RoosterDragon
aa121dcb2f
Use covariant return types.
...
Use the covariant return type feature of C# 9 to allow method overrides to be more specific about their return type. By exposing this information, e.g. for Widget.Clone(), callers will have more information. This allows various casts to be removed as the information is now available within the type system.
2025-01-15 17:29:02 +02:00
RoosterDragon
0649f3dc32
RCS0056 - roslynator_max_line_length = 160
2024-07-29 21:56:36 +02:00
RoosterDragon
9d5d2ab493
RCS0056 - roslynator_max_line_length = 180
2024-07-29 21:56:36 +02:00
RoosterDragon
acca837142
Fix RCS1246
2023-11-19 19:28:57 +02:00
RoosterDragon
3275875ae5
Fix CA1851
2023-08-20 20:41:27 +02:00
RoosterDragon
d83e579dfe
Fix CA1305
2023-08-07 21:38:09 +02:00
RoosterDragon
8a285f9b19
Fix IDE0090
2023-04-08 16:51:51 +03:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
Mustafa Alperen Seki
1b1868fca6
Render every available ProductionIconOverlay.
2022-08-16 15:08:51 +03:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Matthias Mailänder
0e7ad43425
Remove unused parameters.
2022-04-01 23:30:26 +02:00
penev92
bf332b6619
Fixed fields missing the readonly modifier
2022-01-22 18:47:06 +00:00
Paul Chote
8e94e1d5ec
Rework WidgetUtil sprite rendering helpers.
2021-07-25 00:32:17 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
reaperrr
1a9dfc0893
Refactor GameSpeed setting
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*Remove internal GameSpeed defaults
Enforce setting values explicitly all the time
Require definition of a DefaultSpeed
*Remove Global.Timestep default
*Remove the hacky Timestep/OrderLatency setting via LobbyInfo
*Fix shellmaps ignoring mod-defined gamespeeds
*Make DateTimeGlobal use the MapOptions gamespeed
2021-04-09 22:58:14 +01:00
Matthias Mailänder
9050a2447b
Add remappable support to production icons.
2020-03-04 22:02:30 +01:00
teinarss
9d68b815a1
Fix tooltip in Observer widgets
2020-02-22 11:38:53 +01:00
teinarss
7e3830e053
Updated production spec widget to handle overflow
2020-02-09 16:37:21 +01:00
Paul Chote
1bc6fb0f46
Use antialiasing filter when rendering UI icons and actors.
2020-01-26 20:22:49 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
teinarss
12484caf04
Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget
2019-05-26 19:04:54 +01:00
teinarss
9fc8b829e4
Updated the observer ui
2019-05-22 22:37:50 +01:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Andre Mohren
3bfcecd539
Refactored ProductionQueue to support different production styles.
2018-09-30 16:58:49 +02:00
Mustafa Alperen Seki
9122aac555
Fix rendering of IProductionIconOverlay on Spec UI
2018-03-19 23:11:48 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
rob-v
199e9847d1
Add tooltips to production statistics #12820
2017-04-17 21:51:23 +02:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
reaperrr
5b5b064981
Move production icon sequence from Tooltip to Buildable
2016-10-22 20:37:09 +02:00
abcdefg30
cd1c520c5c
Fix timers in ObserverProductionIconsWidget being calculated wrongly in replays
2016-08-27 20:35:44 +02:00
reaperrr
fd5a597966
Move Render traits to Traits.Render namespace
2016-04-15 20:43:04 +02:00
Paul Chote
7993068c8f
Remove Map.SequenceProvider.
2016-03-12 19:46:20 +00:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
372bbaf7b6
Overhaul WithDecoration trait.
2015-12-26 12:38:26 +00:00
Zimmermann Gyula
1358024b38
Add customizable properties to observer clocks.
2015-09-22 23:30:48 +02:00
atlimit8
09984683a7
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
Paul Chote
1109ec53d1
Update UI timers for variable game speed.
2015-09-06 17:48:42 +01:00
Pavel Penev
09f67d18bb
Some internal "race" to "faction" renaming
2015-08-22 23:34:36 +03:00
penev92
bb648decc3
Rename Player.Country to Player.Faction
2015-07-15 04:06:52 +03:00
penev92
2e04fb5ddd
Rename Faction trait members
...
Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
unknown
206ed8ebb8
Veteran unit production & unlocking through spies.
2015-07-04 22:25:12 +01:00
Zimmermann Gyula
d5a5640f52
Adds an IconPalette property to Buildable and SupportPower traits.
2015-06-12 20:33:58 +02:00
Paul Chote
00a2146299
Adjust GetImage plumbing in preparation for race-specific sequences.
2015-03-02 20:46:24 +00:00
Matthias Mailänder
ff6dbde8d7
move widget code to commons
2015-02-28 20:32:19 +01:00