Matthias Mailänder
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8f06b0a836
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Add a "structure sold" notification.
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2021-01-27 22:51:58 +01:00 |
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Paul Chote
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02a2624bcc
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Add a per-player handicap option to the lobby.
Handicaps reduce unit health, firepower, and build speed.
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2021-01-10 22:23:52 +01:00 |
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Paul Chote
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8c9b9df125
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Change WithColoredOverlay to use a color instead of a palette.
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2021-01-06 00:06:51 +01:00 |
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Paul Chote
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96641873ae
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Replace highlight palette with tint effects.
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2021-01-06 00:06:51 +01:00 |
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abcdefg30
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1d4891b017
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Rename several MP traits
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2020-12-31 12:09:56 +01:00 |
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abcdefg30
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919c670502
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Update the rules of the default mods
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2020-12-11 17:13:02 +01:00 |
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Paul Chote
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5a52ce5330
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Revert "Remove BuildingInfluence trait."
This reverts commit 34bf14332887267e206d217956aab143720fc87d.
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2020-12-05 17:06:04 +00:00 |
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Paul Chote
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77ffc20a5f
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Convert Attack*.FacingTolerance to WAngle.
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2020-11-30 16:39:48 +01:00 |
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Paul Chote
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72c82cb080
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Remove BuildingInfluence trait.
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2020-10-26 16:51:12 +01:00 |
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reaperrr
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0990caefd7
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Fix turreted defenses always realigning
This looks weird, doesn't match the originals
and makes map-defined custom facings useless.
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2020-10-06 12:53:11 +02:00 |
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reaperrr
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6337067032
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Clean up property names + defaults of smudge smoke
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2020-10-02 23:46:48 +02:00 |
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tovl
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92189e4b50
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Let docking angle be determined by the host building.
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2020-10-02 11:28:14 +02:00 |
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ABrandau
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c01c39954a
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Update Harpy Rotor
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2020-09-01 18:57:43 +02:00 |
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Matthias Mailänder
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c48eb572e3
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Remove MuzzleSplitFacings and expose MuzzleSequence to testing.
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2020-09-01 18:53:43 +02:00 |
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tovl
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db9744ea7f
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Let TS aircraft turn slower when circling.
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2020-08-27 21:15:38 +02:00 |
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Paul Chote
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46cf56d6ff
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Remove editor-specific resource rendering.
Mods must manually move their *ResourceRenderer definitions from
World onto BaseWorld to restore resource rendering in the editor.
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2020-08-15 18:43:40 +02:00 |
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Matthias Mailänder
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2d36d0a659
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Reflect in naming that negative SelfHealing is a thing.
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2020-08-02 22:15:13 +02:00 |
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Paul Chote
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ac975f4139
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Convert yaml-exposed facings to WAngle.
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2020-07-19 10:41:05 +02:00 |
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Paul Chote
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117b8b3653
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Change tiberium colors to match the original game.
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2020-07-13 14:02:02 +02:00 |
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Paul Chote
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c5ea496c45
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Add terrain lighting definitions to TS.
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2020-07-13 14:02:02 +02:00 |
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Matthias Mailänder
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e95fcb6bc0
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Don't let blossom tree poof all at the same time.
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2020-06-28 13:43:33 +02:00 |
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tovl
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6551337bd8
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Make TS walkers AlwaysTurnInPlace.
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2020-06-28 00:11:26 +02:00 |
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tovl
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137df52fdd
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Make infantry AlwaysTurnInPlace.
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2020-06-28 00:11:26 +02:00 |
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Alfred Lang
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1c8c49dc8e
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Fix do allow AI do place plugbuildings like RBG Tower on GDI Component Tower
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2020-06-27 10:35:06 +02:00 |
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Paul Chote
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9627776318
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Add pitch and roll to TS aircraft.
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2020-06-21 18:05:40 +02:00 |
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Matthias Mailänder
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c7ba359688
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Add drop pod reinforcements.
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2020-06-21 17:28:24 +02:00 |
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Matthias Mailänder
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dc3dbf6d85
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Remove uneccessary parentheses.
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2020-06-21 17:28:24 +02:00 |
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Matthias Mailänder
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4fe7daa85e
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Fix juggernaut preview being disabled by default.
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2020-06-19 21:30:34 +02:00 |
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Paul Chote
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56739f87fb
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Allow plugs to be configured in the map editor.
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2020-06-19 17:57:56 +02:00 |
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Matthias Mailänder
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f33feafd0e
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Add TurnOnIdle.
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2020-05-25 13:07:19 +02:00 |
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abcdefg30
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15a2341a91
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Rename HealUnitsCrateAction to HealActorsCrateAction
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2020-05-21 14:08:14 +02:00 |
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abcdefg30
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3cd7ec3878
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Make the TS Test AI build aircraft
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2020-05-21 10:05:05 +02:00 |
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reaperrr
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0015deca47
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Fix TS Tiberium Fiend target types
Was missing Creep, preventing actors from
auto-targeting it (unlike all other critters).
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2020-05-15 08:22:02 +02:00 |
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atlimit8
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259c8d2c98
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Merge ConditionManager trait directly into Actor
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2020-05-09 15:46:11 +02:00 |
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Matthias Mailänder
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bd1a936c7a
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Add the armed technician.
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2020-05-08 09:42:14 +02:00 |
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Matthias Mailänder
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0871d6e321
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Setup the Firestorm civilian voices.
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2020-05-08 09:42:14 +02:00 |
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Matthias Mailänder
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5ec136b57c
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Don't play the make animation on the wall sprite body.
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2020-05-05 13:23:58 +02:00 |
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Paul Chote
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90815ace59
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Add a decoration glyph for friendly units in tunnels.
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2020-05-02 16:16:16 +02:00 |
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Matthias Mailänder
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bd1760682f
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Rename WithNukeLaunch* traits to WithSupportPower*.
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2020-04-30 01:37:05 -05:00 |
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reaperrr
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cadf4eb322
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Limit TS fona to temperate theater
Their art wasn't drawn with snow terrain in mind,
so no point in allowing to place them on snow maps.
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2020-04-07 22:04:16 +02:00 |
|
Paul Chote
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19918d485e
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Disable plugs when there are no sockets to place them.
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2020-03-24 13:13:18 -05:00 |
|
Paul Chote
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45c6c6ba10
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Fix Waste Refinery bib.
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2020-03-24 13:13:18 -05:00 |
|
Paul Chote
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0e436bc686
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Move plugs and superweapons to Building queue.
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2020-03-24 13:13:18 -05:00 |
|
Paul Chote
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9f3254dbd1
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Implement isometric selection boxes for TS structures.
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2020-03-24 00:07:10 -05:00 |
|
Paul Chote
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f9ca2114a9
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Update TS decorations.
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2020-03-24 00:07:10 -05:00 |
|
Paul Chote
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301d09ea8f
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Remove undefined RequiresForceMove from TransformsIntoTransforms.
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2020-02-27 18:42:48 +01:00 |
|
Paul Chote
|
6ba02800ab
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Add TransformsIntoTransforms to enable queued MCV redeploy.
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2020-02-24 12:56:49 +01:00 |
|
Matthias Mailänder
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57da756f2f
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Set the camera pitch to 30°
|
2020-02-18 00:49:04 +01:00 |
|
Paul Chote
|
585b8dc13c
|
Set default rally point to an empty path.
|
2020-02-09 16:52:22 +01:00 |
|
Paul Chote
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b2f0ac15e8
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Generalize RallyPointInfo.Offset to support arbitrary length paths.
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2020-02-09 16:52:22 +01:00 |
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