Paul Chote
|
249e813444
|
Fix submarine autotarget behaviour.
|
2017-10-08 20:11:30 +02:00 |
|
Paul Chote
|
e3e5dc1b49
|
Fix Defend stance auto-targeting naval structures.
|
2017-10-08 20:11:30 +02:00 |
|
Paul Chote
|
f425cbe0a4
|
Fix double-chronoshift return location exploit.
|
2017-10-08 20:04:36 +02:00 |
|
Paul Chote
|
f96c2710cd
|
Remove directory creation side effect from Platform.SupportDir.
|
2017-10-08 19:53:10 +02:00 |
|
abcdefg30
|
4bca0c4c24
|
Fix devastators being carryable while overloading
|
2017-10-08 18:48:28 +01:00 |
|
abcdefg30
|
49e1af7f3f
|
Fix the devastator lint warnings
|
2017-10-08 18:48:28 +01:00 |
|
abcdefg30
|
0727f7e9ff
|
Only lint system maps
|
2017-10-08 18:23:25 +01:00 |
|
abcdefg30
|
5fdb828b60
|
Log which maps are processed by UpgradeModCommand
Upgrading the maps can take quite some time,
and at the moment you are left without information if something is happening.
|
2017-10-08 18:23:25 +01:00 |
|
abcdefg30
|
98170b0452
|
Use MapCache.LoadMapsWithoutCaching in UpgradeModCommand
|
2017-10-08 18:23:25 +01:00 |
|
abcdefg30
|
27345c1f6a
|
Fix map linting crashing for not existing directories
|
2017-10-08 18:23:25 +01:00 |
|
abcdefg30
|
24c293e821
|
Fix Cargo force-requiring ConditionManager
|
2017-10-08 13:32:22 +01:00 |
|
abcdefg30
|
2366490fa0
|
Add an domain index check
|
2017-10-08 13:08:51 +02:00 |
|
abcdefg30
|
f48ba0ff86
|
Find alternative landing spots for blocked reinforcements
|
2017-10-08 13:08:51 +02:00 |
|
DeadlySurprise
|
80bf36e1a8
|
Deprecate Actor.IsDisabled
|
2017-10-08 00:12:15 +02:00 |
|
abc013
|
fb74c8351f
|
Change Road -> Bridge on bridge tiles
|
2017-10-07 10:27:18 +02:00 |
|
reaperrr
|
8533debc44
|
Require explicit INotifyAddedToWorld and INotifyRemovedFromWorld
|
2017-10-07 10:17:11 +02:00 |
|
reaperrr
|
8ec3d5ddb8
|
Require explicit ITickRender
|
2017-10-07 10:17:11 +02:00 |
|
reaperrr
|
0ce3c113e1
|
Require explicit ITargetableCells
|
2017-10-07 10:17:11 +02:00 |
|
reaperrr
|
7ca9679b34
|
Require explicit ITargetablePositions
|
2017-10-07 10:17:11 +02:00 |
|
Andre Mohren
|
edeb980f5b
|
Implemented a percentual chance to play the ImpactSound to CreateEffectWarhead
|
2017-10-07 10:15:22 +02:00 |
|
Matthias Mailänder
|
5b16bb952f
|
Count all zero images as valid.
|
2017-10-07 10:09:35 +02:00 |
|
Matthias Mailänder
|
a8288a38f8
|
Allow sprites with empty frames to pass the ShpTS checks.
|
2017-10-07 10:09:35 +02:00 |
|
Matthias Mailänder
|
d7323e07cc
|
Avoid modData.MapCache during lint checks
|
2017-10-07 10:08:53 +02:00 |
|
Mustafa Alperen Seki
|
2102fad2b5
|
Add CashTricklerBar
|
2017-10-06 23:02:02 +02:00 |
|
Mustafa Alperen Seki
|
a4b0bf5c52
|
Make CashTrickler PausableConditional
|
2017-10-06 23:02:02 +02:00 |
|
Mustafa Alperen Seki
|
049096efd7
|
Add InitialDelay to CashTrickler
|
2017-10-06 23:02:02 +02:00 |
|
abc013
|
dfe2076826
|
Fix passive vehicles can become ranks
|
2017-10-06 22:24:24 +02:00 |
|
abc013
|
f84699454f
|
Fix some tiling errors in the map Haos Ridges [RA]
|
2017-10-06 22:04:32 +02:00 |
|
abc013
|
8c387c3bcf
|
Fix a tile error in map Asymetric Battle [RA]
|
2017-10-06 22:02:39 +02:00 |
|
Andre Mohren
|
4e45747b41
|
Game no longer crashes if no ResourceLayer is used.
|
2017-10-06 21:57:57 +02:00 |
|
Matthias Mailänder
|
d64a9e6afc
|
Add Devastator reactor overload upon deployment
|
2017-10-06 18:14:17 +02:00 |
|
Matthias Mailänder
|
370ee0841f
|
Add GrantsCondition to KillsSelf
|
2017-10-06 18:14:17 +02:00 |
|
Forcecore
|
18c6fe09db
|
Sound and Animation support for DonateCash
|
2017-10-06 18:07:18 +02:00 |
|
Paul Chote
|
d170262e09
|
Fix yaml merging of nodes that define their own overrides.
|
2017-10-06 17:54:11 +02:00 |
|
Paul Chote
|
18f6317560
|
Add a unit test for merging duplicated yaml nodes.
|
2017-10-06 17:54:11 +02:00 |
|
abcdefg30
|
178e7afd30
|
Remove a tiny bit of duplication on the TS walls
|
2017-10-06 15:38:53 +02:00 |
|
Paul Chote
|
4aee91cd47
|
Remove unnecessary trait lookups when cloaking/decloaking.
|
2017-10-06 10:09:12 +02:00 |
|
gkaretka
|
cf4c16b6bb
|
Add .idea to .gitignore
|
2017-10-04 11:20:19 +02:00 |
|
abc013
|
b55ae1dcf0
|
Fixed TS Hand of Nod lights
|
2017-10-03 13:52:06 +02:00 |
|
Paul Chote
|
a1347a7f32
|
Populate MapLocations from LoadMaps.
This ensures that the map locations won't be created by the utility
but means that LoadMaps must be called before attempting to use MapLocations.
|
2017-09-30 17:37:52 +02:00 |
|
Paul Chote
|
64afe4cfde
|
Display (attack|assault)move-blocked cursor outside map bounds.
This makes them consistent with the regular move order.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
e93183f0eb
|
Clamp out of bounds attack-move orders to the edge of the map.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
36af2107d6
|
Fix the attack move order generator activating with an empty selection.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
d8f53a9ccd
|
Fix crash when selection contains destroyed actors.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
fa8ab19dfd
|
Fix global chat history buffer timestamps.
|
2017-09-28 15:09:12 +02:00 |
|
reaperrr
|
9aaf800bca
|
Require explicit INotifyActorDisposing
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
5026dfe5d3
|
Require explicit INotifyCreated
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
6f790938d0
|
Require explicit IGameOver
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
2b391d5724
|
Require explicit ICreatePlayers
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
d7c2c6afc4
|
Require explicit INotifySelected and INotifySelection
|
2017-09-28 13:14:08 +02:00 |
|