Commit Graph

44 Commits

Author SHA1 Message Date
penev92
bb648decc3 Rename Player.Country to Player.Faction 2015-07-15 04:06:52 +03:00
penev92
2e04fb5ddd Rename Faction trait members
Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
abcdefg30
b4031c6e9b Merge pull request #8703 from atlimit8/RequireInMiniYaml
Require trait properties in MiniYaml
2015-07-13 15:50:06 +02:00
atlimit8
1bcc07ce69 Add property requirements to safe traits 2015-07-12 12:44:30 -05:00
Taryn Hill
c1abc0dfbb Unhardcode sound and delay in PlaceBuilding. 2015-07-09 13:52:42 -05:00
Matthias Mailänder
5378b6225c unhardcode and increase the exit delay 2015-07-05 20:50:31 +02:00
Oliver Brakmann
4e010bd6e6 Change *VictoryConditions to use customizable objective descriptions 2015-06-28 19:08:37 +02:00
Oliver Brakmann
34f382ec57 Prevent unnecessary blinking of the options button in non-mission type games
The options button starts blinking when a new objective is added, which happens in all game modes, even skirmish and koth.  This change prevents the button from blinking in the latter two cases.

This prevents 1) confusion on part of the players, and 2) an unnecessary announcement of the objective since in skirmish and koth it is always the same.
2015-06-28 17:58:32 +02:00
Paul Chote
0a2757d0e0 Remove Shroud.IsExplored(Actor) and IsVisible(Actor). 2015-06-19 22:01:48 +01:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
penev92
50fb6f1d25 Make buildings grant prerequisites explicitly 2015-05-04 01:39:32 +03:00
Paul Chote
97b4509607 Remove deprecated Buildable.Owner field. 2015-04-30 07:35:27 +12:00
abcdefg30
1c44f30e2c Fix an issue in EnemyWatcher.cs 2015-04-19 21:48:14 +02:00
reaperrr
e25247f259 Removes map control from player statistics for performance reasons 2015-04-04 01:38:54 +02:00
Paul Chote
d1839701bb Add Plug and Pluggable for building actor-specific upgrades. 2015-03-31 22:23:41 +01:00
Taryn Hill
c6c52eac7d Expose and document the palette used
by PlaceBuildingOrderGenerator for
the structure placement overlay
2015-03-31 15:26:04 -05:00
penev92
460d0b84a6 Fix EnemyWatcher's interaction with disguised actors 2015-03-26 15:20:26 +02:00
penev92
1b616123ef Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen 2015-03-21 07:53:41 +02:00
RoosterDragon
1515ac54f6 Enforce a line length limit. 2015-03-19 17:20:34 +00:00
penev92
4a5b3b59ed Properly remove worms from the world 2015-03-08 15:01:40 +02:00
penev92
58ab28206f Fix multiple notifications in multiplayer bug 2015-03-08 15:01:38 +02:00
penev92
1261fd1b07 Increase NotificationInterval to 30 seconds 2015-03-08 15:01:36 +02:00
Paul Chote
7b27b803f9 Allow actors to force a specific race variant. 2015-03-03 18:45:44 +00:00
Paul Chote
d1ed1bf0fb Set actor race (and icons) based on active producer. 2015-03-03 18:45:44 +00:00
Paul Chote
00a2146299 Adjust GetImage plumbing in preparation for race-specific sequences. 2015-03-02 20:46:24 +00:00
ScottNZ
582b6635ff Brace style fixes 2015-02-13 02:32:49 +13:00
penev92
494b600ed8 Move refinery and harvester logic to Mods.Common;
Remove unused interface IAcceptOreDockAction
2015-02-06 13:23:07 +02:00
Oliver Brakmann
2c71e954bf Merge pull request #7170 from penev92/bleed_enemySightedNotification
Implement "Enemy unit sighted" notification
2015-01-22 21:58:58 +01:00
abcdefg30
2fd1576d15 Ignore buildlimits with AllTech cheat 2015-01-18 20:36:26 +01:00
penev92
e2832bb3d7 Implement EnemyWatcher and AnnounceOnSeen traits 2015-01-17 14:41:22 +02:00
reaperrr
e82b2ce8dd Moves BaseAttackNotifier to Mods.Common 2015-01-15 22:59:43 +01:00
reaperrr
0e1773ac5d Move Production to Mods.Common 2015-01-11 03:04:39 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
penev92
8504c233d9 Move everything Repair-related to Mods.Common 2015-01-08 01:49:14 +02:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Oliver Brakmann
158517c09f Merge pull request #7251 from Mailaender/stylecop-clean-game
StyleCop cleaned OpenRA.Game Part 1
2015-01-04 01:00:56 +01:00
Matthias Mailänder
44cd174a8d StyleCop clean OpenRA.Game 2015-01-03 19:00:48 +01:00
penev92
b1e2e5bea6 Move PlayerStatistics to Mods.Common 2015-01-03 07:03:40 +02:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
Oliver Brakmann
470ae17271 Move mission objectives and victory conditions to Mods.Common 2014-12-18 20:03:26 +01:00
penev92
1e9535b63a Move more files
Move VoxelNormalsPalette to TS
2014-12-14 15:39:38 +02:00
Paul Chote
ecd3809bc2 Fix a collection of whitespace-style issues in Mods.Common. 2014-12-14 17:06:43 +13:00
penev92
ce2c536a1a Move Upgrades and Prerequisites 2014-12-10 00:07:07 +02:00