Scott_NZ
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bd292b56cf
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Ignore spectators when counting clients for the assignteams command
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2013-03-11 01:20:08 +13:00 |
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Scott_NZ
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7af91f1747
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Disable the button/order when there aren't enough clients to assign
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2013-03-11 00:29:23 +13:00 |
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Matthias Mailänder
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17d032b190
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destructible trees for both CnC and RA mod
- move DeadBuildingState to OpenRA.Mods.RA
- don't loop sequences with length > 1
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2013-03-10 10:08:59 +01:00 |
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Matthias Mailänder
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9d6c8453fd
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add hidden MaxFPS settings to ra/d2k GUI
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2013-03-10 09:42:05 +01:00 |
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Matthias Mailänder
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6bbe5f633c
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expose hidden Debug settings to ra/d2k GUI
- performance text switch
- performace text update rate
- AI debug messages
- trait report threshold ticks
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2013-03-10 09:40:08 +01:00 |
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Matthias Mailänder
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ba8c9bb1b1
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added hidden audio settings to ra/d2k GUI
- video volume
- map music (was shellmap music)
- sound engine
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2013-03-10 09:34:15 +01:00 |
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Scott_NZ
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8c46b421de
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Add "Assign Teams" lobby drop down button
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2013-03-10 20:46:29 +13:00 |
|
James Dunne
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d8c752ecb9
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DebugOverlay improvements to only render inside viewing range.
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2013-03-10 07:35:36 +01:00 |
|
James Dunne
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7e913c4bb7
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Lame attempts to improve A*.
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2013-03-10 07:33:31 +01:00 |
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Matthias Mailänder
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2abde381a7
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Exposed PathSearch.owner and removed Player argument from PathFinder functions.
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2013-03-10 07:33:31 +01:00 |
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Matthias Mailänder
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493eb10b96
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Now coloring A* cells by owning player color. Added checkbox to cheats menu.
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2013-03-10 07:33:25 +01:00 |
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Matthias Mailänder
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7d0de5645f
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Added QuadRenderer to render shaded/colored quads. Added DebugOverlay to World to show A* bidi search cost per cell.
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2013-03-10 07:32:35 +01:00 |
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Matthias Mailänder
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290310fbe8
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Added Mission Survival01 mission
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2013-03-10 07:28:21 +01:00 |
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Chris Forbes
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b39f540e4b
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Merge pull request #2736 from Mailaender/better-bots
Better AI Bots
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2013-03-09 21:11:29 -08:00 |
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Chris Forbes
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e45fc0079c
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Merge pull request #2729 from Mailaender/sync
Dump some more values into the debug log to investigate desyncs
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2013-03-09 21:10:42 -08:00 |
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Chris Forbes
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3f273674f7
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Merge pull request #2737 from Mailaender/shroud-sync
add Shroud, CreatesShroud and RevealsShroud to syncreport.log
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2013-03-09 21:09:31 -08:00 |
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Chris Forbes
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70e823f526
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Merge pull request #2739 from Mailaender/shroud-dev-cheats
Additional Developer Shroud Cheats
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2013-03-09 21:07:41 -08:00 |
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Matthias Mailänder
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49cfa21ddb
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separate spy disguise and infiltrate
- add thief to classic-ra & monster tank madness
- remove crude workarounds for allies04
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2013-03-09 13:48:31 +01:00 |
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Matthias Mailänder
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7675a69cec
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add copy FuzzyLogicLibrary.dll to csproj files for msbuild
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2013-03-08 19:27:11 +01:00 |
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Matthias Mailänder
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f3e0ff8758
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fix #2709 CustomBuildTimeValue should not desync
remove redundant code by outsourcing raw build time calculation
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2013-03-08 09:40:11 +01:00 |
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Matthias Mailänder
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e3fbd40278
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added classic engineer capture rules
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2013-03-08 09:40:11 +01:00 |
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Matthias Mailänder
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d61cc913c0
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don't hardcode the RALoadScreenImage
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2013-03-08 09:40:08 +01:00 |
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Matthias Mailänder
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527790f962
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move SpeedUp to ClassicProductionQueueInfo
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2013-03-08 09:40:08 +01:00 |
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Matthias Mailänder
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ecd4ff68a4
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speed up production if multiple buildings of the same type exist
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2013-03-08 09:40:07 +01:00 |
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Matthias Mailänder
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58c3b52a1a
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add reset exploration developer cheat
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2013-03-07 20:32:00 +01:00 |
