Paul Chote
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386211df8c
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Update correct download size for deps-v2.
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2010-07-26 22:40:25 +12:00 |
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Paul Chote
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c82cc7b301
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Update osx packaging script for WindowsBase.dll and mono 2.6.7
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2010-07-25 15:34:13 +12:00 |
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Paul Chote
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d9ba7ff90c
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Fix packaged osx SupportDir
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2010-07-08 19:12:49 +12:00 |
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Paul Chote
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513769f131
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Remove the need for a trailing separator
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2010-07-08 18:11:29 +12:00 |
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Paul Chote
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fdc85b6e48
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Don't spam logs and replays all over my home directory kthx.
Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
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2010-07-08 18:11:28 +12:00 |
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Paul Chote
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731e7af45a
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Point the downloader at the right package
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2010-07-07 23:13:27 +12:00 |
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Paul Chote
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066c28b0e8
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Point the download urls at the master server
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2010-07-07 23:13:27 +12:00 |
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Paul Chote
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bc016fd76d
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More polish; pull terminal/finder windows to the front when stuff happens; include unzip progress in terminal
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2010-07-07 23:13:26 +12:00 |
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Paul Chote
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4dd25d4936
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Polish
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2010-07-07 23:13:26 +12:00 |
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Paul Chote
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a5d90a542b
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Split the functions out into their own files
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2010-07-07 23:13:26 +12:00 |
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Paul Chote
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9d70bb24a6
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Package osx dependencies separately from the main download; Game is now run from inside app bundle; Support dir used to cache downloads only
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2010-07-07 23:13:26 +12:00 |
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Paul Chote
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c17a63a434
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Add icons to the osx launcher
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2010-07-07 19:09:52 +12:00 |
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Paul Chote
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1b38c4a6cb
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Upgrade install if newer version is run
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2010-07-07 19:09:41 +12:00 |
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Paul Chote
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a74705f34d
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Tweaks
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2010-07-07 19:09:38 +12:00 |
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Paul Chote
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2fa0ac99dd
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Install game in ~/Library/Application Support/OpenRA/; Download packages only when needed; Display a dialog on crash
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2010-07-07 19:09:36 +12:00 |
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Paul Chote
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247576277f
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Select mod on game start (TODO: kill this in favor of a proper ingame mod manager)
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2010-07-07 19:09:34 +12:00 |
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Paul Chote
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4671e6b261
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Script to package a game build into a zip
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2010-07-07 19:09:27 +12:00 |
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Paul Chote
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cfa4820379
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Package Cg and SDL too
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2010-07-07 19:09:25 +12:00 |
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Paul Chote
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4c8575b1f5
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Custom game wrapper for osx. Point it at a standard game dir, and it will run it without needing any other dependencies installed.
Internal mono works; still uses system SDL and Cg
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2010-07-07 19:09:22 +12:00 |
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Paul Chote
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47ccd80b14
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Move the osx-packaging script inside the launcher xcode project
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2010-04-17 02:00:26 +12:00 |
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Paul Chote
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df521bc9ed
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Fix the launch process
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2010-04-17 00:49:42 +12:00 |
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Paul Chote
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9c5e7bd0e5
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Tweaks
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2010-03-19 09:07:30 +13:00 |
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pchote
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44909ec019
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First half of the copy-mix-to-game-bundle applescript
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2010-02-22 15:46:46 +13:00 |
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pchote
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bdec6a0596
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Finish the osx packaging script
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2010-02-19 21:59:04 +13:00 |
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