Chris Forbes
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da84b66424
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moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra.
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2009-11-29 15:26:55 +13:00 |
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Bob
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c0fe3fa4c9
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[More whitespace fixes]
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2009-11-19 15:18:13 +13:00 |
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Chris Forbes
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25e1d9a0a1
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can build again
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2009-11-18 19:16:06 +13:00 |
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Chris Forbes
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746ab904e6
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fixed Defense unittype
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2009-11-17 20:43:59 +13:00 |
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Bob
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5e3f2aa861
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IOrderGenerator now renders itself (Removed various cast and is fails.). - Fixed silly bug in prev.
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2009-11-14 03:09:27 +13:00 |
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Bob
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c285f1d210
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Cleaned up some casts. (BuildingInfo)
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2009-11-14 02:57:52 +13:00 |
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Chris Forbes
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7acd327896
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fix FACT space check on deploying mcv
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2009-11-04 22:08:04 +13:00 |
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Bob
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279f13bc5b
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BUGFIX: with PlaceBuilding active, you could cancel the current production, then place the (canceled) building.
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2009-11-02 01:28:18 +13:00 |
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Chris Forbes
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f4a5c9069b
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deploy mcv now requires clear space
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2009-11-01 21:29:05 +13:00 |
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Chris Forbes
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dbef9e4a45
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killed PrepareOverlay
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2009-10-31 23:24:39 +13:00 |
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Chris Forbes
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a3dba77f99
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much better building support; phantom selection is dead AGAIN.
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2009-10-31 23:17:59 +13:00 |
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Bob
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c0cb248bc1
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Restructuring orders.
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2009-10-28 22:06:39 +13:00 |
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Bob
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78c9ae53df
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On orders, the mouse button is now considered part on issuing the order, not resolving it.
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2009-10-24 19:42:54 +13:00 |
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Chris Forbes
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7d6e254983
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clipped voronoi regions for ground control; buildings cannot be placed outside of ground control anymore
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2009-10-23 20:10:28 +13:00 |
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Chris Forbes
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b73e5a62bb
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water-bound structures can now be placed only in water
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2009-10-22 23:24:55 +13:00 |
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Bob
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cfa56a791d
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Moved footprint info onto its building.
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2009-10-20 23:55:57 +13:00 |
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Chris Forbes
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6c0ced3e9a
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cleaning techtree & sidebar; building placement is mostly fixed
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2009-10-20 22:35:05 +13:00 |
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