Commit Graph

16 Commits

Author SHA1 Message Date
Pavel Penev
489ee9fc54 Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30 Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Paul Chote
9f7f759da4 Fix filename case on weapon reports. 2016-01-17 19:24:40 +00:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
penev92
7873a326cd Upgrade RA maps 2015-07-06 00:05:07 +03:00
Paul Chote
34f5482d26 Update RA rules. 2015-06-19 22:02:07 +01:00
abcdefg30
8a5cdfa9fb Disable EnemyWatcher in all ra missions 2015-06-01 18:21:22 +02:00
abcdefg30
d5ceb2623b Make use of the new lua UserInterface in survival02 2015-05-25 16:57:16 +02:00
Matthias Mailänder
d87d3e5283 Merge pull request #8220 from abcdefg30/bombletcrash
Fix a crash in the ParaBomb weapon defintion
2015-05-24 08:10:23 +02:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
abcdefg30
b5b2a6bdcb Fix a crash in the ParaBomb weapon defintion
in Fort Lonestar and Survival02
2015-05-23 13:31:45 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
Paul Chote
8de497925d Fix map yaml removals. 2015-04-22 21:24:47 +12:00
abcdefg30
9dd85125d8 Ported Survival02 to lua 2015-01-13 17:48:12 +01:00