Matthias Mailänder
cdf44767a7
use StreamExts for LegacyMapImporter
2013-08-28 20:52:42 +02:00
Matthias Mailänder
ba13c1d982
StyleCop clean Map/*.cs files
2013-08-25 14:30:00 +02:00
Paul Chote
3fd64dfe52
Remove dead InitialCash setting from PlayerReference.
2013-08-17 14:42:43 +12:00
Matthias Mailänder
2dbc4f4786
Stylecop clean Editor
2013-08-08 14:31:36 +02:00
Paul Chote
656476991f
Replace ColorRamp with HSLColor everywhere.
...
Fixes:
* Nuclear-purple color exploit.
* #3247 .
* Removes a bunch of unnecessary color conversions every frame.
Caveats:
* The ramp range is now defined on the palette, so ramps can no longer be set per-player (may impact maps which define custom colors).
* It's no longer possible to perfectly recreate the original WW color ramps (I doubt we care).
* The old ColorRamp setting isn't migrated, so players will lose their color settings.
2013-05-10 19:23:30 +12:00
Matthias Mailänder
0a82bfe552
format TODO: uniformly to auto-generate task list in MonoDevelop
2013-03-27 09:45:17 +01:00
Scott_NZ
f7f307c3bf
LegacyMapImporter: Remove Italy as it's a bogus country. Change Germany to black. Collapse some duplicate cases.
2013-01-08 22:44:05 +13:00
Scott_NZ
c10df031bd
Convert classic waypoints to waypoint not mpspawn
2013-01-08 22:44:05 +13:00
Scott_NZ
a56228aba1
Add Italy country
2013-01-08 22:44:05 +13:00
Scott_NZ
1b09544314
Default to allies for neutral in ra, gdi in cnc
2013-01-08 22:44:04 +13:00
Scott_NZ
2dc18594a2
Handle RA with GoodGuy/BadGuy players
2013-01-08 22:44:04 +13:00
Scott_NZ
bb5212d2bb
Fix classic SP maps failing to import into the editor
2013-01-08 22:44:03 +13:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Chris Forbes
e84d90fc3a
more general tidying
2011-12-28 08:13:36 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
da4811abe8
rip out ActorStance garbage
2011-08-21 18:59:20 +12:00
Paul Chote
a165a80101
Fix imported map spawn ownership
2011-07-25 22:23:19 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
b878bde331
add graceful handling of bogus actor types in import
2011-02-28 22:36:23 +13:00
Chris Forbes
88436bda45
add ability to throw nonfatal errors in the map importer, and display them.
2011-02-28 22:19:02 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
1d1d0e8bd2
Lazy smudges, fix importer.
2011-02-11 21:50:11 +13:00
Paul Chote
79f3fccceb
Lazy actor loading
2011-02-11 21:50:11 +13:00
Paul Chote
73020a9419
Make binary info loading lazy
2011-02-11 21:50:11 +13:00
Paul Chote
b134ba41f4
Convert Waypoints to actors
2011-02-11 21:50:11 +13:00
Paul Chote
5f6d2df503
Drop support for older map formats.
2011-02-11 21:50:11 +13:00
Paul Chote
9407c55262
Drop TopLeft and BottomRight from MapFormat 5. Use Bounds directly.
2011-02-11 21:50:10 +13:00
Paul Chote
6ef330c357
Fix Waypoint == Startpoint assumption in MapFormat 5.
2011-02-11 21:50:10 +13:00
Chris Forbes
4aaafd18f1
fix compile failure
2011-02-04 18:39:03 +13:00
Chris Forbes
d595b36cf5
add note in legacymapimporter about colorramp bitrot
2011-01-30 17:47:44 +13:00
Bob
d6dd392028
use Invariant culture for float parsing (workaround a mono bug)
2010-09-26 09:11:26 +12:00
Paul Chote
142be86934
Import infantry subcell and actor stance
2010-08-25 20:15:47 +12:00
Paul Chote
d43781c604
Import legacy players
2010-08-15 20:15:45 +12:00
Paul Chote
a8be81ea2b
Import actor facing and health from legacy maps
2010-08-15 17:47:04 +12:00
Paul Chote
54f7b6430d
Fix map importer
2010-08-15 16:58:46 +12:00
Chris Forbes
3521319095
editor compiles again
2010-08-01 20:40:23 +12:00
Chris Forbes
724df5ad54
add central-conflict and marooned-ii via new importer
2010-08-01 18:02:02 +12:00