Oliver Brakmann
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ee82a8c3a9
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Merge pull request #10756 from Mailaender/ts-beacon
Added the Tiberian Sun beacon
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2016-04-26 21:28:22 +02:00 |
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Matthias Mailänder
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92e9cf2819
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Add the Tiberian Sun beacon animation.
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2016-04-24 23:28:29 +02:00 |
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reaperrr
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a268b5a048
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TEST COMMIT
Gives TS infantry and walls hit shapes vertical top offset.
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2016-04-24 20:47:57 +02:00 |
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Matthias Mailänder
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083dd97611
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Don't reference non-existing sounds in the mod chooser.
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2016-04-24 20:42:46 +02:00 |
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Oliver Brakmann
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d88f8d348b
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Merge pull request #11174 from reaperrr/fix-11173
Disable OwnerRow on TD and RA map props
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2016-04-24 12:59:27 +02:00 |
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Paul Chote
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b245e6e128
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Merge pull request #11163 from reaperrr/fix-11056
Fix Creeps not considering players as enemies on some TD maps
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2016-04-24 11:51:49 +01:00 |
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reaperrr
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83631f3b4d
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Disable OwnerRow on RA trees, rocks, bridges and crates
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2016-04-24 01:10:32 +02:00 |
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reaperrr
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1f078cc364
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Disable OwnerRow on TD bridges, destroyed fields and crates
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2016-04-24 01:07:36 +02:00 |
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reaperrr
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6701420851
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Disabled OwnerRow on TD trees, tib trees and rocks
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2016-04-24 00:55:04 +02:00 |
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reaperrr
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b25f8ff4b0
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Fixed owner of some trees on Lessons from Kosovo and Treasure Island
They're owned by Neutral instead of Creeps now.
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2016-04-24 00:54:36 +02:00 |
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reaperrr
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6f876e7441
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Fix Creeps enemy config on RA conquest maps
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2016-04-23 16:42:33 +02:00 |
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reaperrr
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8bb2574e21
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Fixed Creeps on non-Conquest RA maps
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2016-04-23 16:42:31 +02:00 |
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Matthias Mailänder
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fb53890636
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Merge pull request #11144 from pchote/fix-start-game-frozen-explored-map
Generate frozen actor renderables for all map-placed actors.
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2016-04-23 16:26:27 +02:00 |
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reaperrr
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5ad89f90a5
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Give RA MiG missiles a higher CruiseAltitude
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2016-04-23 14:50:36 +02:00 |
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reaperrr
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f1f8cc8763
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Fix Creeps on Llamas 2 not seeing Multi4 and Multi5 as enemies
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2016-04-22 23:15:55 +02:00 |
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RoosterDragon
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28b8850936
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Merge pull request #11160 from pchote/remove-td-concrete
Remove unused Concrete armor type from TD weapons.
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2016-04-22 19:27:53 +01:00 |
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reaperrr
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b28f588733
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Merge pull request #11124 from pchote/tileset-depth
Add tileset depth metadata support.
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2016-04-21 22:59:42 +02:00 |
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reaperrr
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5b1b0f1494
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Fix Creeps not seeing players as enemies on some TD maps
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2016-04-21 22:13:08 +02:00 |
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Oliver Brakmann
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4858ae7132
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Merge pull request #11157 from abcdefg30/d2kWalls
Fix the debris spawned when walls are destroyed in d2k
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2016-04-21 21:04:18 +02:00 |
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Paul Chote
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0eb446fb7d
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Remove unused Concrete armour type.
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2016-04-21 17:30:07 +01:00 |
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Paul Chote
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8807a79c4a
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Add tile depth metadata to TS tileset yaml.
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2016-04-21 17:23:09 +01:00 |
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Paul Chote
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183e5ae7ab
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Generate initial frozen renderables for all map-placed actors.
