Commit Graph

35 Commits

Author SHA1 Message Date
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
penev92
50fb6f1d25 Make buildings grant prerequisites explicitly 2015-05-04 01:39:32 +03:00
Paul Chote
97b4509607 Remove deprecated Buildable.Owner field. 2015-04-30 07:35:27 +12:00
abcdefg30
1c44f30e2c Fix an issue in EnemyWatcher.cs 2015-04-19 21:48:14 +02:00
reaperrr
e25247f259 Removes map control from player statistics for performance reasons 2015-04-04 01:38:54 +02:00
Paul Chote
d1839701bb Add Plug and Pluggable for building actor-specific upgrades. 2015-03-31 22:23:41 +01:00
Taryn Hill
c6c52eac7d Expose and document the palette used
by PlaceBuildingOrderGenerator for
the structure placement overlay
2015-03-31 15:26:04 -05:00
penev92
460d0b84a6 Fix EnemyWatcher's interaction with disguised actors 2015-03-26 15:20:26 +02:00
penev92
1b616123ef Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen 2015-03-21 07:53:41 +02:00
RoosterDragon
1515ac54f6 Enforce a line length limit. 2015-03-19 17:20:34 +00:00
penev92
4a5b3b59ed Properly remove worms from the world 2015-03-08 15:01:40 +02:00
penev92
58ab28206f Fix multiple notifications in multiplayer bug 2015-03-08 15:01:38 +02:00
penev92
1261fd1b07 Increase NotificationInterval to 30 seconds 2015-03-08 15:01:36 +02:00
Paul Chote
7b27b803f9 Allow actors to force a specific race variant. 2015-03-03 18:45:44 +00:00
Paul Chote
d1ed1bf0fb Set actor race (and icons) based on active producer. 2015-03-03 18:45:44 +00:00
Paul Chote
00a2146299 Adjust GetImage plumbing in preparation for race-specific sequences. 2015-03-02 20:46:24 +00:00
ScottNZ
582b6635ff Brace style fixes 2015-02-13 02:32:49 +13:00
penev92
494b600ed8 Move refinery and harvester logic to Mods.Common;
Remove unused interface IAcceptOreDockAction
2015-02-06 13:23:07 +02:00
Oliver Brakmann
2c71e954bf Merge pull request #7170 from penev92/bleed_enemySightedNotification
Implement "Enemy unit sighted" notification
2015-01-22 21:58:58 +01:00
abcdefg30
2fd1576d15 Ignore buildlimits with AllTech cheat 2015-01-18 20:36:26 +01:00
penev92
e2832bb3d7 Implement EnemyWatcher and AnnounceOnSeen traits 2015-01-17 14:41:22 +02:00
reaperrr
e82b2ce8dd Moves BaseAttackNotifier to Mods.Common 2015-01-15 22:59:43 +01:00
reaperrr
0e1773ac5d Move Production to Mods.Common 2015-01-11 03:04:39 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
penev92
8504c233d9 Move everything Repair-related to Mods.Common 2015-01-08 01:49:14 +02:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Oliver Brakmann
158517c09f Merge pull request #7251 from Mailaender/stylecop-clean-game
StyleCop cleaned OpenRA.Game Part 1
2015-01-04 01:00:56 +01:00
Matthias Mailänder
44cd174a8d StyleCop clean OpenRA.Game 2015-01-03 19:00:48 +01:00
penev92
b1e2e5bea6 Move PlayerStatistics to Mods.Common 2015-01-03 07:03:40 +02:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
Oliver Brakmann
470ae17271 Move mission objectives and victory conditions to Mods.Common 2014-12-18 20:03:26 +01:00
penev92
1e9535b63a Move more files
Move VoxelNormalsPalette to TS
2014-12-14 15:39:38 +02:00
Paul Chote
ecd3809bc2 Fix a collection of whitespace-style issues in Mods.Common. 2014-12-14 17:06:43 +13:00
penev92
ce2c536a1a Move Upgrades and Prerequisites 2014-12-10 00:07:07 +02:00