Paul Chote
|
2e97f3d308
|
Remove AftermathInfo and move some Rules.GeneralInfo settings onto traits
|
2010-02-07 14:15:27 +13:00 |
|
Paul Chote
|
b559d69d4e
|
Frickin' Lasers
|
2010-02-07 00:12:24 +13:00 |
|
Paul Chote
|
5b702b76cf
|
Refactor McvDeploy into a generic 'transform into another actor' trait
|
2010-02-06 01:06:38 +13:00 |
|
Paul Chote
|
1ea8e212c4
|
Create a mod dll for cnc
|
2010-02-05 19:41:31 +13:00 |
|
Paul Chote
|
2a7f52edc7
|
Fix most of the player color regressions
|
2010-02-05 11:02:46 +13:00 |
|
Paul Chote
|
6821238710
|
Extendable palette definitions. Contains many regressions, bugs and general hacks
|
2010-02-05 11:02:41 +13:00 |
|
Paul Chote
|
1e01911b46
|
Add a mechanism to add palettes via traits
|
2010-02-05 11:02:39 +13:00 |
|
Paul Chote
|
249c56d82f
|
Start thinking about how the harv<->proc interaction is going to work
|
2010-02-05 11:02:30 +13:00 |
|
Chris Forbes
|
6187539dae
|
moved ProductionItem into Traits.ProductionQueue's file
|
2010-01-29 20:00:57 +13:00 |
|
Chris Forbes
|
938c45fc87
|
moved gps into mod
|
2010-01-29 19:58:28 +13:00 |
|
Bob
|
206e4fb558
|
BIM/UIM become traits on World; Added World.WorldActor
|
2010-01-29 19:57:41 +13:00 |
|
Chris Forbes
|
d043f6690d
|
invuln moved to mod
|
2010-01-29 19:48:51 +13:00 |
|
Chris Forbes
|
603bb44529
|
Game.IssueOrder wrapper for OM; moved some more features into mod
|
2010-01-29 19:34:13 +13:00 |
|
Chris Forbes
|
3cf1ec5b45
|
moved paradrop crap into mod dll
|
2010-01-29 19:24:30 +13:00 |
|
Chris Forbes
|
493ec984bf
|
paratroopers
|
2010-01-28 21:47:56 +13:00 |
|
Chris Forbes
|
3eee141b79
|
added Parachute effect + sequences + cargo for BADR
|
2010-01-28 18:14:12 +13:00 |
|
Chris Forbes
|
02ab0f5444
|
start on paratroopers; fix bugs in chrono/invuln
|
2010-01-28 17:50:30 +13:00 |
|
Paul Chote
|
d474f06ea9
|
Crates: Part 1
|
2010-01-27 23:10:38 +13:00 |
|
Paul Chote
|
f0ae162fb0
|
New extendable mechanism for disabling units
|
2010-01-25 20:19:02 +13:00 |
|
Paul Chote
|
e6ded0e491
|
Mostly implemented Sonar Pulse
|
2010-01-25 00:28:43 +13:00 |
|
Paul Chote
|
8ffb000e2e
|
Half implemented Nuke
|
2010-01-24 23:49:58 +13:00 |
|
Paul Chote
|
37f305748f
|
Merge GPS traits into one file
|
2010-01-24 16:14:56 +13:00 |
|
Paul Chote
|
c44679cc94
|
Refactor chronosphere power
|
2010-01-24 16:04:36 +13:00 |
|
Chris Forbes
|
da40ab449e
|
spyplane works
|
2010-01-24 14:53:18 +13:00 |
|
Chris Forbes
|
a43787d0cb
|
skeleton of SpyPlanePower
|
2010-01-24 13:36:21 +13:00 |
|
Chris Forbes
|
d7a2691db3
|
new support power impl
|
2010-01-24 12:25:46 +13:00 |
|
Bob
|
3bb40f7d0e
|
some Network changes.
|
2010-01-23 16:17:41 +13:00 |
|
Chris Forbes
|
0d7a1ef251
|
Added CallFunc activity
|
2010-01-23 13:14:12 +13:00 |
|
Chris Forbes
|
38e7590422
|
MRJ works; moved ProvidesRadar.IsActive update to Tick to avoid desync if any other actor code relies on it.
|
2010-01-23 10:37:53 +13:00 |
|
Bob
|
8fd0e35d16
|
moved Log, Stopwatch to FileFormats. Added Support/Timer.
|
2010-01-22 15:12:25 +13:00 |
|
Chris Forbes
|
359e833366
|
ChromeProvider/SequenceProvider split
|
2010-01-20 20:26:04 +13:00 |
|
Matthew Bowra-Dean
|
a9f2e344cf
|
OpenAL support with pinvoke
|
2010-01-20 18:46:25 +13:00 |
|
Matthew Bowra-Dean
|
6f3dd04ba4
|
Updated Ijw.DirectX submodule
|
2010-01-20 14:56:42 +13:00 |
|
Matthew Bowra-Dean
|
3e8c8b8b52
|
Removed x86 cpu build target.
|
2010-01-19 22:09:25 +13:00 |
|
Chris Forbes
|
2de5e2da56
|
added icon
|
2010-01-19 16:50:00 +13:00 |
|
Chris Forbes
|
3101ffa671
|
initial bridges hack
|
2010-01-18 22:53:39 +13:00 |
|
Bob
|
c62944e492
|
PlaceBuilding order is now handled by the player, not in UnitOrders.
|
2010-01-18 14:10:53 +13:00 |
|
Bob
|
ab1abee843
|
moved helper functions out of Game, into WorldUtils
|
2010-01-18 02:46:22 +13:00 |
|
Chris Forbes
|
f8665fc6a0
|
simplification of gapgen
|
2010-01-17 10:48:36 +13:00 |
|
Chris Forbes
|
e160825398
|
RA special infantry all in mod dll now
|
2010-01-17 10:40:51 +13:00 |
|
Chris Forbes
|
b290d46ddc
|
chronotank in aftermath mod dll
|
2010-01-17 10:31:48 +13:00 |
|
Chris Forbes
|
9c78406f08
|
oops; we don't want mod binaries in the repo; demotruck in aftermath mod.
|
2010-01-17 10:21:44 +13:00 |
|
Chris Forbes
|
a3ab1d77e7
|
rename NewUnitInfo -> ActorInfo
|
2010-01-17 10:00:46 +13:00 |
|
Chris Forbes
|
a2e1fe3d4f
|
minelayer works in mod dll
|
2010-01-17 09:57:58 +13:00 |
|
Chris Forbes
|
47f95ff596
|
moved the rest of the mine crap into mod dll
|
2010-01-17 09:35:51 +13:00 |
|
Chris Forbes
|
9b011e3ada
|
client side of package downloader; incomplete
|
2010-01-16 18:16:08 +13:00 |
|
Chris Forbes
|
dcc713077f
|
fixing some spy bugs
|
2010-01-16 15:15:11 +13:00 |
|
Chris Forbes
|
3521f1cc45
|
SelfHealing trait
|
2010-01-16 11:30:31 +13:00 |
|
Chris Forbes
|
7a57781080
|
merged ATMine/APMine. differences are now all in traitinfo.
|
2010-01-16 10:00:38 +13:00 |
|
Chris Forbes
|
4e7c604764
|
spy behavior
|
2010-01-15 18:03:26 +13:00 |
|