Matthias Mailänder
3dee27c855
Merge pull request #10269 from RoosterDragon/shader-path
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Load shaders relative to the game directory, rather than the CWD
2015-12-25 13:03:06 +01:00
abcdefg30
668902c526
Merge pull request #10274 from Mailaender/mono-4.2
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Updated to Mono 4.2
2015-12-24 16:45:48 +01:00
Matthias Mailänder
01aed5e64c
update to mono 4.2 series
2015-12-24 16:27:57 +01:00
Matthias Mailänder
c83e194b4e
Merge pull request #10267 from abcdefg30/allies5aDesc
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Adjust the description of allies05a
2015-12-24 15:08:04 +01:00
RoosterDragon
c25fe32c9e
Load shaders relative to the game directory, rather than the CWD.
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If OpenRA is started with a current working directory that does not match the path to the game, then loading shaders will fail. By using a path relative to the game directory, we can successfully start the game with different working directories.
2015-12-23 19:19:02 +00:00
abcdefg30
57510fc954
Add a "tutorial" message at the beginning of allies05a
2015-12-23 13:54:16 +01:00
abcdefg30
3b6a02a3af
Adjust the description of allies05a
2015-12-23 12:21:27 +01:00
Oliver Brakmann
387d0d0e3f
Merge pull request #10154 from teees/fix-banshee-deathsound
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enable banshee death sound
2015-12-21 22:52:32 +01:00
atlimit8
43b2957331
Merge pull request #10251 from abcdefg30/removeISpriteBody
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Remove ISpriteBody
2015-12-21 11:37:54 -06:00
Matthias Mailänder
0fe644f458
Merge pull request #10203 from pchote/widelines2
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Rewrite line renderer: Part 2 (remove LineRenderer plus other cleanups)
2015-12-21 07:36:21 +01:00
Oliver Brakmann
71478aa2b8
Merge pull request #9734 from RoosterDragon/auto-target-perf
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Improve AutoTarget performance
2015-12-20 19:53:17 +01:00
abcdefg30
72ac5240b8
Remove ISpriteBody
2015-12-20 18:44:55 +01:00
abcdefg30
e5cb7e03e1
Merge pull request #10239 from penev92/annotationChange
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Use '@' in mod.yaml to indicate extra info
2015-12-20 17:47:36 +01:00
abcdefg30
49cf33dda3
Merge pull request #10242 from obrakmann/fix10228_frozenactor-startrevealed
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Fix the StartsRevealed option of FrozenUnderFog being ignored
2015-12-20 17:45:21 +01:00
Pavel Penev
7c0b30888d
Merge pull request #10238 from abcdefg30/d2kFoundationDamage
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Fix DamagedWithoutFoundation causing more damage than it should
2015-12-20 18:10:18 +02:00
abcdefg30
fa260ddee1
Document fields in DamagedWithoutFoundationInfo
2015-12-20 16:36:13 +01:00
abcdefg30
c0206b18b0
Fix DamagedWithoutFoundation causing more damage than it should
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Tick caused extra damage in addition to the damage in AddedToWorld,
which lead the actor to have less health than damageThreshold.
2015-12-20 16:36:11 +01:00
Pavel Penev
4e6df6372d
Merge pull request #10247 from obrakmann/fix10245_soviet06_build_prereqs
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Fix gap gens being buildable in Soviet 06x
2015-12-20 17:24:48 +02:00
Oliver Brakmann
79bd2d400b
Fix gap gens being buildable in Soviet 06x
2015-12-20 14:43:34 +01:00
Paul Chote
855b473084
Merge pull request #10229 from abcdefg30/initialDropzone
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Fix crates not spawning immediately on the dropzone maps
2015-12-19 13:36:28 +00:00
Paul Chote
e021617c85
Remove duplication from FillRect.
2015-12-19 12:28:59 +00:00
Paul Chote
4ffee12065
Remove legacy line rendering code.
2015-12-19 12:28:59 +00:00
Paul Chote
8e9318e64d
Use RgbaColorRenderer in UISpriteRenderable.
