Commit Graph

302 Commits

Author SHA1 Message Date
reaperrr
efc06a020b Move WithDeliveryAnimation to Mods.Common 2019-12-08 16:03:14 +00:00
reaperrr
fe1d3b3821 Move ProductionAirdrop to Mods.Common 2019-12-08 16:03:14 +00:00
abcdefg30
4717e98c48 Add a subCell parameter to IPositionableInfo.CanEnterCell 2019-11-21 14:13:17 +01:00
Paul Chote
f39b688c39 Add GrantPrerequisiteChargeDrainPower and DrainPrerequisitePowerOnDamage.
These traits implement the Firestorm defense charge/drain logic.
2019-11-17 17:06:29 +01:00
abcdefg30
34f4c9bdaa Prevent chronoshifting an empty selection 2019-11-02 11:29:28 +01:00
Paul Chote
0e4cb53ada Pass contextual information to TargetOverridesSelection. 2019-10-30 14:53:23 +01:00
tovl
38caadfdf0 Clean up nudging code. 2019-10-28 19:35:32 +01:00
Paul Chote
1599eac66c Rename SelectionBoxRenderable to SelectionBoxAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
8e280ef0a7 Rename RangeCircleRenderable to RangeCircleAnnotationRenderable. 2019-10-20 23:46:33 +02:00
Paul Chote
0ff078968d Change IPlaceBuildingDecorationInfo to use annotations. 2019-10-20 23:46:33 +02:00
Paul Chote
7d1ce0c83b Add annotation support to IOrderGenerator. 2019-10-20 23:46:33 +02:00
Paul Chote
1dc84f48de Migrate traits to IRenderAnnotations. 2019-10-20 23:46:33 +02:00
Paul Chote
ae34410c80 Replace MoveIntoWorld with ReturnToCell/AssociateWithAirfield. 2019-10-17 23:31:15 +02:00
tovl
ac6431acf8 Clean up usage of CancelActivity. 2019-10-05 19:07:54 +02:00
tovl
3d4838b5bc Make airlift landing direction configurable. 2019-09-21 18:16:34 +02:00
tovl
b4270af170 Fix airlift direction in isometric mods. 2019-09-21 18:16:34 +02:00
tovl
3fb54ea6ea Add option for airlift to arrive from player baseline. 2019-09-21 18:16:34 +02:00
tovl
4a609bbee8 Allow units to give way when path is blocked by oncoming unit. 2019-09-15 17:51:34 +01:00
tovl
eb39080248 Allow minefields to start and end on occupied cells. 2019-09-13 23:47:34 +01:00
Paul Chote
7311ae889f Clear placed mines queued fields too. 2019-08-20 19:51:12 +02:00
Paul Chote
9aec48aec3 Lay mines in order from start to end. 2019-08-20 19:51:12 +02:00
tovl
2d394f33b8 Fix units from transports appearing at load point. 2019-08-19 00:33:38 +02:00
reaperrr
64780fc865 Fix ProductionAirdrop aircraft removal timing
...when leaving map before finishing TakeOff.
2019-08-11 16:28:42 +02:00
teinarss
277906c657 Fixes on blocking logic 2019-08-10 17:34:11 +02:00
tovl
58bb7fcbc0 Rework minefield visualisation. 2019-08-05 02:53:09 +01:00
Turupawn
3240b1e9eb Overhaul target line rendering:
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
2019-08-05 02:53:09 +01:00
Paul Chote
bc4dea406d Fix AttackTDGunboatTurreted exiting early. 2019-08-05 02:53:09 +01:00
tovl
207305e7d2 Reimplement MADtank logic as activity. 2019-07-30 11:03:32 +02:00
teinarss
cc84daacea Added cache for cell cost and blocking 2019-07-26 15:54:22 +02:00
Mustafa Alperen Seki
30e2b69dba Fix several traits missing OrderString checks for VoicePhraseForOrder 2019-07-16 10:04:55 +01:00
Paul Chote
6eaf615798 Fix conditional traits that incorrectly override INotifyCreated. 2019-07-14 00:41:59 +02:00
reaperrr
da8a353e65 Remove redundant code from ProductionAirdrop
With the updated Land code, this is now obsolete.
2019-07-05 00:03:36 +02:00
tovl
3790169db9 Make Tick return bool 2019-07-03 20:42:19 +02:00
tovl
b9c302a73a Move ChildActivity handling into base Activity class. 2019-07-03 20:42:19 +02:00
tovl
adecd4ca87 Overhaul Land activity:
- Landing on an actor is no longer blocked by the underlying terrain
- Land in a nearby cell if the requested location is blocked
- Internally manages the fixed-wing landing sequence
- ProductionAirdrop transport waits until the exit is free before landing
2019-06-30 18:04:43 +02:00
Paul Chote
8f7426f579 Reduce duplication around AttackFollow's targets. 2019-06-29 23:28:23 +02:00
abcdefg30
7bbfd823d0 Fix Minelayer crashes 2019-06-27 20:22:10 +02:00
Paul Chote
674155a8dd Move ctor initializers to their own line. 2019-06-08 18:44:50 +02:00
Paul Chote
dba1301b61 Change new BitSet<T> to default(BitSet<T>). 2019-06-08 13:19:57 +02:00
Paul Chote
3b2b093e0e Use original RA and TD footprint artwork. 2019-05-31 15:44:09 +02:00
abcdefg30
1c965d812f Fix WithSpriteBody crashes 2019-05-29 20:58:45 +01:00
Mustafa Alperen Seki
e007568e17 Make ClonesProducedUnits Conditional. 2019-05-25 23:19:41 +02:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
Mustafa Alperen Seki
3709380733 Implement ResourcePurifier 2019-05-22 19:41:21 +02:00
Paul Chote
3ca9d4b773 Drop targets when switching to a more restrictive stance. 2019-05-21 15:52:55 +02:00
reaperrr
0c2666b97e Streamline Land activity
Removed some redundant parameters, some redundant overloads
and made Land always consider LandAltitude relative to target.
2019-05-17 18:51:21 +01:00
Paul Chote
76a8ae9f98 Set default values for BitSet<TargetableType>. 2019-05-09 20:40:08 +02:00
tovl
f16ff9eaa0 Base AttackAircraft on AttackFollow and get rid of SequenceActivities. 2019-05-04 23:40:16 +02:00
tovl
c633e07410 Make aircraft occupy cells when landed. 2019-04-22 02:56:57 +02:00
reaperrr
0eb0a5a2bd Add WithHarvesterSpriteBody
And move PrefixByFullness there.
Also put it into Mods.Cnc, as RA is the only shipping mod
using this.
2019-04-14 19:09:28 +02:00