Paul Chote
a06cfb4004
Move TerrainRenderer to a mod-defined trait.
2018-10-13 18:16:56 +02:00
Mustafa Alperen Seki
47c4be9191
Update mods for LowPowerSlowdown to LowPowerModifier
2018-10-08 21:38:30 +01:00
Paul Chote
e038b86742
Hook up make animation conditions for the default mods.
2018-10-07 19:29:34 +02:00
Andre Mohren
450dc70375
Refactored cursors.yaml to use palettes from rules.
2018-10-07 19:28:11 +02:00
Paul Chote
ccad3bd185
Add MergeCaptureTraits update rule.
2018-10-07 18:46:21 +02:00
Andre Mohren
48248266a8
ClickSound and ClickDisabledSound and ChatLine are optional ui sounds.
2018-09-29 20:05:53 +02:00
Smittytron
2bb2cd51cc
Change menu cancel buttons to back
2018-09-28 23:33:17 +01:00
reaperrr
8144fca5be
Merge repair and rearm anim traits into WithResupplyAnimation
...
This is the safest approach to avoid conflicts/visual glitches when the host is responsible for both resupply types.
The new trait will simply play a looping animation as long as the actor is resupplying in any form.
2018-09-27 16:38:08 +02:00
Smittytron
f668e18f37
Remove out of bounds actors from TD missions
2018-09-25 18:38:08 +02:00
Andre Mohren
a68ea0fe2d
RepairsUnits notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
091f660dc7
Extracted Repairing notification to RepairableBuilding.
2018-09-24 22:43:14 +02:00
Andre Mohren
a0ad79e555
Extracted RadarUp and RadarDown notifications to RadarWidget.
2018-09-24 22:43:14 +02:00
Andre Mohren
d7f81d4a20
Extracted Win and Lose and Leave notifications MissionObjectives.
2018-09-24 22:43:14 +02:00
Andre Mohren
fac758f38e
ProductionQueue notifications now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
c2b1a5f4e0
Extracted BuildingCannotPlaceAudio to PlaceBuilding.
2018-09-24 22:43:14 +02:00
Andre Mohren
8834cee13c
PlaceBuilding notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
7057e32902
PowerManager notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
cf84e6f8d5
GainsExperience notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
e353ff326e
Extracted CashTickUp and CashTickDown to PlayerResources.
2018-09-24 22:43:14 +02:00
Ectras
d9946f63e4
Renamed EditorTilesetFilter to MapEditorData and added an update rule
2018-09-22 15:12:15 +02:00
Paul Chote
8634c001f9
Add requires-auth indicator to the server lists.
2018-08-18 16:57:28 +02:00
abcdefg30
4473059c60
Remove CNC95Launcher.exe from the IDFiles of the origin cnc and ra installs
2018-08-11 22:58:28 +02:00
abcdefg30
0b53c1f139
Resolve conflicts between actor and API names (Radar)
2018-08-10 20:49:06 +02:00
reaperrr
599e87c4aa
Fix tree owners in TD (for real this time)
2018-08-04 19:06:32 +01:00
reaperrr
e179a9529e
Fix tree owner on TD maps
...
Needs to be Neutral instead of Creeps, to avoid confusing the AI.
2018-08-04 14:03:02 +01:00
Paul Chote
6ec93bd8cf
Add player badges.
2018-07-29 00:30:17 +02:00
Paul Chote
7ec19b82e3
Add in-game tooltips for registered / anonymous players.
2018-07-29 00:30:17 +02:00
Paul Chote
70706ca531
Add lobby tooltips for registered / anonymous players.
2018-07-29 00:30:17 +02:00
Paul Chote
b5a5eecc25
Add login/profile display to the main menu.
2018-07-29 00:30:17 +02:00
Paul Chote
97c03b00f2
Strip the client block down to latency only.
2018-07-29 00:30:17 +02:00
Paul Chote
8347d0afd0
Move TD main menu perf text to the bottom-right corner.
2018-07-29 00:30:17 +02:00
Smittytron
1ffe87b005
Use correct effects for TD anti-air explosions
2018-07-26 12:43:52 +01:00
Smittytron
b091be6304
Assign grey passenger pips to TD civilians
2018-07-22 15:24:40 +02:00
Smittytron
755cc40459
Fix TD crop fields
2018-07-19 19:10:57 +00:00
Paul Chote
128c65ff71
Tidy font definitions
...
Order by size/weight and fix key-value spacing.
2018-07-12 09:28:38 +00:00
teinarss
1c0aa24640
Added a player action dropdown.
...
Adds options for:
- handling kick
- transferring admin
- move to spectator
2018-07-05 23:22:09 +01:00
Smittytron
d21b959bf0
Fix TD RippedApartDeath
2018-07-04 23:01:47 +02:00
reaperrr
be6ca960c8
Tweak TD refinery selection bounds
...
The old vertical offset made the bounds include the entire concrete 'bib', but not the processor tower in the back.
2018-07-01 19:57:37 +01:00
reaperrr
291af67b8c
Ensure select/deco bounds of TD buildings are consistent
...
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
reaperrr
1ae5a989bf
Ensure selectable bounds of TD landing craft are consistent
...
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
reaperrr
9b41416020
Ensure interactable/deco bounds of TD walls are consistent
...
Regardless of current frame's bounds.
2018-07-01 19:57:37 +01:00
Smittytron
6c6ed1cfbf
Remove redundant TD overrides
2018-06-30 23:48:31 +02:00
Zimmermann Gyula
b892336285
Update default mods.
2018-06-30 16:31:39 +01:00
Paul Chote
cce9b06a40
Move SupportPowerDecisions to a single parent node.
...
This is required before we can force all trait
properties to match a TraitInfo-defined field.
2018-06-15 17:24:00 +02:00
Paul Chote
75f78f8d27
Remove bogus undefined/unused trait property definitions.
...
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Paul Chote
6435869846
Fix RocketLauncher projectile inheritance.
...
This projectile inherits the Missile template,
but then overrides it with ballistic behaviour.
This prevents all of the Missile properties that
aren't used by Bullet from being inherited.
2018-06-14 13:40:18 +02:00
Paul Chote
9c978ddc32
Fix DamageTypes definitions for forest fires.
...
In practice this doesn't actually change anything
because TargetType restrictions already guarantee
that only Incideniary weapons can damage them.
2018-06-14 13:40:18 +02:00
Paul Chote
0e34e4f310
Fix HQ tooltip in nod03b.
2018-06-14 13:40:18 +02:00
Paul Chote
e4dd78c5cd
Add a tab to the credits panel for mod-specific text.
...
Enabled by adding a ModCredits block to mod.yaml.
2018-06-11 22:07:20 +02:00
Paul Chote
5b47aa4a9e
Remove unused map options from minigame maps.
2018-06-03 12:27:20 +01:00