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Matthias Mailänder
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4a26d3f36e
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fix AutoTarget sync
- ISync interface was missing
- UnitStance enum was unhashable
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2013-03-07 13:00:41 +01:00 |
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Matthias Mailänder
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60923e3413
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log panicking infantry to the syncreport.log
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2013-03-07 08:33:02 +01:00 |
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Matthias Mailänder
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72841a51e6
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add shroud, creates shroud and reveals shroud to syncreport
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2013-03-06 16:05:31 +01:00 |
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Matthias Mailänder
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b001c83bd5
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backport rallypoint changes to ai update branch
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2013-03-06 11:53:19 +01:00 |
|
Vladimir Komarov
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b1afeb4408
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fix comparing with null
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2013-03-06 11:49:45 +01:00 |
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Matthias Mailänder
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f6d4b860ee
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husks are invalid targets
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2013-03-06 11:49:45 +01:00 |
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Matthias Mailänder
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0e1229e8d1
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fix air
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2013-03-06 11:49:45 +01:00 |
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Matthias Mailänder
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d785430db5
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fix refinery production
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2013-03-06 11:49:45 +01:00 |
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Matthias Mailänder
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59d0cff410
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rename lists in HackyAI.cs and fix function
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2013-03-06 11:49:40 +01:00 |
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Matthias Mailänder
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e0b7242f1b
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adding new ai functional
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2013-03-06 11:17:02 +01:00 |
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Matthias Mailänder
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a02fddd1a0
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log the nextScanTime for ChooseTarget in AutoTarget
for debugging purposes to investigate desyncs
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2013-03-04 10:25:20 +01:00 |
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Matthias Mailänder
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29e917ae88
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division through cell size to coarse cell coordinate vector
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2013-03-03 23:11:03 +01:00 |
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Matthias Mailänder
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ef36c446bd
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log projectile dest as it is affected by inaccuracy calc
want to debug if this is the source of problems
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2013-03-03 22:31:23 +01:00 |
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Chris Forbes
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5426e2c831
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Merge pull request #2718 from Mailaender/admin-indicator
remove admin indicator icon to avoid confusion/overlapping
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2013-03-03 01:35:15 -08:00 |
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Matthias Mailänder
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0978d21439
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fix problems in MultiTapDetection
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2013-03-02 16:52:59 +01:00 |
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Matthias Mailänder
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4cf8f9a434
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remove admin indicator icon to avoid confusion/overlapping
print admin names in bold text instead
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2013-03-02 15:01:11 +01:00 |
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Matthias Mailänder
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c0a702a386
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new hotkey to center your view on the current selection
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2013-03-02 11:53:45 +01:00 |
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Chris Forbes
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336076c248
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Merge pull request #2665 from Mailaender/pvecfloat-combat
Fix floating point inconsistencies to reduce desyncs
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2013-03-02 00:01:53 -08:00 |
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Chris Forbes
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c21b60f555
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Merge pull request #2675 from Mailaender/simple-hotkey-config
user-configurable hotkey via in-game settings
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2013-03-02 00:01:01 -08:00 |
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Scott_NZ
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63467cd000
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Revert client colours to their preferred colours after the map is changed to a map which doesn't lock colours.
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2013-03-02 16:18:09 +13:00 |
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Paul Chote
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fb0ce8c06a
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Fix crash when an opponent uses Paratroopers.
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2013-03-02 10:09:38 +13:00 |
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Matthias Mailänder
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b31f830cb1
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key config settings code cleanup
- move label and textfield widget lookup into SetupKeyBinding
- fix wonkey indentions
- remove explicit private in WorldCommandWidget
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2013-03-01 19:13:21 +01:00 |
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Matthias Mailänder
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47075e1cd0
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generate random numbers as floats
as they get converted from double before use anyway
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2013-03-01 10:53:41 +01:00 |
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Matthias Mailänder
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793dfa5748
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don't convert cell size to float for bullet inaccuracy
change it back to int / int / float
from int / float / float
was int / int / float before
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2013-03-01 10:49:51 +01:00 |
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Matthias Mailänder
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0b493bcb09
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remove redundant int to int conversion in rendered circles
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2013-03-01 10:48:28 +01:00 |
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