tovl
6d51d3988c
fix aircraft ResupplyActivity
2019-03-09 21:47:43 +00:00
Mustafa Alperen Seki
0b0b82bd43
Implement Harvester>BaleUnloadAmount
2019-03-09 12:19:02 +00:00
reaperrr
a7702a8ecd
Make HeliReturnToBase use RTB.ChooseResupplier
...
Small consistency fix and prep for merging HRTB into RTB.
2019-03-09 12:12:51 +00:00
reaperrr
2ac9d92ce7
Remove some legacy activity cruft from Aircraft
...
You only need to look at the RTB activities to tell that
Aircraft doing its own stuff here was somewhat redundant
and just made things worse regarding debugging and
code consistency.
2019-03-09 12:12:51 +00:00
reaperrr
fa3bf5cefe
Add delay support to NukeLaunch
...
And use that to remove the remaining DelayedAction from NukePower.
2019-03-09 12:02:44 +00:00
abcdefg30
19b2cb0afb
Log the stack trace when map saving fails
2019-03-08 21:21:10 +01:00
tovl
2e5e7c22f4
Make Mobile a PausableConditionalTrait
2019-03-07 02:50:43 +01:00
Paul Chote
f63d0272a7
Fix map title not updating after remote query completes.
2019-03-06 18:23:33 +01:00
Paul Chote
fc9169a633
Reset spawn previews for empty servers.
2019-03-06 18:23:33 +01:00
Paul Chote
dad21fe879
Remove unused references to System.Data and System.XML.
2019-03-04 18:26:42 +00:00
Paul Chote
4886cca5d3
Remove System.Drawing references from mod code.
2019-03-04 18:26:42 +00:00
Paul Chote
3e404f6ac2
Remove HSLColor.
2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
Paul Chote
ef9f74411b
Remove unused variable in ButtonTooltipWithDescHighlightLogic.
2019-03-04 18:26:42 +00:00
Paul Chote
015316e909
Remove uses of state-mutating Rectangle.Offset and Intersect.
2019-03-04 18:26:42 +00:00
Paul Chote
0b641c20df
Remove unnecessary uses of System.Drawing primitives.
2019-03-04 18:26:42 +00:00
Paul Chote
c7dc237143
Remove Order.TargetLocation from Mobile.
2019-03-04 18:08:42 +00:00
Paul Chote
4c6f4f97d5
Remove Order.TargetLocation from Carryall.
2019-03-04 18:08:42 +00:00
Paul Chote
a5c89c2edc
Remove Order.TargetLocation from AttackMove.
2019-03-04 18:08:42 +00:00
Paul Chote
c7d9d9613e
Remove Order.TargetLocation from Harvester.
2019-03-04 18:08:42 +00:00
Paul Chote
cd92e94d74
Remove Order.TargetLocation from Aircraft.
2019-03-04 18:08:42 +00:00
Paul Chote
9c4231165b
Remove Order.TargetLocation from beacons.
2019-03-04 18:08:42 +00:00
Paul Chote
d91d96a2e3
Remove Order.TargetLocation from building code.
2019-03-04 18:08:42 +00:00
Paul Chote
6dcd23e874
Remove Order.TargetLocation from support powers.
2019-03-04 18:08:42 +00:00
Paul Chote
666d2e7bac
Work around harvester unloading activity queue issues.
2019-03-02 18:22:44 +01:00
Paul Chote
8b618ef7bc
Fix maximum range estimation for stationary turrets.
2019-03-02 18:16:12 +01:00
TheChosenEvilOne
30103da2db
Conditional TakeCover
2019-02-24 14:43:47 +01:00
Paul Chote
94f7f6fd2e
Remove obsolete code.
2019-02-24 14:02:19 +01:00
Paul Chote
368b0314d5
Convert ConvertSpriteToPngCommand to new Png code.
2019-02-24 14:02:19 +01:00
Paul Chote
82fade25a6
Replace Sheet.AsBitmap with Sheet.AsPng.
2019-02-24 14:02:19 +01:00
Paul Chote
2c96eb9d24
Simplify PngSheetImportMetadataCommand.
2019-02-24 14:02:19 +01:00
tovl
dc9c758f12
unreserve when not queued
2019-02-22 21:48:34 +00:00
tovl
2975738477
make ReturnToBase order queueable
2019-02-22 21:48:34 +00:00
SoScared
b480fecdbd
Alter default bot and faction dropdownhights for the RA mod.
2019-02-22 21:26:37 +00:00
Andre Mohren
42446ac9ba
Implemented trait defined Rollovers.
2019-02-22 21:15:33 +00:00
Mustafa Alperen Seki
7049f68fbd
Add a boolean to show or not Refund X$ on the tooltip while selling.
2019-02-22 21:07:29 +00:00
Mustafa Alperen Seki
bc0296ad13
Add descriptions to the fields in Sellable, which lack them.
2019-02-22 21:07:29 +00:00
Mustafa Alperen Seki
3672a281d2
Make JamsMissiles conditional
2019-02-22 21:01:51 +00:00
reaperrr
117dde32ba
Removed unused sanity checks from pathfinding
...
These haven't been active and used in years.
2019-02-22 19:59:41 +00:00
reaperrr
5166b8cd5d
Add missing closing bracket in Move comment
2019-02-22 19:59:41 +00:00
abcdefg30
7c2f8ef918
Update the description of EnemyWatcher and AnnounceOnSeen
2019-02-22 14:32:16 +01:00
abcdefg30
db7414e822
Include a note about the necessity of AnnounceOnSeen for OnDiscovered
2019-02-22 14:32:16 +01:00
abcdefg30
599d174f33
Fix a typo in the Lua API description of OnDiscovered
2019-02-22 14:32:16 +01:00
Paul Chote
72c90d84a8
Fix editor crash when modifying newly placed actor ID.
2019-02-21 16:22:32 +01:00
Oliver Brakmann
6841da286c
Fix pre-placed frozen actors not being targetable
2019-02-20 16:31:13 +00:00
teinarss
be741cea5e
Prevent multiple enumeration of validCells in SpawnMPUnits
2019-02-18 19:35:33 +01:00
portablestew
a49287cc97
Possible fix for #14102 : Consider airfield available if already reserved for the same actor
2019-02-15 13:59:53 +01:00
Paul Chote
f9cf45e634
Cache passenger bounty traits.
...
This avoids querying from potentially dead actors.
2019-02-09 19:46:46 +01:00
Paul Chote
49621bebd0
Abort activities when we don't know how close to move to a target.
2019-02-09 19:20:10 +01:00
portablestew
2d4bad66ae
Fix for #7083 : Fly stops turning when target is inside the turn radius
2019-02-08 19:38:01 +01:00