Chris Forbes
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2d4b00ec2a
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remove useless calls to ToArray() in *DirectConnectLogic
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2011-10-19 19:34:23 +13:00 |
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Chris Forbes
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42aa8a57c5
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unify {RA,Cnc}DownloadPackagesLogic
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2011-10-19 19:32:28 +13:00 |
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Chris Forbes
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1c69f5bef9
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add (another) backup file pattern to .gitignore
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2011-10-19 16:02:01 +13:00 |
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Chris Forbes
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511c956117
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fix title of map properties dialog
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2011-10-19 10:13:46 +13:00 |
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Chris Forbes
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a5547eac97
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fix typo in Bridge
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2011-10-19 10:11:18 +13:00 |
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Chris Forbes
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325ec41182
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remove dead functions from Arguments.cs
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2011-10-18 21:58:17 +13:00 |
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Chris Forbes
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a1dd5cedd4
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clean up duplicate trait lookup in RASpecialPowers
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2011-10-18 21:52:58 +13:00 |
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Chris Forbes
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c790c41465
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unify bot spawn choosers in CNC and RA
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2011-10-18 21:39:12 +13:00 |
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Chris Forbes
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7161b8062e
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remove useless 'map' arg on ConvertToPreview
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2011-10-18 20:55:49 +13:00 |
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Chris Forbes
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eddc4cc4b1
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remove useless map var in CncLobbyLogic too
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2011-10-18 20:47:48 +13:00 |
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Chris Forbes
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12968ff9b9
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tidy LobbyLogic spawn chooser
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2011-10-18 20:43:00 +13:00 |
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Chris Forbes
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7ef93f2cf5
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remove useless var in LobbyLogic
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2011-10-18 20:38:06 +13:00 |
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Chris Forbes
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59fdceb4fd
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convert Map.SpawnPoints to int2[]; tidy
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2011-10-18 20:34:00 +13:00 |
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Chris Forbes
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0f7a744ef7
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replace ridiculous GetSpawnColors function with something tidier
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2011-10-18 20:23:10 +13:00 |
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Chris Forbes
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50010faf58
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move duplicates of GetSpawnColors to LobbyInfo
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2011-10-18 20:15:31 +13:00 |
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Chris Forbes
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89ea4d1e0a
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unify C&C and RA colorpicker palette manipulation code
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2011-10-18 20:09:24 +13:00 |
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Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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227bbc109e
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fix wonky indent in WorldRenderer.cs
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2011-10-18 14:55:51 +13:00 |
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Chris Forbes
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737756be51
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fix formatting in Game.cs
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2011-10-18 13:54:50 +13:00 |
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Chris Forbes
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1d5201d797
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remove OpenRA.Renderer.SdlCommon.dll in windows uninstall
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2011-10-17 17:36:00 +13:00 |
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Curtis S
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e29f838425
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fixed author on map Paramount
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2011-10-16 22:34:27 -06:00 |
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Nukem
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3432ce256a
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added RA map: Engagement
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2011-10-16 22:33:11 -06:00 |
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Nukem
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cd8f8dbc0f
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added ore wells to ra map Mass Confliction
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2011-10-16 15:15:40 -06:00 |
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Sprog
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b912f69212
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Added RA map: Bombardment Islands
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2011-10-16 15:12:32 -06:00 |
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Curtis S
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4812eb95b6
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show bot info to all players in lobby
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2011-10-16 15:06:13 -06:00 |
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Curtis S
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ea0348977e
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fixed playercount on ra map Battle Lake
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2011-10-16 13:56:30 -06:00 |
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Chris Forbes
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2566b44627
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preserve whole CountryInfo object in ProductionQueue
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2011-10-15 13:46:36 +13:00 |
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Chris Forbes
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3716f0561c
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fix formatting
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2011-10-15 13:01:45 +13:00 |
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Chris Forbes
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1e32014190
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add CountryInfo.Selectable
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2011-10-15 13:00:19 +13:00 |
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Chris Forbes
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d9d0e74d74
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remove dead HttpUtil class
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2011-10-15 12:38:23 +13:00 |
|
Chris Forbes
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3991026cf3
|
add a new menu item to setup default players in editor
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2011-10-15 12:29:17 +13:00 |
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Chris Forbes
|
d202f9627f
|
fix #1205 -- desync when AI builds harvs
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2011-10-14 08:24:45 +13:00 |
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Chris Forbes
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770cdf38b6
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update CHANGELOG for release
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2011-10-13 09:48:50 +13:00 |
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Chris Forbes
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1e67984806
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fix #1099 -- bogus armor on FTNK
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2011-10-13 09:39:10 +13:00 |
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Curtis S
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5b23fd4873
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update CHANGELOG
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2011-10-11 22:08:57 -06:00 |
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Nukem
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35d167a4fd
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Added RA map by Nukem: HotZone
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2011-10-11 22:08:10 -06:00 |
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Curtis S
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32d466ba10
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update CHANGELOG
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2011-10-11 21:43:12 -06:00 |
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Chris Forbes
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6ef8dbf282
|
updated changelog
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2011-10-12 08:16:34 +13:00 |
|
Bellator
|
8de52cf7bc
|
add Battle Lake map
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2011-10-12 08:14:09 +13:00 |
|
Chris Forbes
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261c4c5b62
|
update AUTHORS
|
2011-10-12 07:55:28 +13:00 |
|
Raymond Martineau
|
603a29b70d
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Flame turret range fix (previously outranged by infantry, despite being strong vs. infantry)
|
2011-10-12 07:53:18 +13:00 |
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Curtis S
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0d0d91113c
|
update AUTHORS
|
2011-10-10 20:14:30 -06:00 |
|
Riderr3
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536388ab5c
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Added new RA map by Riderr3: Drop Zone W
|
2011-10-10 20:13:52 -06:00 |
|
Curtis S
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03b3649e54
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changed MEDI cost to 300; changed SHOK cost to 500
|
2011-10-10 20:02:45 -06:00 |
|
Curtis S
|
16aec6ba90
|
Enabled tank squish in RA for 2tnk/3tnk/4tnk/ttnk/harv/mcv
|
2011-10-10 20:02:04 -06:00 |
|
Chris Forbes
|
47757161d6
|
fix cancel interaction with UnloadCargo activity; punt to the end of the frame
|
2011-10-11 14:47:16 +13:00 |
|
Chris Forbes
|
26b9feaf4b
|
support transforming to a different actor type as a result of a passenger entering or leaving
|
2011-10-11 14:42:36 +13:00 |
|
Chris Forbes
|
c4256faf18
|
preserve cargo across transform
|
2011-10-11 14:42:35 +13:00 |
|
Chris Forbes
|
c39050fdda
|
support setting initial cargo of units via ActorInit
|
2011-10-11 14:42:35 +13:00 |
|
Chris Forbes
|
f085b79491
|
add hooks for passengers entering/leaving a vehicle
|
2011-10-11 14:42:35 +13:00 |
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