Commit Graph

30 Commits

Author SHA1 Message Date
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
Matthias Mailänder
3489794713 replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method 2015-01-25 14:43:36 +01:00
abcdefg30
80195d3fd0 Removed unused actors and reordered the rest 2015-01-11 16:36:49 +01:00
Matthias Mailänder
d4d55bb6dc modularize the remaining legacy ingame interface widgets
and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
Matthias Mailänder
a550febc94 categorize shellmaps 2014-07-06 21:04:03 +02:00
Paul Chote
05eb56b1e2 Simplify MenuPaletteEffect activation. 2014-05-19 10:24:09 +12:00
Paul Chote
06f162ad57 Add initial standard library, and port shellmaps. 2014-05-02 22:18:34 +12:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
Paul Chote
cd2a1cb30f Upgrade shipped maps to format 6. 2013-12-08 11:33:04 +13:00
Paul Chote
568988b435 Rewrite C&C shellmap script in lua. 2013-12-03 23:45:59 +13:00
Matthias Mailänder
40ac4d52a2 remove executable bits from map.yaml files 2013-04-13 18:00:29 +02:00
Chris Forbes
55ec88316a #1050 Extract generic PlayMusicOnMapLoad trait from cnc shellmap script 2011-08-17 07:52:34 +12:00
Paul Chote
a0d1686fd1 Fix bogus desert variant in shellmap 2011-07-27 13:36:48 +12:00
Chris Forbes
a5fdfbfd60 fix water artifacts on cnc shellmap 2011-05-30 22:03:47 +12:00
Paul Chote
2e1e8fd7e8 Apply desat effect on ingame menu too 2011-05-21 17:25:45 +12:00
Paul Chote
d95138b600 Use the same mechanism for loading ingame and shellmap ui. 2011-05-21 17:25:45 +12:00
Paul Chote
6cb0cb7d0e Can now start a game and disconnect from lobby without triggering a reload.
It is now possible to crash the game by starting a new server before the previous one has had time to timeout and release the port binding (the previous loadscreen pause meant this was always hidden).
2011-05-21 16:27:37 +12:00
Paul Chote
550b4495a8 Add a black&white palettemod 2011-05-21 16:27:34 +12:00
Paul Chote
b825ddbb05 Convert cnc shellmap oramap -> directory 2011-05-21 16:27:07 +12:00
Paul Chote
4f6f3eb80d Upgrade maps to oramap format. Save type field. 2010-12-30 18:00:44 +13:00
Chris Forbes
44e668e804 choose a random map with MapStub.UseAsShellmap as the shellmap, rather than hardcoding a sha1 in mod.yaml; add editor support for the new flag too. 2010-12-28 19:13:56 +13:00
Paul Chote
dd6a431af2 Start scripting the cnc shellmap. 2010-11-27 11:20:02 +13:00
Paul Chote
fa31fb199f Setup factions on cnc shellmap 2010-11-27 11:20:02 +13:00
Chris Forbes
dd7e578fe6 nearly finished laying out shellmap 2010-09-09 23:02:54 +12:00
Chris Forbes
83d1df19ba half a sensible cnc shellmap (no script yet) 2010-09-09 23:02:53 +12:00
Chris Forbes
975fa28f62 start of shellmap (dropped its actors :(); fix saving of actors from the editor 2010-09-09 23:02:52 +12:00