Paul Chote
0bc3a68e9f
Unify all mods on the C&C order button logic.
2014-03-22 00:02:41 +13:00
Paul Chote
c3ba27ef6c
Reimplement ingame map downloading.
2014-03-21 23:33:15 +13:00
Paul Chote
e2e0728e20
Add a force start warning dialog.
2014-03-21 23:33:15 +13:00
Paul Chote
c5ba8548c4
Move C&C chrome definitions to more closely match the other mods.
2014-03-21 23:33:14 +13:00
Paul Chote
1020d45664
Split lobby map preview into its own logic class.
2014-03-21 23:33:14 +13:00
Paul Chote
9993eacf65
Add upgrade rules.
2014-03-21 10:07:28 +13:00
Paul Chote
ea79eb28fc
Allow Attack* to control a subset of armaments.
2014-03-21 10:03:53 +13:00
Matthias Mailänder
b31240ccc5
Merge pull request #4919 from pchote/mine-fixup
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Remove duplication between Immobile and Mine.
2014-03-20 13:40:31 +01:00
Matthias Mailänder
88e1ecd2a4
Merge pull request #4920 from pchote/beacon-posters
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Add beacon posters to TD
2014-03-20 11:46:22 +01:00
Paul Chote
8535e8d257
Add settings tab to TD lobby. Partially fixes #4770 .
2014-03-20 22:53:19 +13:00
Paul Chote
48f3d8f3c0
Make the TD menu button positions consistent. Fixes #4735 .
2014-03-20 22:46:27 +13:00
Paul Chote
725f690aaa
Add posters for TD airstrike and nuke.
2014-03-20 22:13:11 +13:00
Paul Chote
4b09ecd630
Remove duplication between Immobile and Mine.
2014-03-20 21:54:06 +13:00
joncloud
cd43bf118b
Fixed #4697 - Added lobby disconnect hotkey, and renamed the button for single player.
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Fixed #4697 - Corrected a misspelled hotkey.
2014-03-16 13:45:01 -07:00
Matthias Mailänder
716fce4462
fixed ZOffset for burning husks
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closes #4762
2014-03-14 18:52:45 +01:00
Paul Chote
d785cc04a2
Merge pull request #4402 from Mailaender/gdi03
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Added the 3rd GDI mission
2014-03-14 22:52:15 +13:00
Paul Chote
45ad52f737
Adjust C&C replay UI.
2014-03-14 10:07:54 +01:00
Matthias Mailänder
0c20e38443
add a pause/slowdown/play/fastforward button for replays
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closes #4633
2014-03-14 10:07:54 +01:00
Paul Chote
d7d12ef799
Rework airstrike flare and camera spawning.
2014-03-13 01:03:24 +13:00
Paul Chote
2d80a8d0d8
Use Immobile for cameras and flares.
2014-03-13 00:59:35 +13:00
Paul Chote
0a4423a9b8
Rename Waypoint -> Immobile and move it into Mods.RA.
2014-03-13 00:59:35 +13:00
Paul Chote
b28ba09728
Remove TD dependency on the RA cursors.
2014-03-12 23:50:07 +13:00
Paul Chote
059ba575ee
Add a new attackoutsiderange cursor to TD.
2014-03-12 23:50:07 +13:00
Paul Chote
cf75240c7e
Add new TD goldwrench / capture cursors.
2014-03-12 23:50:07 +13:00
Paul Chote
865f6ed0d5
Add a new TD guard cursor.
2014-03-12 23:50:07 +13:00
Paul Chote
b5b3043811
Add a new TD AttackMove cursor.
2014-03-12 23:50:07 +13:00
Chris Forbes
32c2e001b6
Merge pull request #4852 from pchote/timer-fixup
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Overhaul ingame timer displays.
2014-03-12 22:40:21 +13:00
Paul Chote
a7d6f717c4
Overhaul ingame timer displays. Fixes #3062 .
