Commit Graph

18 Commits

Author SHA1 Message Date
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
98f4db750b Support for changing infantry barrel offsets when prone. Fixes #935. 2011-06-26 02:29:25 +12:00
Chris Forbes
d86e0ec522 rename ITraitPrerequisite<T> to Requires<T> 2011-05-04 18:02:35 +12:00
Chris Forbes
e5ef334941 fix noob error in TakeCover 2011-02-24 20:10:29 +13:00
Paul Chote
06bf38b526 Split out RenderInfantryProne 2011-02-17 21:10:44 +13:00
Paul Chote
4a3d254c0c Start RenderInfantry rework. TODO: fix ra sequences, split Prone/Panicked into RenderInfantry* overrides, integrate idle anims. 2011-02-17 19:53:58 +13:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Chris Forbes
f52620f6fc add ISync to all traits that have [Sync] members 2011-01-26 21:00:28 +13:00
Paul Chote
2e7b5e8712 Fix moonwalking infantry 2010-11-30 14:17:39 +13:00
Paul Chote
2d224a207c Fix idle animations / prone. 2010-11-30 12:51:25 +13:00
Paul Chote
da74c6ad23 Add some logging to see what is going on. 2010-11-29 13:43:00 +13:00
Bob
155e7320cb add support for decimal to fieldLoader. use decimal for speedmodifiers 2010-11-06 14:10:56 +13:00
geckosoft
e7c61fac5c Core: Added the attacker to IDamageModifier' GetDamageModifier 2010-11-05 19:48:31 +13:00
Chris Forbes
ab431fe9ee fix crash on warhead=null 2010-10-06 20:17:03 +13:00
Chris Forbes
ce5cf93077 prevent infantry going prone due to tib damage 2010-10-06 17:37:23 +13:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
db465e1fdd ActorInitializer, in preparation for next change (bob) 2010-06-19 14:28:30 +12:00
Chris Forbes
f75a2d2fe6 moved infantry traits to ra 2010-05-20 18:41:24 +12:00