Paul Chote
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be52c1cb72
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Properly use the virtual filesystem for map loading and saving.
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2016-02-28 19:27:33 +00:00 |
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Paul Chote
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617113fa86
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Rework IReadWritePackage interface.
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2016-02-28 10:18:50 +00:00 |
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Oliver Brakmann
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584bf9e7f7
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Merge pull request #10570 from abcdefg30/InsufficientFunds
Add support for playing an InsufficientFunds warning
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2016-02-27 18:09:13 +01:00 |
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Oliver Brakmann
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59d9eeaa08
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Merge pull request #10795 from Mailaender/screenmap-bounds-crash
Fixed screen map updates for invisible mobile actors
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2016-02-27 17:52:49 +01:00 |
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Paul Chote
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0e87b49a61
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Merge pull request #10802 from Mailaender/exit-sprite-checks
Added exit codes to CheckSequenceSprites
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2016-02-27 13:36:53 +00:00 |
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Matthias Mailänder
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e4f3aeeb13
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Terminate with exit codes on missing sprite sequences.
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2016-02-27 14:12:01 +01:00 |
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Matthias Mailänder
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9734054582
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Reduce duplication.
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2016-02-27 14:10:17 +01:00 |
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Paul Chote
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20c8a2bb74
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Merge pull request #10800 from obrakmann/fix10330_lobbycommand-input-validation
Fix LobbyCommands not validating user-modifiable input
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2016-02-27 11:49:43 +00:00 |
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RoosterDragon
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3ff678ef86
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Lock fuzzyEngine during construction so it is published correctly.
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2016-02-26 21:23:19 +00:00 |
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Oliver Brakmann
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fe6c4d8e5c
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Merge pull request #10788 from pchote/widget-moddata
Remove Game.ModData references from Widget code.
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2016-02-25 22:18:18 +01:00 |
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reaperrr
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589b2d19c3
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Merge pull request #10797 from pchote/fix-upgrade-rules
Fix mod updater and clear out legacy rules.
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2016-02-25 14:34:47 +01:00 |
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Oliver Brakmann
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07ec56fd22
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Merge pull request #10821 from obrakmann/pr10559-squashed
Added mousewheel zooming
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2016-02-24 22:37:00 +01:00 |
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Philipp Schärer
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ea74499ec2
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Added mousewheel zooming
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2016-02-24 22:22:32 +01:00 |
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abcdefg30
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85ee351d96
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Merge pull request #10636 from reaperrr/missile-speed
Refactor naming of Missile's speed-related properties
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2016-02-24 17:39:25 +01:00 |
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Paul Chote
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a6c4eb330a
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Remove modRules widget logic argument.
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2016-02-23 23:34:36 +00:00 |
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Paul Chote
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84b470017f
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Remove static Game.ModData references from widget logic.
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2016-02-23 23:34:34 +00:00 |
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Paul Chote
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ff2aabda9b
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Remove ModRules assumption from editor code.
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2016-02-23 23:32:59 +00:00 |
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Paul Chote
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a553b46d3b
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Remove upgrade pre-20151224 upgrade rules.
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2016-02-23 23:31:32 +00:00 |
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Oliver Brakmann
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1dcc43801a
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Fix broken map format upgrade
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2016-02-23 23:28:16 +00:00 |
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Paul Chote
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d2566d442c
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Load files for upgrading using the filesystem.
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2016-02-23 23:24:27 +00:00 |
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Matthias Mailänder
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ecbd1a0247
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Merge pull request #9509 from penev92/upgradeTickTank
Convert Tick Tank to use DeployToUpgrade + some fixes
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2016-02-23 23:33:38 +01:00 |
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Oliver Brakmann
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4f1fa3acec
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Merge pull request #10786 from pchote/mappreview-packages
Remove internal use of map paths.
