Commit Graph

14 Commits

Author SHA1 Message Date
Matija Hustić
12b4f8ccf4 Programatic YAML upgrade 2015-10-11 22:03:06 +02:00
reaperrr
6161b72f3e TD target validation
This mod already implements ValidTargets as intended, but grounded helicopters should count as vehicles for target validation.
2015-08-25 18:53:58 +02:00
Oliver Brakmann
1a83304f28 Merge pull request #8765 from reaperrr/arty-expl
Improved Explodes trait and how artillery explodes
2015-08-02 16:00:09 +02:00
reaperrr
a06cb8fccb Tweaked RA and TD artillery explosion
Renamed RA UnitExplode to AmmoExplode, added new UnitExplode with 1/10
damage.
Reduced TD UnitExplode damage to 1/10 of old value.

Now artillery always explodes, but there's only a 75% chance it explodes
violently and only when it has ammo.
If either condition isn't met, it explodes with the (now less violent) UnitExplode.
2015-08-02 15:18:30 +02:00
reaperrr
ac0a92888e Implement ammo-dependent art for Mobile SAM turret 2015-08-01 17:15:35 +02:00
AoAGeneral
c72e89bb32 TD Balance Changes
http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&t=17430

List of changes on forums.
2015-05-30 12:03:04 -07:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
abcdefg30
e338c63203 Add attack sounds for dinos 2015-05-14 14:07:18 +02:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
reaperrr
a37babf0c1 Tweaked TD aircraft weapon minimum ranges. 2015-04-07 23:52:16 +02:00
reaperrr
1cc900b269 Yaml style fixes to reduce future --upgrade-mod "noise" a little 2015-03-27 00:11:32 +01:00
reaperrr
2a4719b88b Rename Missile ROT to RateOfTurn 2015-03-27 00:04:38 +01:00
reaperrr
f9332c9efe Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable 2015-03-27 00:04:37 +01:00
reaperrr
309d64f2a3 Split cnc weapons.yaml into multiple rough categories 2015-01-20 23:23:50 +01:00