Paul Chote
7caf636222
Port game speed selection to new lobby backend.
2016-07-03 15:46:08 +01:00
abcdefg30
34c6edbbe7
Merge pull request #11456 from obrakmann/disable-singleplayer-by-default-for-dedicateds
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Disable single-player games by default on dedicated servers
2016-06-22 22:28:37 +02:00
Oliver Brakmann
8e2adc7627
Disable singleplayer games by default on dedicated servers
2016-06-22 20:37:31 +02:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
Paul Chote
24f166595f
Convert lobby dropdowns to new options backend.
2016-06-04 10:06:18 +01:00
Paul Chote
eb884ca76f
Convert lobby checkboxes to new options backend.
2016-06-04 10:03:06 +01:00
Paul Chote
3e92c1944a
Add plumbing for trait-defined lobby options.
2016-06-04 10:03:06 +01:00
Paul Chote
d4f8fe1666
Move map configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
3c779d4101
Move starting units configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Oliver Brakmann
a6e98620c0
Merge pull request #10650 from pchote/remove-fragile-diplomacy
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Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Alexandre Oliveira
989bf4f807
Disable 1 human versus bots games
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Changed the Server.LockBots setting to Server.DisableSinglePlayer.
If the setting is enabled, and there is only one client in the server,
the game won't start.
2016-02-03 20:32:34 -02:00
Paul Chote
73b3f20921
Remove fragile alliances feature.
2016-01-30 20:47:50 +00:00
atlimit8
079cff0a7a
IRulesetLoaded Warhead support and better error messages.
2015-10-02 13:40:21 -05:00
Paul Chote
301b698c81
Add game speed dropdown to the lobby.
2015-09-06 17:48:41 +01:00
Paul Chote
257c043e58
Add Timestep property to GlobalSettings.
2015-09-06 17:48:26 +01:00
Pavel Penev
faf0da6994
Rename Session.Slot.LockRace
2015-08-05 18:11:10 +03:00
Pavel Penev
5eaf5b5b51
Rename Session.Client.Race
2015-08-05 17:45:56 +03:00
abcdefg30
63fe578ba8
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Oliver Brakmann
de0a62eb42
Add a lobby option to control spawning creeps (viceroids/worms)
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The lobby option is only exposed in d2k currently, not in TD or TS.
2014-12-28 19:26:39 +01:00
Oliver Brakmann
280b30961f
Add plumbing for short game option
2014-12-18 20:03:26 +01:00
Matthias Mailänder
7decbdeae0
StyleCop clean Session
2014-11-01 21:48:09 +01:00
Matthias Mailänder
12876c23a2
fix tried logging to non-existant channel exception
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closes #6168
2014-08-23 19:15:46 +02:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
WolfGaming
00698cefff
Added in code for Tech Levels using prereqs
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and fixed up some kinks of the old system
2014-05-19 03:29:25 +00:00
Matthias Mailänder
86271c3dd1
use List<MiniYamlNode> instead of System.Text.StringBuilder
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add Deserialize methods for everything in Network.Session
2014-05-15 11:36:24 +02:00
Matthias Mailänder
c7fad3a693
StyleCop and TODO
2014-05-15 10:04:21 +02:00
Matthias Mailänder
f68a6bbd76
split latency from Client into ClientPing
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closes #4282
2014-05-15 10:04:21 +02:00
Matthias Mailänder
f365f9da2b
split lobby SyncInfo order into smaller chunks
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closes #4594
2014-05-15 10:04:03 +02:00
Matthias Mailänder
ab3dc92554
only add bots when the map allows it
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fixes #5110
2014-04-20 14:58:57 +02:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
fcb3d7347a
Kick clients who don't have the map when the host force-starts.
2014-03-21 23:33:14 +13:00
Matthew Uzzell
c6b0e37f7e
updated the AllowSpectate variable to be AllowSpectators
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added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
2014-02-22 21:55:35 +00:00
Matthew Uzzell
88121b272d
edited the LobbyLogic to include a spectator toggle in the server admin dropdown.
2014-02-22 21:55:34 +00:00
Paul Chote
6d6d1e230b
Remove runtime mod merging. Closes #3421 .
2013-11-15 09:54:42 +13:00
ScottNZ
1394c1dcee
Remove some misc redundancies
2013-11-12 19:39:39 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Matthias Mailänder
353393571f
added a Game ID
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closes #2570
2013-10-17 20:36:17 +02:00
Matthias Mailänder
11acd7f1df
logged the complete incoming bad session yaml
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to investigate #3343
also made StyleCop happy
2013-08-23 20:30:04 +02:00
Paul Chote
271ce5275c
Add starting cash option.
2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361
Add "Build off Ally ConYards" option. Fixes #2464 .
2013-08-17 14:42:40 +12:00
Paul Chote
87b32fd0b9
Tweak starting unit defaults.
2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661
Add lobby options for Shroud and Fog.
2013-08-04 13:04:09 +12:00
Paul Chote
7376cccf4d
Smarter unit spawn logic. Fixes #3496 .
2013-07-13 19:18:27 +12:00
ScottNZ
a6e5a0b53f
Add temp banning to servers
2013-06-29 10:58:37 +12:00
Paul Chote
656476991f
Replace ColorRamp with HSLColor everywhere.
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Fixes:
* Nuclear-purple color exploit.
* #3247 .
* Removes a bunch of unnecessary color conversions every frame.
Caveats:
* The ramp range is now defined on the palette, so ramps can no longer be set per-player (may impact maps which define custom colors).
* It's no longer possible to perfectly recreate the original WW color ramps (I doubt we care).
* The old ColorRamp setting isn't migrated, so players will lose their color settings.
2013-05-10 19:23:30 +12:00
Matthias Mailänder
91115d5ba3
save client IpAddress for later
2013-04-25 14:33:23 +12:00
Paul Chote
fd58461d43
Rename Ping -> Latency.
2013-04-25 14:03:14 +12:00