Commit Graph

17 Commits

Author SHA1 Message Date
Chris Forbes
da84b66424 moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra. 2009-11-29 15:26:55 +13:00
Bob
c0fe3fa4c9 [More whitespace fixes] 2009-11-19 15:18:13 +13:00
Chris Forbes
25e1d9a0a1 can build again 2009-11-18 19:16:06 +13:00
Chris Forbes
746ab904e6 fixed Defense unittype 2009-11-17 20:43:59 +13:00
Bob
5e3f2aa861 IOrderGenerator now renders itself (Removed various cast and is fails.). - Fixed silly bug in prev. 2009-11-14 03:09:27 +13:00
Bob
c285f1d210 Cleaned up some casts. (BuildingInfo) 2009-11-14 02:57:52 +13:00
Chris Forbes
7acd327896 fix FACT space check on deploying mcv 2009-11-04 22:08:04 +13:00
Bob
279f13bc5b BUGFIX: with PlaceBuilding active, you could cancel the current production, then place the (canceled) building. 2009-11-02 01:28:18 +13:00
Chris Forbes
f4a5c9069b deploy mcv now requires clear space 2009-11-01 21:29:05 +13:00
Chris Forbes
dbef9e4a45 killed PrepareOverlay 2009-10-31 23:24:39 +13:00
Chris Forbes
a3dba77f99 much better building support; phantom selection is dead AGAIN. 2009-10-31 23:17:59 +13:00
Bob
c0cb248bc1 Restructuring orders. 2009-10-28 22:06:39 +13:00
Bob
78c9ae53df On orders, the mouse button is now considered part on issuing the order, not resolving it. 2009-10-24 19:42:54 +13:00
Chris Forbes
7d6e254983 clipped voronoi regions for ground control; buildings cannot be placed outside of ground control anymore 2009-10-23 20:10:28 +13:00
Chris Forbes
b73e5a62bb water-bound structures can now be placed only in water 2009-10-22 23:24:55 +13:00
Bob
cfa56a791d Moved footprint info onto its building. 2009-10-20 23:55:57 +13:00
Chris Forbes
6c0ced3e9a cleaning techtree & sidebar; building placement is mostly fixed 2009-10-20 22:35:05 +13:00