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2016-04-21 17:21:29 +01:00 |
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abcdefg30
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e23d8f25a9
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Fix the debris spawned when walls are destroyed in d2k
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2016-04-20 21:03:48 +02:00 |
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Oliver Brakmann
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728de3b55f
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Merge pull request #11151 from abcdefg30/tanyaIdle
Fix the length of the idle2 sequence of tanya
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2016-04-20 20:44:09 +02:00 |
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Taryn Hill
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3e40be47f7
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Remove gdi4a from TS
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2016-04-20 13:18:17 -05:00 |
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Taryn Hill
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1bb2aa3522
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Add Marn's Shellmap "Fields of Green" to TS
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2016-04-20 13:18:15 -05:00 |
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abcdefg30
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4b7edf6947
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Fix the length of the idle2 sequence of tanya
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2016-04-19 20:28:03 +02:00 |
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Matthias Mailänder
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b5b190f0fa
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Merge pull request #11145 from pchote/storm-light-level
Increase ambient light level in Fort Lonestar and GDI06.
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2016-04-18 15:32:50 +02:00 |
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Matthias Mailänder
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2c3ceb1630
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Merge pull request #11111 from reaperrr/fix-td-engprio
Remove custom TD & D2k engineer selection priority
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2016-04-18 15:28:36 +02:00 |
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Matthias Mailänder
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7795e4f524
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Add damaging through Veins.
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2016-04-18 08:46:04 +02:00 |
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Matthias Mailänder
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27888715de
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Have vehicles avoid veins.
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2016-04-18 08:45:41 +02:00 |
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Matthias Mailänder
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99b072ddce
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Have infantry avoid Tiberium.
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2016-04-18 08:44:27 +02:00 |
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Paul Chote
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9d02c53638
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Expose separate middle and right mouse scroll config.
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2016-04-17 21:27:20 -04:00 |
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Paul Chote
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39ddf29a8d
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Increase ambient light level in gdi06.
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2016-04-17 20:07:12 -04:00 |
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Paul Chote
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03913ef768
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Increase ambient light level in fort lonestar.
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2016-04-17 20:07:05 -04:00 |
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szabkel
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1b4a42d3d9
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Added MusicControllerLogic, now we can handle audio buttons anywhere in the game.
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2016-04-17 16:11:42 +02:00 |
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Matthias Mailänder
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bd28445754
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Merge pull request #10946 from abcdefg30/lobby-bots
Add a "Lonestar AI" to Fort Lonestar
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2016-04-17 11:15:50 +02:00 |
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abcdefg30
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78b2ffdee1
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Merge pull request #11119 from obrakmann/more-map-churn
More map churn
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2016-04-17 11:11:04 +02:00 |
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abcdefg30
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3294415e8e
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Add an "Lonestar AI" to Fort Lonestar
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2016-04-17 11:01:26 +02:00 |
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reaperrr
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c7eeb60b5d
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Removed custom selection priority from D2k engineer
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2016-04-17 00:38:05 +02:00 |
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abcdefg30
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29a79b6175
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Drop "U2" out of the spy planes tooltip
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2016-04-16 19:40:49 +02:00 |
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abcdefg30
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66568104ec
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Fix the spyplane not having a tooltip ingame
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2016-04-16 19:39:30 +02:00 |
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Paul Chote
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d59488d496
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Merge pull request #11076 from obrakmann/low-funds-warning-2
Fix issues with the insufficient funds warning
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2016-04-16 18:00:40 +01:00 |
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Paul Chote
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e54917a0b2
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Fix depth-enabled shroud rendering.
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2016-04-15 09:42:29 -04:00 |
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Oliver Brakmann
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1e26a9fa51
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Add a bunch of new maps to RA
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2016-04-14 21:51:15 +02:00 |
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Oliver Brakmann
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2d0e39b9d6
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Re-add map Caffeinated to RA
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2016-04-14 21:50:51 +02:00 |
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Oliver Brakmann
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10748d562e
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Re-balance a couple of RA maps
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2016-04-14 21:50:07 +02:00 |
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Oliver Brakmann
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ecb0df6f21
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Remove some skirmish maps from RA
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2016-04-14 21:14:06 +02:00 |
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reaperrr
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d1e926e007
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Remove custom TD engineer selection priority
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2016-04-13 20:37:14 +02:00 |
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Oliver Brakmann
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a8ead3669d
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Enable the insufficient funds warning in ra, d2k and ts
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2016-04-11 19:06:18 +02:00 |
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