Commit Graph

13 Commits

Author SHA1 Message Date
teees
2e0719f1fd tick VoxelWalker move animation when turning 2015-11-06 06:51:57 +01:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
atlimit8
45112cfa76 Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info] 2015-09-15 22:57:08 -05:00
reaperrr
006e66a3c3 Refactored IQuantizeBodyOrientation implementation
Moved BodyOrientation and related interfaces from Game to Mods.Common.
Introduced QuantizeFacingsFromSequence trait.
With*Body render traits no longer implement IQuantizeBodyOrientation
themselves.
2015-08-24 00:48:56 +02:00
Pavel Penev
09f67d18bb Some internal "race" to "faction" renaming 2015-08-22 23:34:36 +03:00
Matthias Mailänder
7e1c3047f6 move generic Voxel render traits to Mods.Common 2015-05-14 17:02:47 +02:00
Paul Chote
00a2146299 Adjust GetImage plumbing in preparation for race-specific sequences. 2015-03-02 20:46:24 +00:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
penev92
1e9535b63a Move more files
Move VoxelNormalsPalette to TS
2014-12-14 15:39:38 +02:00
Paul Chote
0f332472f1 Fix StyleCop nits in Mods.TS. 2014-12-14 17:13:23 +13:00
reaperrr
80279dc304 Reorganize Mods.TS 2014-11-16 17:00:41 +01:00