Pavel Penev
78e2eabd17
Remove byPlayer parameter from IFogVisibilityModifier.HasFogVisibility()
2015-11-21 01:11:38 +02:00
Pavel Penev
217c3881c6
Add IFogVisibilityModifier.IsVisible(Actor)
2015-11-21 01:11:37 +02:00
atlimit8
b6f17df260
Add ActorsHavingTrait<TTrait>([Func<TTrait, bool])
2015-10-28 16:36:45 -05:00
reaperrr
2f69711341
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
...
These enumerate actors in general, not just mobile actors (which the term 'unit' usually refers to).
2015-10-16 00:07:06 +02:00
Paul Chote
9b6dba02a8
Improve customisation of support power targeting.
2015-10-05 22:05:01 +01:00
Pavel Penev
8a44366667
Merge Plane and Helicopter into Aircraft
2015-10-01 20:15:41 +03:00
Paul Chote
ef55d646f7
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
atlimit8
09984683a7
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
atlimit8
8162fa27ab
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
atlimit8
85fab45451
Remove Actor.HasTrait<T>()
2015-09-19 09:49:23 -05:00
abcdefg30
87580d0aab
Add a GpsRemoveFrozenActor trait
2015-08-22 21:36:30 +02:00
Matthias Mailänder
413baf9d8b
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
Matthias Mailänder
7447e0bf93
rename WRange to WDist
2015-07-09 10:55:38 +02:00
Paul Chote
0677c309f3
Move Shroud.IsTargetable to Player.
2015-06-19 22:02:08 +01:00
reaperrr
a3bd007ac7
Moved SelectionDecorations to Mods.Common
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And added more settings.
Moved SelectionBoxRenderable to Mods.Common, too.
2015-06-17 20:13:52 +02:00
Oliver Brakmann
32ed63727d
Revert "Expose Plane turn-to-attack delay to yaml."
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This reverts commit 02da41e5c5 .
2015-04-03 23:42:35 +02:00
Oliver Brakmann
a8d7140c1a
Merge pull request #7815 from Phrohdoh/aircraft-turn-timing
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Expose Plane turn-to-attack delay to yaml.
2015-04-03 23:15:41 +02:00
Taryn Hill
4ed53c5952
Simplify return statements.
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Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
Taryn Hill
02da41e5c5
Expose Plane turn-to-attack delay to yaml.
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Require Plane in some ctors.
2015-04-01 00:12:20 -05:00
Taryn Hill
51e470e64c
Add some documentation to support powers.
2015-03-10 00:13:24 -05:00
Bynnar18
0abe8f9b2b
Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.
2015-03-01 14:58:19 -06:00
abcdefg30
6155928678
Don't display beacons in the air
2015-02-18 22:06:28 +01:00
RoosterDragon
82bea961ba
Checked LINQ queries and collections for inefficiencies.
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- Made Array.IndexOf available via extension method.
- Made ToHashSet extension method.
- Change collections queried often via Contains into sets.
- Avoid Count() extension if Count or Length property exist.
- Made Count() > 0 checks and variations calls to Any() instead.
- Don't call ToList/ToArray if there is no benefit to materializing the sequence.
- If the sequence does benefit from materialization, follow this general pattern:
- Collection queried often via Contains use ToHashSet to speed up lookups.
- Short lived variables use ToList. This is because ToArray requires an extra copy to output the final size.
- Collections persisted into fields or for a long time use ToArray to minimize memory overhead.
2015-01-29 19:20:11 +00:00
reaperrr
be9d37f30e
Moves SupportPowers and related Widgets to Mods.Common
2015-01-15 13:18:11 +01:00
abcdefg30
a4f051ad6b
Added a lua function for paratroopers
2015-01-13 17:48:11 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2
Formatted all files.
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Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
reaperrr
573c26145e
Move Render*Circle, ThrowsParticle and ParatroopersPower to appropriate locations
2015-01-04 18:12:11 +01:00
Matthias Mailänder
1b0e3a7a7f
StyleCop clean OpenRA.Mods.RA
2015-01-04 17:02:46 +01:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Hellhake
b6410bc1e0
Fix StyleCop warnings in OpenRA.Mods.RA
2015-01-02 14:39:49 +01:00
reaperrr
91c19b0f66
Move various RA-specific traits to the new folder/namespace structure
2014-12-14 17:11:52 +01:00