Commit Graph

736 Commits

Author SHA1 Message Date
Paul Chote
fdc85b6e48 Don't spam logs and replays all over my home directory kthx.
Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
2010-07-08 18:11:28 +12:00
Paul Chote
731e7af45a Point the downloader at the right package 2010-07-07 23:13:27 +12:00
Paul Chote
b11719d34a Re-enable zip generation 2010-07-07 23:13:27 +12:00
Paul Chote
066c28b0e8 Point the download urls at the master server 2010-07-07 23:13:27 +12:00
Paul Chote
bc016fd76d More polish; pull terminal/finder windows to the front when stuff happens; include unzip progress in terminal 2010-07-07 23:13:26 +12:00
Paul Chote
4dd25d4936 Polish 2010-07-07 23:13:26 +12:00
Paul Chote
a5d90a542b Split the functions out into their own files 2010-07-07 23:13:26 +12:00
Paul Chote
9d70bb24a6 Package osx dependencies separately from the main download; Game is now run from inside app bundle; Support dir used to cache downloads only 2010-07-07 23:13:26 +12:00
Paul Chote
c17a63a434 Add icons to the osx launcher 2010-07-07 19:09:52 +12:00
Paul Chote
bc84e33222 Add more resolution to version string 2010-07-07 19:09:50 +12:00
Paul Chote
2835fd66fe Show version on shellmap (via alzeih) 2010-07-07 19:09:46 +12:00
Paul Chote
1b38c4a6cb Upgrade install if newer version is run 2010-07-07 19:09:41 +12:00
Paul Chote
a74705f34d Tweaks 2010-07-07 19:09:38 +12:00
Paul Chote
2fa0ac99dd Install game in ~/Library/Application Support/OpenRA/; Download packages only when needed; Display a dialog on crash 2010-07-07 19:09:36 +12:00
Paul Chote
247576277f Select mod on game start (TODO: kill this in favor of a proper ingame mod manager) 2010-07-07 19:09:34 +12:00
Paul Chote
4671e6b261 Script to package a game build into a zip 2010-07-07 19:09:27 +12:00
Paul Chote
cfa4820379 Package Cg and SDL too 2010-07-07 19:09:25 +12:00
Paul Chote
4c8575b1f5 Custom game wrapper for osx. Point it at a standard game dir, and it will run it without needing any other dependencies installed.
Internal mono works; still uses system SDL and Cg
2010-07-07 19:09:22 +12:00
Chris Forbes
35b6f5c38b don't download the mixes if you already have them; split cg deps into /releases/windows/cg-win32.zip (1.5M) 2010-07-04 10:23:18 +12:00
Chris Forbes
8d88d73e53 hack windows installer to NOT reinstall freetype,zlib,sdl on upgrade 2010-07-03 10:56:06 +12:00
Chris Forbes
ce9f7666b4 make build process saner (emit binaries into root rather than spray them through /bin/Debug/) 2010-05-27 20:59:02 +12:00
Matthew
4bb268075c Tweaked the package building scripts a little. 2010-05-13 08:44:35 +12:00
Matthew
00050b3f37 Wrapper script for RPM package building. 2010-05-13 08:44:33 +12:00
Matthew
636a88b11e Changed arch package build script to use wput instead of ftp. 2010-05-12 17:00:59 +12:00
Matthew
2175dba18b More automation for arch packaging. 2010-05-12 16:38:22 +12:00
Chris Forbes
a8e4546958 update setup script 2010-05-11 18:10:11 +12:00
Matthew
c6af772d92 Updated linux packaging. 2010-05-08 12:45:16 +12:00
Matthew
2f8da85858 Interstital page for Linux downloads. 2010-05-08 12:45:03 +12:00
Chris Forbes
38bfd53d65 merged ra-ng into ra base mod 2010-05-06 18:01:28 +12:00
Matthew
4a94cb1960 RPM spec added. 2010-05-06 04:12:42 +12:00
Matthew
75f5855881 Forgot SDL dependency 2010-05-05 17:57:14 +12:00
Matthew
02e9a451e0 PKGBUILD for Arch-Linux 2010-05-05 13:56:39 +12:00
Paul Chote
50501da26c Hacks for the osx launcher for playtest 2010-05-04 12:35:27 +12:00
Paul Chote
d00cc78dea UI Tweaks 2010-04-17 15:09:54 +12:00
Paul Chote
935551e44a Fix icons 2010-04-17 14:25:29 +12:00
Paul Chote
cd7b4de529 Launch the game with argv *and* a dock icon 2010-04-17 02:36:31 +12:00
Paul Chote
47ccd80b14 Move the osx-packaging script inside the launcher xcode project 2010-04-17 02:00:26 +12:00
Paul Chote
df521bc9ed Fix the launch process 2010-04-17 00:49:42 +12:00
Paul Chote
623b12f5fb Use a tableview for the mod list 2010-04-17 00:12:21 +12:00
Paul Chote
b964524ea7 Fix osx packaging script 2010-04-17 00:12:21 +12:00
Chris Forbes
6a536e0992 patch installer to generate shortcuts for RA & CNC 2010-04-16 19:44:25 +12:00
Chris Forbes
cab3a0ebe1 added sentinel README to keep NSIS happy; fixed install script 2010-04-14 00:12:47 +12:00
Chris Forbes
0e459877c2 fix installer to cope with mod/maps trees 2010-04-10 20:30:03 +12:00
Chris Forbes
1d38825299 changed 'download-content' options to be subitems, to avoid interruptions in install 2010-04-04 13:31:38 +12:00
Paul Chote
e9ba8e2d78 Read/Write settings.ini; use this to select the game to start. 2010-03-20 17:06:49 +13:00
Chris Forbes
4ba9644891 fix setup 2010-03-20 13:53:10 +13:00
Paul Chote
1fb56dd13d File downloader 2010-03-19 09:07:30 +13:00
Paul Chote
9c5e7bd0e5 Tweaks 2010-03-19 09:07:30 +13:00
Paul Chote
3c643160de update .gitignore and launcher build script now builds/packages the game 2010-03-19 09:07:30 +13:00
Paul Chote
83e87e1313 Beginnings of a native osx launcher.
Currently has some non-functional UI and a button
to launch OpenRA.app from the Resources dir
2010-03-19 09:07:29 +13:00