Commit Graph

3571 Commits

Author SHA1 Message Date
Paul Chote
a06cfb4004 Move TerrainRenderer to a mod-defined trait. 2018-10-13 18:16:56 +02:00
Mustafa Alperen Seki
47c4be9191 Update mods for LowPowerSlowdown to LowPowerModifier 2018-10-08 21:38:30 +01:00
Paul Chote
e038b86742 Hook up make animation conditions for the default mods. 2018-10-07 19:29:34 +02:00
Andre Mohren
450dc70375 Refactored cursors.yaml to use palettes from rules. 2018-10-07 19:28:11 +02:00
Paul Chote
ccad3bd185 Add MergeCaptureTraits update rule. 2018-10-07 18:46:21 +02:00
Andre Mohren
48248266a8 ClickSound and ClickDisabledSound and ChatLine are optional ui sounds. 2018-09-29 20:05:53 +02:00
Smittytron
2bb2cd51cc Change menu cancel buttons to back 2018-09-28 23:33:17 +01:00
reaperrr
8144fca5be Merge repair and rearm anim traits into WithResupplyAnimation
This is the safest approach to avoid conflicts/visual glitches when the host is responsible for both resupply types.
The new trait will simply play a looping animation as long as the actor is resupplying in any form.
2018-09-27 16:38:08 +02:00
Smittytron
f668e18f37 Remove out of bounds actors from TD missions 2018-09-25 18:38:08 +02:00
Andre Mohren
a68ea0fe2d RepairsUnits notification now optional. 2018-09-24 22:43:14 +02:00
Andre Mohren
091f660dc7 Extracted Repairing notification to RepairableBuilding. 2018-09-24 22:43:14 +02:00
Andre Mohren
a0ad79e555 Extracted RadarUp and RadarDown notifications to RadarWidget. 2018-09-24 22:43:14 +02:00
Andre Mohren
d7f81d4a20 Extracted Win and Lose and Leave notifications MissionObjectives. 2018-09-24 22:43:14 +02:00
Andre Mohren
fac758f38e ProductionQueue notifications now optional. 2018-09-24 22:43:14 +02:00
Andre Mohren
c2b1a5f4e0 Extracted BuildingCannotPlaceAudio to PlaceBuilding. 2018-09-24 22:43:14 +02:00
Andre Mohren
8834cee13c PlaceBuilding notification now optional. 2018-09-24 22:43:14 +02:00
Andre Mohren
7057e32902 PowerManager notification now optional. 2018-09-24 22:43:14 +02:00
Andre Mohren
cf84e6f8d5 GainsExperience notification now optional. 2018-09-24 22:43:14 +02:00
Andre Mohren
e353ff326e Extracted CashTickUp and CashTickDown to PlayerResources. 2018-09-24 22:43:14 +02:00
Ectras
d9946f63e4 Renamed EditorTilesetFilter to MapEditorData and added an update rule 2018-09-22 15:12:15 +02:00
Paul Chote
8634c001f9 Add requires-auth indicator to the server lists. 2018-08-18 16:57:28 +02:00
abcdefg30
4473059c60 Remove CNC95Launcher.exe from the IDFiles of the origin cnc and ra installs 2018-08-11 22:58:28 +02:00
abcdefg30
0b53c1f139 Resolve conflicts between actor and API names (Radar) 2018-08-10 20:49:06 +02:00
reaperrr
599e87c4aa Fix tree owners in TD (for real this time) 2018-08-04 19:06:32 +01:00
reaperrr
e179a9529e Fix tree owner on TD maps
Needs to be Neutral instead of Creeps, to avoid confusing the AI.
2018-08-04 14:03:02 +01:00
Paul Chote
6ec93bd8cf Add player badges. 2018-07-29 00:30:17 +02:00
Paul Chote
7ec19b82e3 Add in-game tooltips for registered / anonymous players. 2018-07-29 00:30:17 +02:00
Paul Chote
70706ca531 Add lobby tooltips for registered / anonymous players. 2018-07-29 00:30:17 +02:00
Paul Chote
b5a5eecc25 Add login/profile display to the main menu. 2018-07-29 00:30:17 +02:00
Paul Chote
97c03b00f2 Strip the client block down to latency only. 2018-07-29 00:30:17 +02:00
Paul Chote
8347d0afd0 Move TD main menu perf text to the bottom-right corner. 2018-07-29 00:30:17 +02:00
Smittytron
1ffe87b005 Use correct effects for TD anti-air explosions 2018-07-26 12:43:52 +01:00
Smittytron
b091be6304 Assign grey passenger pips to TD civilians 2018-07-22 15:24:40 +02:00
Smittytron
755cc40459 Fix TD crop fields 2018-07-19 19:10:57 +00:00
Paul Chote
128c65ff71 Tidy font definitions
Order by size/weight and fix key-value spacing.
2018-07-12 09:28:38 +00:00
teinarss
1c0aa24640 Added a player action dropdown.
Adds options for:
 - handling kick
 - transferring admin
 - move to spectator
2018-07-05 23:22:09 +01:00
Smittytron
d21b959bf0 Fix TD RippedApartDeath 2018-07-04 23:01:47 +02:00
reaperrr
be6ca960c8 Tweak TD refinery selection bounds
The old vertical offset made the bounds include the entire concrete 'bib', but not the processor tower in the back.
2018-07-01 19:57:37 +01:00
reaperrr
291af67b8c Ensure select/deco bounds of TD buildings are consistent
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
reaperrr
1ae5a989bf Ensure selectable bounds of TD landing craft are consistent
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
reaperrr
9b41416020 Ensure interactable/deco bounds of TD walls are consistent
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
Smittytron
6c6ed1cfbf Remove redundant TD overrides 2018-06-30 23:48:31 +02:00
Zimmermann Gyula
b892336285 Update default mods. 2018-06-30 16:31:39 +01:00
Paul Chote
cce9b06a40 Move SupportPowerDecisions to a single parent node.
This is required before we can force all trait
properties to match a TraitInfo-defined field.
2018-06-15 17:24:00 +02:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Paul Chote
6435869846 Fix RocketLauncher projectile inheritance.
This projectile inherits the Missile template,
but then overrides it with ballistic behaviour.
This prevents all of the Missile properties that
aren't used by Bullet from being inherited.
2018-06-14 13:40:18 +02:00
Paul Chote
9c978ddc32 Fix DamageTypes definitions for forest fires.
In practice this doesn't actually change anything
because TargetType restrictions already guarantee
that only Incideniary weapons can damage them.
2018-06-14 13:40:18 +02:00
Paul Chote
0e34e4f310 Fix HQ tooltip in nod03b. 2018-06-14 13:40:18 +02:00
Paul Chote
e4dd78c5cd Add a tab to the credits panel for mod-specific text.
Enabled by adding a ModCredits block to mod.yaml.
2018-06-11 22:07:20 +02:00
Paul Chote
5b47aa4a9e Remove unused map options from minigame maps. 2018-06-03 12:27:20 +01:00