Paul Chote
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283512f314
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Spend ore before cash; lose ore > capacity.
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2010-06-14 20:59:35 +12:00 |
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alzeih
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3ac0ca6a65
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BuildPalette tooltips show build time (+ in red if in low power)
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2010-06-14 00:18:36 +12:00 |
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Paul Chote
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aba5c777db
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The original method worked better; take the best of both worlds
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2010-06-13 22:00:39 +12:00 |
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Paul Chote
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640ac9b8e6
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Trial a new resource model in cnc
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2010-06-13 22:00:05 +12:00 |
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alzeih
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1a20249f44
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Basic ImageButton for drawing flags
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2010-06-13 18:03:17 +12:00 |
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Paul Chote
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3b4753d9a8
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Fix aircraft targeting; add veterancy
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2010-06-13 17:00:18 +12:00 |
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Paul Chote
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8397bc12b5
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Tweak special powers
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2010-06-13 17:00:18 +12:00 |
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Chris Forbes
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bcf7328d77
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a bit of cleanup
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2010-06-12 21:48:52 +12:00 |
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Chris Forbes
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5d823d8e6e
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fix some debug-channel stuff that beedee missed in rebase
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2010-06-11 18:00:36 +12:00 |
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Chris Forbes
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e60acc682a
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add logging to ProductionItem
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2010-06-11 17:53:34 +12:00 |
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Matthew Bowra-Dean
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aa239d172d
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Log channels, PHP script diffs when told.
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2010-06-10 12:50:22 +12:00 |
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Bob
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493dec031b
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allow queueing on Mobile
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2010-05-31 14:24:35 +12:00 |
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Bob
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8285c7d158
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refactoring Widget
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2010-05-29 18:01:36 +12:00 |
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Chris Forbes
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ac10ca3fad
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add some more logging to help track down this jealous desync bug
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2010-05-29 12:13:09 +12:00 |
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Chris Forbes
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270941cfde
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fix some fail desyncs in chronoshift code
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2010-05-26 19:02:43 +12:00 |
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Paul Chote
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bbbd65a6eb
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Fix regressions.
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2010-05-24 21:14:36 +12:00 |
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Paul Chote
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d9931af5ae
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First attempt; works, but has regressions in several areas
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2010-05-24 21:14:36 +12:00 |
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Chris Forbes
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f77c12e9a0
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cleanup some leftover crap from StatelessTraitInfo<> fail
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2010-05-24 21:10:12 +12:00 |
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Chris Forbes
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431bbe2764
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remove spurious IProducer interface; add IBlocksBullets and move Wall
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2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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224489502e
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fix weird crap in ConstructionYard (badly named: just undeploys)
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2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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027d7e2c2b
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filtering of unusable cells in minefield support; rationalize mobile a bit
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2010-05-24 21:10:10 +12:00 |
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Bob
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e9799ffdfa
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move CanPowerDown, PowerDownButton, and 3 IOGs
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2010-05-20 19:33:10 +12:00 |
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Chris Forbes
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7609097f4f
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move render modifiers to ra
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2010-05-20 19:26:09 +12:00 |
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Chris Forbes
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91a4ac5faf
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move victory conditions
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2010-05-20 19:21:09 +12:00 |
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Chris Forbes
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586d5ec11e
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housekeeping
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2010-05-20 19:19:28 +12:00 |
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Chris Forbes
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3276a4f557
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moved Reservable to ra
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2010-05-20 19:15:24 +12:00 |
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Chris Forbes
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9215fa4d28
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moved CallFunc, Wait activities to ra
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2010-05-20 19:14:16 +12:00 |
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Chris Forbes
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43eb4b03ea
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moved Follow to ra
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2010-05-20 19:11:05 +12:00 |
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Chris Forbes
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1d0848466f
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moved most render bits to ra
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2010-05-20 19:09:48 +12:00 |
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Chris Forbes
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b0d2bf2e51
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moved air unit support to ra
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2010-05-20 18:54:44 +12:00 |
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Chris Forbes
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7fc5007ac8
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moved various other traits
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2010-05-20 18:47:22 +12:00 |
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Chris Forbes
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f75a2d2fe6
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moved infantry traits to ra
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2010-05-20 18:41:24 +12:00 |
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Chris Forbes
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be974f7970
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moved almost all Attack* to ra
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2010-05-20 18:37:36 +12:00 |
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Chris Forbes
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d008fd9eed
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moved AutoTarget/AutoHeal to ra
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2010-05-20 18:28:57 +12:00 |
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Chris Forbes
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b1327378ed
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moved CrateSpawner
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2010-05-20 18:20:19 +12:00 |
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Chris Forbes
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7910f3fe54
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moved ReturnOnIdle to ra
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2010-05-20 18:18:25 +12:00 |
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Chris Forbes
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e5951b1502
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moved bridge support into ra
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2010-05-20 18:16:09 +12:00 |
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Chris Forbes
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4585addff2
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move water & light palette manips into ra
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2010-05-20 18:12:13 +12:00 |
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Chris Forbes
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5deea6df93
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move crate support to ra
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2010-05-20 18:06:01 +12:00 |
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Chris Forbes
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561a2a86d0
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moved Explodes to RA
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2010-05-20 17:59:54 +12:00 |
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Chris Forbes
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99acb65502
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removed GeneratesGap
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2010-05-20 17:58:13 +12:00 |
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Chris Forbes
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248eba20fa
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EmitInfantryOnSell moved to RA
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2010-05-20 17:56:44 +12:00 |
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Chris Forbes
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342ef2a498
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removed SquishByTank
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2010-05-20 17:47:12 +12:00 |
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Chris Forbes
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a33bb7bd8a
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move HasUnitOnBuild to RA
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2010-05-20 17:41:07 +12:00 |
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Chris Forbes
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50cc18d1f4
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moved SelfHealing to RA
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2010-05-20 17:35:15 +12:00 |
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Chris Forbes
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ed21b3be8d
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moved cargo-related traits to ra
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2010-05-20 17:28:48 +12:00 |
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Chris Forbes
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151f5acb2f
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remove spurious 'set' on IDisable and associated BS implementations
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2010-05-20 12:55:29 +12:00 |
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Chris Forbes
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382636a3ba
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add AffectOwnUnits flag to DetectCloaked
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2010-05-19 19:40:55 +12:00 |
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Chris Forbes
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490d8d5a5f
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make autotarget not interested in cloaked units; make ss a normal ship (but cloaked) rather than its own unit type
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2010-05-19 19:30:26 +12:00 |
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Chris Forbes
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b9ca655756
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fix asymmetric stance interaction with decloak
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2010-05-19 19:22:09 +12:00 |
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