Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Paul Chote
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98f4db750b
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Support for changing infantry barrel offsets when prone. Fixes #935.
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2011-06-26 02:29:25 +12:00 |
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Chris Forbes
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d86e0ec522
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rename ITraitPrerequisite<T> to Requires<T>
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2011-05-04 18:02:35 +12:00 |
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Chris Forbes
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e5ef334941
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fix noob error in TakeCover
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2011-02-24 20:10:29 +13:00 |
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Paul Chote
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06bf38b526
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Split out RenderInfantryProne
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2011-02-17 21:10:44 +13:00 |
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Paul Chote
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4a3d254c0c
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Start RenderInfantry rework. TODO: fix ra sequences, split Prone/Panicked into RenderInfantry* overrides, integrate idle anims.
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2011-02-17 19:53:58 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Chris Forbes
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f52620f6fc
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add ISync to all traits that have [Sync] members
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2011-01-26 21:00:28 +13:00 |
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Paul Chote
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2e7b5e8712
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Fix moonwalking infantry
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2010-11-30 14:17:39 +13:00 |
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Paul Chote
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2d224a207c
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Fix idle animations / prone.
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2010-11-30 12:51:25 +13:00 |
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Paul Chote
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da74c6ad23
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Add some logging to see what is going on.
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2010-11-29 13:43:00 +13:00 |
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Bob
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155e7320cb
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add support for decimal to fieldLoader. use decimal for speedmodifiers
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2010-11-06 14:10:56 +13:00 |
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geckosoft
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e7c61fac5c
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Core: Added the attacker to IDamageModifier' GetDamageModifier
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2010-11-05 19:48:31 +13:00 |
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Chris Forbes
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ab431fe9ee
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fix crash on warhead=null
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2010-10-06 20:17:03 +13:00 |
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Chris Forbes
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ce5cf93077
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prevent infantry going prone due to tib damage
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2010-10-06 17:37:23 +13:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Chris Forbes
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db465e1fdd
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ActorInitializer, in preparation for next change (bob)
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2010-06-19 14:28:30 +12:00 |
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Chris Forbes
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f75a2d2fe6
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moved infantry traits to ra
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2010-05-20 18:41:24 +12:00 |
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