Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
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Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Oliver Brakmann
9722502a4b
Merge pull request #8710 from GraionDilach/victory-music
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Implements victory and defeat music.
2015-07-13 22:01:20 +02:00
atlimit8
daec860192
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
Zimmermann Gyula
64e8d53541
List and add the previously unlisted tracks to the C&C mod.
2015-07-13 15:42:21 +02:00
Zimmermann Gyula
57e684d1d9
Implements victory and defeat music.
2015-07-13 15:42:13 +02:00
Zimmermann Gyula
e875f675b8
Updates all base mods with the MusicPlaylist trait.
2015-07-12 17:27:11 +02:00
Matthias Mailänder
ff7fe2bab5
rename WRange to WDist in the Lua API
2015-07-09 12:36:15 +02:00
penev92
8ecc6ffbf6
Upgrade TD maps
2015-07-05 23:55:36 +03:00
clemty
26c271f80d
TD: various map and script fixes
2015-07-04 19:05:46 +02:00
abcdefg30
5c721d4169
Fix the-hot-box lobby settings
2015-07-02 21:30:09 +02:00
abcdefg30
c6c12ee4ac
Merge pull request #8561 from clemty/upstream/nod05
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nod05: change objective
2015-06-27 18:08:52 +02:00
clemty
f2d5d6cb86
nod05: change objective
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- only buildings need to be destroyed for primary objective (#8531 )
- GDI airstrikes also stop when GDI tech center is captured
2015-06-25 23:50:11 +02:00
abcdefg30
1cbde65a08
Merge pull request #8509 from clemty/strings
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More script string fixes
2015-06-21 16:22:32 +02:00
clemty
6b6cf8bb48
More script string fixes
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This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
Matthias Mailänder
4681e22bdc
miniyaml junk removal and add missing new lines
2015-06-20 12:13:22 +02:00
Paul Chote
0fdc0f9bc2
Update TD rules.
2015-06-19 22:02:07 +01:00
Pavel Penev
e7a64ffec4
Merge pull request #8388 from reaperrr/selectable-refactor1
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Selectable bounds/selection box refactor
2015-06-19 13:43:30 +03:00
abcdefg30
5a47beeb64
Merge pull request #8453 from clemty/upstream/mapfix
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fix mapping errors in shipped maps
2015-06-18 22:18:27 +02:00
clemty
d7ec296e8a
fixes mapping errors in shipped maps
2015-06-18 21:21:02 +02:00
reaperrr
c23ee1be2e
Remove Selectable boolean from Selectable trait
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Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
2015-06-17 20:13:59 +02:00
Matthias Mailänder
9f8d5bc12e
Merge pull request #8375 from 42foobar42/nod06bfix
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Closes #8297
2015-06-10 22:05:53 +02:00
Oliver Brakmann
929df0a4c7
Merge pull request #8356 from clemty/upstream/missionobj
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make TD mission objective punctuation consistent
2015-06-06 16:31:36 +02:00
Alexander Boll
4430267a60
fixed picture position
2015-06-06 12:16:25 +02:00
clemty
3bb9f0170a
adds punctuation to all mission objectives
2015-06-04 10:20:05 +02:00
Oliver Brakmann
60b1424585
Fix actor placement and typo in nod06a
2015-06-01 17:11:24 +02:00
Matthias Mailänder
3167ca48ff
check if the neutral player is set up correctly
2015-05-31 09:44:50 +02:00
Oliver Brakmann
25b9c6f5f0
Fix an invalid owner init entry in nod05.
2015-05-30 18:51:11 +02:00
Matthias Mailänder
eba0b263d3
Merge pull request #8288 from obrakmann/fix8287_ugly_mission_preview
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Update gdi05a mission preview image.
2015-05-30 08:02:15 +02:00
Oliver Brakmann
5c42fb0dd0
Update gdi05a mission preview image.
2015-05-29 17:13:20 +02:00
Oliver Brakmann
c61b893e11
Add a missing DamageType to missions which re-define weapons
2015-05-28 22:23:59 +02:00
Oliver Brakmann
3f320d0bf1
Merge pull request #8250 from 42foobar42/nod06c
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added mission 6c nod
2015-05-28 00:31:30 +02:00
Matthias Mailänder
05229e79ce
use the new facing global
2015-05-27 22:17:42 +02:00
Oliver Brakmann
7ddf11433b
Merge pull request #8243 from abcdefg30/capturecontrol
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Fixed captured buildings producing bot controled units
2015-05-27 14:55:55 +02:00
Oliver Brakmann
75c2e7c12c
Fix Nod attacking the world in gdi05b
2015-05-26 19:45:08 +02:00
Alexander Boll
5108975125
added mission 6c nod
2015-05-25 18:36:48 +02:00
abcdefg30
dcffbc3f11
Fixed captured buildings producing bot controled units
2015-05-25 15:29:55 +02:00
Alexander Boll
e77123316e
added mission 6b nod
2015-05-25 12:39:41 +02:00
Alexander Boll
da3d177c60
added mission 6a nod
2015-05-20 16:29:58 +02:00
Matthias Mailänder
1e7e2aa1e0
Merge pull request #8085 from abcdefg30/funpark
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Add funpark01 - Take #3
2015-05-20 13:01:36 +02:00
Pavel Penev
53af3df3ee
Merge pull request #8174 from abcdefg30/formattime
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Added a FormatTime function to UtilsGlobal.cs
2015-05-17 17:48:23 +03:00
Pavel Penev
d978fff982
Merge pull request #8106 from reaperrr/cnc-fixes
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Several TD mod fixes
2015-05-17 17:39:33 +03:00
abcdefg30
2fd91c53f2
Remove trailing spaces from nod04b map.yaml
2015-05-16 13:19:45 +02:00
abcdefg30
96767bab5d
Add funpark01
2015-05-14 16:57:30 +02:00
Alexander Boll
6a2b9fc41b
added mission 5 nod
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Update nod05
2015-05-10 19:43:42 +02:00
Alexander Boll
912ab4d1b8
added nod4b
2015-05-09 12:10:35 +02:00
reaperrr
c88ee0f56a
Tweaked Break of Day and Chokepoint
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Break of Day:
- fixed tiberium tree positions
- fixed a minor tile error near a river
Chokepoint:
- replaced temperate tree groups with large desert tree
2015-05-08 02:59:05 +02:00
reaperrr
fe0c21aa91
Significantly improved Rogue States
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- fixed most, possibly all cliff errors
- fixed many river, shore and road errors
- hid a few remaining shore errors behind trees/rocks
- fixed positions of all tiberium trees (1 cell down)
- replaced temperate tree groups with large desert tree
- tweaked position of some buildings at the border of the map so they're more visible (instead of half-hidden below shroud edge)
2015-05-08 02:59:03 +02:00
reaperrr
9a23ef2ac5
Significantly improved Necessary Illusions
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- fixed all cliff tile errors
- fixed most noticable river errors
- fixed some noticable road errors
- fixed position of all tiberium trees (regression from #5198 )
2015-05-08 02:59:01 +02:00
abcdefg30
3f7fc18ee7
Run the utility on all maps and polish stuff
2015-05-03 11:00:50 +02:00
abcdefg30
51433e7c64
Updated all maps with the utility
2015-05-01 14:16:21 +02:00