2015-12-19 12:28:59 +00:00
Paul Chote
1b755d9833
Use RgbaColorRenderer in RadarWidget.
2015-12-19 12:28:58 +00:00
Paul Chote
ee5ccc4b8a
Use RgbaColorRenderer in LineGraphWidget.
2015-12-19 12:28:58 +00:00
Paul Chote
17c98e8af5
Use RgbaColorRenderer in PerfGraphWidget.
2015-12-19 12:28:58 +00:00
Paul Chote
8fc323602c
Use RgbaColorRenderer in WeatherOverlay.
2015-12-19 12:28:56 +00:00
Paul Chote
f6606afa8b
Use RgbaColorRenderer in CombatDebugOverlay.
2015-12-19 12:28:10 +00:00
Paul Chote
b0806fca92
Use RgbaColorRenderer in SelectionBoxRenderable.
2015-12-19 12:28:10 +00:00
Paul Chote
310222eb0e
Use RgbaColorRenderer for rendering contrails.
2015-12-19 12:28:10 +00:00
Paul Chote
c618c2d8ab
Use RgbaColorRenderer for selection box rendering.
2015-12-19 12:28:10 +00:00
Paul Chote
8719b4ed3c
Use RgbaColorRenderer in SpriteRenderable / TextRenderable.
2015-12-19 12:28:10 +00:00
Paul Chote
b35762f537
Use RgbaColorRenderer in TerrainGeometryOverlay.
2015-12-19 12:28:09 +00:00
Paul Chote
cdf4aaf2b8
Use RgbaColorRenderer in SelectionBarsRenderable.
2015-12-19 12:28:09 +00:00
Paul Chote
27f615261a
Use RgbaColorRenderer in VoxelRenderable.
2015-12-19 12:28:09 +00:00
Paul Chote
03a48a7a41
Use RgbaColorRenderer in TargetLineRenderable.
2015-12-19 12:28:09 +00:00
Paul Chote
bb0a7bdaf5
Add two-colour line rendering to RgbaColorRenderer.
2015-12-19 12:28:09 +00:00
Paul Chote
c5dbc5fab7
Add composite line drawing methods to RgbaColorRenderer.
2015-12-19 12:28:09 +00:00
Paul Chote
50dfa6df8f
Fix Contrail field description.
2015-12-19 12:28:08 +00:00
Paul Chote
55433bd27c
Fix voxel shadow geometry position.
2015-12-19 12:28:08 +00:00
Paul Chote
43226d7c55
Move DrawRollover to WICW.
2015-12-19 12:28:08 +00:00
Paul Chote
0f1fcdaca4
Move DrawTargetMarker to TargetLineRenderable.
2015-12-19 12:28:08 +00:00
Oliver Brakmann
879ccaf4f8
Fix the StartsRevealed option of FrozenUnderFog being ignored
2015-12-18 20:32:10 +01:00
Pavel Penev
55bb7eb1a0
Use '@' in mod.yaml to indicate extra info
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Applies to MapFolders (to indicate System and User directories) and Packages (to indicate package annotation).
2015-12-16 23:39:22 +02:00
Oliver Brakmann
c7a9d024b0
Merge pull request #10234 from abcdefg30/damagedFix
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Fix the idle animation of the host in WithRepairAnimation.cs
2015-12-15 22:51:18 +01:00
Oliver Brakmann
7a1d6e9c26
Merge pull request #10233 from teees/remove-aircraft-defaults
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Remove aircraft defaults
2015-12-15 22:43:25 +01:00
abcdefg30
6e5181fe4d
Fix the idle animation of the host in WithRepairAnimation.cs using the damage state of the repaired actor.
2015-12-15 20:57:55 +01:00
teees
cdf82cab14
Merged common ra aircraft definitions
2015-12-15 18:45:14 +01:00
teees
c1c386a994
Removed default definitions for repair and rearmbuildings in Aircraft.cs
2015-12-15 18:44:05 +01:00
abcdefg30
1cdd121753
Fix crates not spawning immediately on the dropzone maps
2015-12-15 13:25:48 +01:00