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2016-02-23 22:52:54 +01:00 |
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abcdefg30
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063321ea6b
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Fix the horrible formatting in CustomBuildTimeValueExts
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2016-02-23 22:16:52 +01:00 |
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abcdefg30
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be1080f7bd
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Add support for playing an InsufficientFunds warning
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2016-02-23 22:16:51 +01:00 |
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Pavel Penev
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17ef6efefc
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Fix AttackFollow (and consequently AttackTurreted) firing at old target when the trait is reenabled
Most noticeable by ordering a deployed Tick Tank to fire at the ground, then undeploying it and deploying it again.
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2016-02-22 02:44:28 +02:00 |
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Pavel Penev
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07947179cd
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Don't crash on multiple Attack* traits
This is important for actors that use upgrades to switch between attack types.
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2016-02-22 02:44:25 +02:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Paul Chote
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8a9bce45ec
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Remove map loading shim.
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2016-02-21 16:11:36 +00:00 |
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Paul Chote
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d492c23a6d
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Store map packages in MapPreview.
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2016-02-21 16:11:36 +00:00 |
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Paul Chote
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226081d379
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Remove map saving shim method.
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2016-02-21 16:11:36 +00:00 |
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Paul Chote
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573e26c887
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Load and save maps using packages.
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2016-02-21 16:11:35 +00:00 |
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Oliver Brakmann
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cf9f25eb0b
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Fix LobbyCommands not validating user-modifiable input
Validates all input that could have been changed with custom yaml rules.
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2016-02-21 16:50:43 +01:00 |
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Oliver Brakmann
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40514184d8
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Convert CRLF to LF line endings in LobbyCommands.cs
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2016-02-21 16:30:53 +01:00 |
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Matthias Mailänder
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3885f0b559
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Fix screen map updates for boundless actors.
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2016-02-21 11:34:33 +01:00 |
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Matthias Mailänder
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9d85ddb82c
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Merge pull request #10191 from abcdefg30/backfallDeathAnim
Add support for a FallbackSequence in WithDeathAnimation
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2016-02-21 10:18:47 +01:00 |
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Matthias Mailänder
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eedf5ce6f4
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Merge pull request #10785 from pchote/fix-shadow-height
Add terrain height support to WithShadow.
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2016-02-21 10:00:14 +01:00 |
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abcdefg30
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ff3f9356cc
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Merge pull request #10695 from bateramos/upstream/#10029
Bug fix #10029 Plane resupply
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2016-02-20 17:28:37 +01:00 |
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abcdefg30
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f7d53311e3
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Merge pull request #10751 from RoosterDragon/shuffle
Improve Util.Shuffle
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2016-02-20 17:04:44 +01:00 |
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Paul Chote
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04c40eddfe
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Add terrain height support to WithShadow.
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2016-02-20 15:31:36 +00:00 |
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PedroFerreiraRamos
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bf97dd6b7b
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Bug fix #10029 Plane resupply
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2016-02-19 08:35:18 -02:00 |
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Paul Chote
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02ab54c9bc
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Load MapPreview data without initialising a full Map.
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2016-02-18 20:19:44 +00:00 |
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Paul Chote
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88f6daf57f
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Misc remaining FileSystem cleanups.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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d573e21a48
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Traits open files via the Map.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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7106d7ecdf
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Pass ModData to ILintPass.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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24e9294741
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Tidy ModData/ModFiles usage in utility commands.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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edf59b159f
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Small tidy in AssetBrowserLogic.
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2016-02-18 18:12:32 +00:00 |
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Paul Chote
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a4337648e1
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Use IReadOnlyFileSystem in MissionBrowserLogic.
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2016-02-18 18:12:32 +00:00 |
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Paul Chote
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a0141318d5
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Pass FileSystem in to InstallUtils.
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2016-02-18 18:12:32 +00:00 |
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Paul Chote
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9341055f50
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Use IReadOnlyFileSystem in UI code.
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2016-02-18 18:12:31 +00:00 |
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