2014-03-12 17:19:06 +13:00
Matthias Mailänder
274fee2156
fixed music player image button mouse over highlight
2014-03-08 07:47:39 +01:00
Matthias Mailänder
fd4aa222f7
Merge pull request #4803 from reaperrr/obelisk-fix2
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Building charge improvements
2014-03-07 18:54:17 +01:00
Matthias Mailänder
6dbe28cdbe
Merge pull request #4815 from pchote/beacons
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Remove beacon from ion cannon and add to airstrike.
2014-03-07 17:04:01 +01:00
reaperrr
525b4eee93
Chinook rotors now counter-rotate as intended.
2014-03-06 21:25:55 +01:00
reaperrr
82cd2b9520
Adapts Tesla Coil and Obelisk to AttackTesla -> AttackCharge changes.
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Fine-tunes Obelisk charge delay, adds changelog entry.
2014-03-06 20:30:24 +01:00
Matthias Mailänder
a980d82162
Merge pull request #4694 from Unit158/fix
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Changed things to do with Shroud to WRange. Updated Utility. Closes #4679
2014-03-06 08:51:45 +01:00
Matthias Mailänder
6480fd7601
Merge pull request #4761 from ScottNZ/lua-desert-shellmap
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Port the desert shellmap to Lua
2014-03-06 08:11:34 +01:00
ScottNZ
79d1a944bc
Fix weapon speeds of ants/zombies/dinos
2014-03-06 18:19:50 +13:00
Chicken man
a538914d6c
Updated maps to work with changes.
2014-03-05 17:30:35 -05:00
Chicken man
718ddf9afd
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
Matthias Mailänder
56470b918b
use the disabled palette to render husks
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closes #4631
2014-03-05 23:18:14 +01:00
Matthias Mailänder
7867aea4dc
Merge pull request #4638 from AgentAAA/patch-1
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update weapons.yaml so that Laser damage is set to 360
2014-03-05 22:52:17 +01:00
Iamgoofball
2c649f0eaf
Rebalanced Viceroids and Tiberium. PR number 4745.
2014-03-01 16:55:18 -08:00
Matthias Mailänder
28e672fcf8
Merge pull request #4724 from RiderRockon/bleed
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Reduced range and increased build time of static defense
2014-03-01 19:38:46 +01:00
Paul Chote
3c3a047c21
Remove beacon from ion cannon and add to airstrike. Fixes #4732 .
2014-03-01 12:54:22 +13:00
Matthias Mailänder
ca2f68ab32
removed demo.mix
2014-02-28 19:41:51 +01:00
Matthias Mailänder
2072f48ef7
Merge pull request #4721 from Smilex/A10_vision
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closes #4696
closes #4687
2014-02-24 22:11:17 +01:00
Ian T. Jacobsen
6d4eada679
Added a camera to the A10. That spawns as they attack, and is destroyed as they leave
2014-02-24 19:36:38 +00:00
Dan9550
fefb43eb8e
Commando fixes for walls
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Removed commented lines
2014-02-24 16:45:57 +11:00
Rider Rockon
232f0da14a
Reduce turret vision & Increase Build Time
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Guard Tower
- Reduced vision from 7 to 6
- Increased buildtime from 12s to 24s
Gun Turret
- Reduced vision from 7 to 6
- Increased buildtime from 15s to 30s
SAM Site
- Increased buildtime from 18s to 36s
Advanced Guard Tower
- Reduced vision from 9 to 7
- Increased buildtime from 24s to 48s
Obelisk of Light
- Reduced vision from 8 to 7
- Increased buildtime from 36s to 52s
2014-02-24 00:18:00 +01:00
Rider Rockon
9e35e01e3a
Reduced turret range values
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Reduced Guard Tower weapon range from 6 to 5
Reduced Gun Turret weapon range from 6 to 5
Reduced Sam Site weapon range from 10 to 7
Reduced Advanced Guard Tower weapon range from 8 to 6
Reduced Obelisk of Light weapon range from 8.5 to 6.5
2014-02-24 00:11:04 +01:00
Matthias Mailänder
d7b891d995
Merge pull request #4682 from ScottNZ/beacon
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closes #2320
closes #3767
closes #3810
2014-02-23 09:55:23 +01:00