Paul Chote
38a08c0967
Add a spy plane beacon, and quantise facings.
2014-07-07 17:40:51 +12:00
Paul Chote
59bea931a5
Use AirstrikePower for spy planes.
2014-07-07 17:40:51 +12:00
Paul Chote
a4ba7f7158
Remove the obsolete flare definition from AirstrikePower.
2014-07-07 17:40:51 +12:00
Paul Chote
c6299892e0
Remove obsolete BeaconDuration definitions.
2014-07-07 17:40:50 +12:00
Paul Chote
6f7816b653
Add beacon to parabombs, and quantise facings.
2014-07-07 17:40:44 +12:00
Paul Chote
6ad5c99815
Merge pull request #5806 from Mailaender/seeds-resources-cleanup
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Fixed SeedsResources messing with make animation
2014-07-07 01:05:17 +12:00
Matthias Mailänder
82a8fd329e
don't play active animation when we sell it
2014-07-06 14:58:29 +02:00
Matthias Mailänder
69209cd340
split WithActiveAnimation from SeedsResource
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closes #5300
2014-07-06 14:58:29 +02:00
Matthias Mailänder
59dcd297f5
Merge pull request #5828 from reaperrr/missile-shadow
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Re-implement Shadow support for Missiles
2014-07-06 14:55:51 +02:00
Paul Chote
06039ce818
Merge pull request #5304 from Mailaender/music-downloads
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Added Music downloads
2014-07-07 00:52:05 +12:00
reaperrr
5a645adb2d
TS changes to improve missile test cases.
2014-07-06 14:46:07 +02:00
reaperrr
a69f5857e6
Removes Missile-shadow-related bitrot.
2014-07-06 14:46:05 +02:00
reaperrr
cb216aa345
Reimplement Shadow toggle for Missile projectile.
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Enable Shadow by default.
2014-07-06 14:46:04 +02:00
Matthias Mailänder
fe41ac7fa3
@pchote breaks all the things
2014-07-06 14:45:05 +02:00
Matthias Mailänder
443b46ca64
fix Tiberian Sun installation from CD
2014-07-06 14:04:26 +02:00
Paul Chote
3f7293b206
Let FieldLoader do the hard work of loading fields.
2014-07-06 14:04:26 +02:00
Matthias Mailänder
352067eb48
consistent size for all install panels
2014-07-06 14:04:26 +02:00
Matthias Mailänder
038146abb3
prevent flickering
2014-07-06 14:04:26 +02:00
Matthias Mailänder
6a0c158ffa
rename gameinit to install for consistency
2014-07-06 14:04:26 +02:00
Matthias Mailänder
585264d3ad
remove non-existing "INIT_SETUP" chrome widget reference
2014-07-06 14:04:26 +02:00
Matthias Mailänder
a67e2290d1
fix the music list not being populated after CD asset install
2014-07-06 14:04:26 +02:00
Matthias Mailänder
1f4b780450
save a redirect
2014-07-06 14:04:26 +02:00
Matthias Mailänder
2f55768c1b
restart the game instead of unmounting on the fly
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avoid more redundancy between the load screens
2014-07-06 14:04:26 +02:00
Matthias Mailänder
334605287c
Intro/Map music is also split across several files here
2014-07-06 14:04:26 +02:00
Matthias Mailänder
b2517b2c87
don't test for scores.mix as it is optional
2014-07-06 14:04:26 +02:00
Matthias Mailänder
178bf0643f
don't check for general.mix as it stays unmounted
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however still extract it
2014-07-06 14:04:26 +02:00
Matthias Mailänder
7b5e072994
unmount all to avoid write permission problems
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fight the new caching mechanism and M$ WindowsTM file systems
2014-07-06 14:04:25 +02:00
Matthias Mailänder
dbb4132b66
add TrimOrEmpty to avoid NREs
2014-07-06 14:04:25 +02:00
Matthias Mailänder
cc64b41246
fix Tiberian Dawn CD rip logic
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closes #4424
2014-07-06 14:04:25 +02:00
Matthias Mailänder
57a631c284
rebase bit rot crap
2014-07-06 14:04:25 +02:00
Matthias Mailänder
7783e988a7
unify music install and add a download option
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closes #4759
2014-07-06 14:04:25 +02:00
Matthias Mailänder
14f71c55bf
unify install from CD logic
2014-07-06 14:04:25 +02:00
Matthias Mailänder
351c759793
separate content install from loadscreen
2014-07-06 14:04:25 +02:00
Paul Chote
08b1c989d6
Merge pull request #5640 from Mailaender/editor-tick
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Separated Tick and TickRender more cleanly
2014-07-07 00:03:04 +12:00
Matthias Mailänder
7e496f8db9
StyleCop and avoid redundancy
2014-07-06 12:48:47 +02:00
Matthias Mailänder
bf1743ac6e
Merge pull request #5838 from obrakmann/fix5378
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Fix non-infantry support units starting on subcells. Fixes #5378
2014-07-06 12:09:01 +02:00
Oliver Brakmann
bb38521d70
Add myself to AUTHORS
2014-07-06 12:04:15 +02:00
Oliver Brakmann
cb8ed251b2
Fix non-infantry support units starting on subcells.
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Fixes #5378
2014-07-06 12:04:15 +02:00
Matthias Mailänder
cde7ec1948
disallow building placement when the game is paused
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touches the most glitchy case of #3277
2014-07-06 09:39:16 +02:00
Matthias Mailänder
565ea05bd7
fix problem with cnc nuke leaking the long idle sequence Tick
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and avoid magic numbers
2014-07-06 09:23:31 +02:00
Matthias Mailänder
960248fe44
freeze animations during pause to visualize it better
2014-07-06 08:24:08 +02:00
Matthias Mailänder
d1e18cad7a
new PauseState to differentiate game and editor pausing
2014-07-06 08:24:08 +02:00
Matthias Mailänder
d580ca6417
ActorMap is updated in Tick
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so we can't search for adjacent actors in TickRender
2014-07-06 08:24:08 +02:00
Matthias Mailänder
394d635dae
new trait WithMakeAnimation
2014-07-06 08:24:08 +02:00
Matthias Mailänder
87fd576b26
use TickRender() for RenderSprites and PaletteModifier
2014-07-06 08:24:08 +02:00
Matthias Mailänder
58cb603803
Merge pull request #5834 from Squiggles211/heli-turn
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Increase Chinook landing speed and removed turn before landing.
2014-07-06 08:19:44 +02:00
Matthias Mailänder
9be8f4ce29
Merge pull request #5832 from obrakmann/fix-old-lua-breakage
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Fix breakage of the old Lua API due to recent changes
2014-07-06 07:55:34 +02:00
Squiggles211
ebc6515d73
Fixes #5054 by removing chinook's turn before landing and increasing ascend/descend speed
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Allows for any helicopter to enable or disable the turn before landing
but sets it to default off for the chinook. (may be desireable for
single player missions visual effect like Allies01?) Also gives the
chinook a faster ascend/descend speed. Fixes #5054
2014-07-06 00:52:43 -05:00
Oliver Brakmann
3a67b3dec3
Fix breakage of the old Lua API due to recent changes
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Specifically, the CPos::CenterPosition -> Map::CenterOfCell rename (#5758 ),
as well as the additional argument to Paradrop::SetLZ (#5695 ).
2014-07-06 01:21:22 +02:00
Chris Forbes
ee2dc60eb3
Merge pull request #5822 from Mailaender/voxel-walker-move
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Moved specialized voxel render traits to Mods.TS library.
2014-07-06 10:52:35 +12:00