Commit Graph

11 Commits

Author SHA1 Message Date
RoosterDragon
dcf375a412 Store Targetables in Actor.
This can be used to avoid several lookups for these traits, as well as allow Actor to provide specialised methods to deal with target types efficiently. This also reduces some code duplication.
2015-12-12 20:55:17 +00:00
Matthias Mailänder
50e5e9df24 check voice actor references 2015-06-20 12:09:58 +02:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
reaperrr
d07db9c6a9 Move Guard, CashTrickler, Explodes, SelfHealing, Sellable and Crushable to Mods.Common.
Extract Guardable trait from Guard into own file.
2015-01-04 18:12:08 +01:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
penev92
62601491ad Move Enter and Repair Building activities, EngineerRepair trait and ActorExts to Mods.Common and extract IgnoresDisguise trait to its own file 2015-01-03 07:03:41 +02:00
Matthias Mailänder
167ba72119 Merge pull request #7246 from Hellhake/stylecop-ra
Fix StyleCop warnings in OpenRA.Mods.RA
2015-01-02 16:38:22 +01:00
Hellhake
b6410bc1e0 Fix StyleCop warnings in OpenRA.Mods.RA 2015-01-02 14:39:49 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
reaperrr
ee8e1f46c1 Move 'Activity' into its own namespace in OpenRA.Game. 2014-12-14 17:12:46 +01:00
reaperrr
91c19b0f66 Move various RA-specific traits to the new folder/namespace structure 2014-12-14 17:11:52 +01:00