Commit Graph

62 Commits

Author SHA1 Message Date
Bob
f3f8fdef90 added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready") 2010-01-26 12:43:42 +13:00
Chris Forbes
d7a2691db3 new support power impl 2010-01-24 12:25:46 +13:00
Bob
bb5f7dac6b Ditto Player, Shroud, and Smudge 2010-01-21 13:41:22 +13:00
Bob
d07b782044 moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken. 2010-01-21 13:05:13 +13:00
Bob
e792c9ce17 moved BIM/UIM to World, and added World.CreateActor 2010-01-17 12:54:01 +13:00
Chris Forbes
314880c3e1 misleading comment 2010-01-17 10:57:52 +13:00
Chris Forbes
c944b5fb9b gap shouldnt affect owner 2010-01-17 10:51:53 +13:00
Chris Forbes
59c0791d93 renamed OpenRa.Game.* to OpenRa.*; a few other bits 2010-01-17 09:30:53 +13:00
Chris Forbes
e920ee8c92 netplay readying cleanup 2010-01-16 18:47:28 +13:00
Chris Forbes
d903f029f9 merged pchote/master 2010-01-15 17:30:37 +13:00
Chris Forbes
1a7a80ac84 more hax 2010-01-14 22:00:18 +13:00
Chris Forbes
88c085c1c0 lobby info hax 2010-01-14 21:42:18 +13:00
Chris Forbes
370b7ff1aa cleaning 2010-01-14 21:05:25 +13:00
Paul Chote
057dec41e4 pull chrisforbes 2010-01-13 19:28:56 +13:00
Chris Forbes
09517acf18 more fixes 2010-01-12 16:35:02 +13:00
Paul Chote
bf1e7b86e1 Gap generators 2010-01-12 00:03:00 +13:00
Chris Forbes
99a61ca8d9 renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info. 2010-01-10 18:28:24 +13:00
Chris Forbes
12b84a8468 finished building *Infos 2010-01-10 17:28:05 +13:00
Chris Forbes
8763b3035a unfailing order stuff 2010-01-09 11:17:59 +13:00
Chris Forbes
cc0498314e support power impl; incomplete 2010-01-08 20:57:53 +13:00
Chris Forbes
5642d5f529 merged with paul's 2010-01-06 15:36:48 +13:00
Chris Forbes
27b2d20cab initial shroud support 2010-01-05 16:05:20 +13:00
Paul Chote
88c3e21ed0 Selectively power-up/down buildings via chrome 2010-01-04 21:04:57 +13:00
Chris Forbes
5e21f6393b more 2009-12-28 09:33:56 +13:00
Alli
9e950c84ca added PaletteType enum 2009-12-23 22:24:20 +13:00
Chris Forbes
cabdb40147 retain race, name across map change 2009-12-22 21:59:14 +13:00
Paul Chote
a754ece459 Cache ore capacity 2009-12-21 19:26:22 -08:00
Paul Chote
0c79363dcc Ore pips on refinery and silo 2009-12-21 19:13:54 -08:00
Chris Forbes
ea211fcc1c #109 fixed 2009-12-17 21:05:49 +13:00
Bob
e505726a8b working on letting _any_ actor be a production-queue. (chrome still needs work) 2009-12-15 22:59:48 +13:00
Bob
ca946ea7cf started working on the Player-Actor. 2009-12-15 21:58:09 +13:00
Chris Forbes
9edc77a4ea don't give advice to the wrong player. 2009-12-15 17:46:04 +13:00
Chris Forbes
0dbf1bf027 low power slowdown 2009-12-08 20:56:15 +13:00
Chris Forbes
bcea1f01b0 power tracks damaged/destroyed correctly 2009-12-08 20:33:54 +13:00
Chris Forbes
8d03411096 low power notif 2009-12-05 22:39:35 +13:00
Chris Forbes
8a3bf7d805 showing the real story wrt power 2009-12-05 22:26:28 +13:00
Chris Forbes
2de5ec4b3a #89, #124 fixed 2009-12-05 22:20:41 +13:00
Chris Forbes
dfbf299055 ore capacity is worked out; proportion used is shown correctly by SILO 2009-12-05 21:49:42 +13:00
Chris Forbes
764da53fd4 split ore/cash 2009-12-05 21:35:17 +13:00
Chris Forbes
3ff9c2383a removed all the sound junk from Game; removed spurious loose files 2009-12-05 18:27:20 +13:00
Chris Forbes
c171185034 trimming fat; own files; etc 2009-12-05 11:56:16 +13:00
Chris Forbes
aa4517c7ab added ready/gamestart handling 2009-12-01 20:03:59 +13:00
Chris Forbes
da84b66424 moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra. 2009-11-29 15:26:55 +13:00
Chris Forbes
9860b35030 unitinfo.InitialFacing etc 2009-11-29 14:56:09 +13:00
Chris Forbes
a2de047c9f fixed unit production bug; unit is not emitted until space is clear. 2009-11-17 20:17:25 +13:00
Bob
99d006c73f NetworkOrderSource.
- Also, fixed the bug where watching a replay that contained non-localplayer production orders crashed.
2009-11-16 17:26:38 +13:00
Matthew Bowra-Dean
abac3bd59d Seperated power into 'power provided' and 'power consumed' 2009-11-10 19:01:40 +13:00
Matthew Bowra-Dean
a96a7523c8 Beginnings of building power tracking 2009-11-09 21:57:42 +13:00
Chris Forbes
f22170800a lots of stuff fixed; production completion sounds work too. 2009-11-08 20:32:07 +13:00
Chris Forbes
841292fdf0 money works 2009-11-05 21:32:34 +13:00