 20:32:10 +01:00
Paul Chote
5a8f7f1a5f
Increase squad calculation intervals.
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These were unnecessarily short, increasing the
AI performance overhead, and making it difficult
for units to escape concave terrain features.
2019-01-03 02:04:08 +01:00
Paul Chote
3d9e877eb2
Disable rush attacks against enemy aircraft.
2019-01-03 02:04:08 +01:00
Paul Chote
8a6a68feef
Unify Squad enemy unit filtering.
2019-01-03 02:04:08 +01:00
Paul Chote
6fc291a634
Disable target recalculation for bots.
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This fixes bot-controlled units freezing when they
lock on to units that aren't visible.
2019-01-03 02:04:08 +01:00
Mustafa Alperen Seki
4578ea09ba
Add DamageTypes to Capture Sabotage
2019-01-02 20:04:06 +01:00
Mustafa Alperen Seki
baac3f3ee9
Remove C17 from map editor.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
816cb2cdc2
Remove duplicate D2k starport actors from map editor.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
0c540cd41e
Remove actors with AttackBomber trait from map editor.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
6b4ba96e34
Remove aircraft husks from map editor actor list.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
b0188cc476
Remove Buildable traits from A10 and C17.
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Leftover from upgrade rule that move description from Tooltip to
Buildable.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
eaa9b49793
Add Stance Support to GrantExternalConditionPower.
2019-01-01 23:05:56 +01:00
Paul Chote
d7c54d74ad
Evaluate smooth scrolling per-frame instead of per-tick.
2019-01-01 21:52:13 +01:00
Clément Bœsch
bb5e0eafba
Observer: display army value in a new dedicated graph tab
2019-01-01 18:25:44 +00:00
Clément Bœsch
11b064a333
Observer: display army value in stats widget
2019-01-01 18:25:44 +00:00
Clément Bœsch
501c029579
TS: set UpdatesPlayerStatistics.AddToArmyValue where appropriate
2019-01-01 18:25:44 +00:00
Clément Bœsch
7cde528969
D2K: set UpdatesPlayerStatistics.AddToArmyValue where appropriate
2019-01-01 18:25:44 +00:00
Clément Bœsch
a162cdda41
CNC: set UpdatesPlayerStatistics.AddToArmyValue where appropriate
2019-01-01 18:25:44 +00:00
Clément Bœsch
3aedeefced
RA: set UpdatesPlayerStatistics.AddToArmyValue where appropriate
2019-01-01 18:25:44 +00:00
Clément Bœsch
3ec2f23109
Add Army value to player statistics
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To be accounted as army, the unit needs to have
UpdatesPlayerStatistics.AddToArmyValue to true (false by default)
2019-01-01 18:25:44 +00:00
Paul Chote
4d56ecb3a8
Remove unused MaximumDefenseRadius parameter.
2019-01-01 12:43:10 +01:00
Paul Chote
e23b6f8a9d
Fix screenshot pixel opacity.
2019-01-01 11:28:05 +00:00
rob-v
8c94f262b6
Map Editor - Tiles' filters multiple selection
2019-01-01 11:25:31 +00:00
rob-v
f18d874524
CommonSelectorLogic for ActorSelectorLogic and TileSelectionLogic
2019-01-01 11:25:31 +00:00
reaperrr
63f76fc277
Exclude dogs from bot squads in RA
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This prevents bots from using their up-to-4 dogs in attacks.
Bots aren't good at using them effectively, so they're better as passive defense
against infantry attacks or spies/engineers sent by human players (and maybe later bots, too).
2018-12-31 16:15:03 +00:00
reaperrr
7ccfe0d2e7
Move up GrantConditionOnBotOwner in AI yamls
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Right below the bot traits is better for readability than between modules.
2018-12-31 16:15:03 +00:00
Paul Chote
59f2f5669f
Change UpdateRules to account for 20181215 hotfix
2018-12-31 14:22:49 +01:00
reaperrr
d179f6eaae
HackyAI dissolve update rule and yaml updates
2018-12-31 10:56:01 +00:00
reaperrr
54c2894b4e
Split off last bot modules
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And dissolve AI namespace.
There would have been so little left in Common.AI,
that keeping it made no sense anymore.
2018-12-31 10:56:01 +00:00
Paul Chote
b74ff33039
Revert "Fix QuantizeFacing returning values >= numFacings."
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This reverts commit f35ee8c30325f478d8bcd4bdf6772c543c3c1691.
2018-12-31 00:01:03 +00:00
Paul Chote
cc004b3546
Fix compatibility with macOS's dark mode.
2018-12-30 23:57:06 +00:00
Smittytron
1facff6ab1
Override Bio Lab construction options in campain-rules.yaml
2018-12-30 21:54:27 +01:00