deniz1a
ef143e5f8a
Freezes map after game ends.
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Adds newline.
Disables keyboard hotkeys for units after game ends.
2015-07-25 18:56:23 +03:00
Oliver Brakmann
8c766a4a79
Merge pull request #8721 from penev92/bleed_rename
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Some more Country -> Faction renaming
2015-07-25 17:10:35 +02:00
Zimmermann Gyula
8f43ae96ae
Fix Observers crashing during win/lose the game.
2015-07-25 14:04:47 +02:00
penev92
7c1ef2231d
Rename RaceInit to FactionInit
2015-07-25 00:39:31 +03:00
RoosterDragon
ce73bb909e
Make IFolder interface inherently IDisposable.
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Fix up implementations to ensure they dispose any stream they acquire, and ensure the constructor will not leave a stream open if it fails. Dispose folders when unmounting them in GlobalFileSystem.
2015-07-23 22:31:20 +01:00
Oliver Brakmann
1e7da8514a
Merge pull request #8735 from reaperrr/safe-pf-changes
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Minor pathfinder-related changes (preparation for mobile refactor)
2015-07-22 14:42:52 +02:00
Matthias Mailänder
a0dc38c252
Merge pull request #8752 from obrakmann/optional-target-lines
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Added option to turn off rendering of target lines in the settings
2015-07-20 22:05:05 +02:00
figrita
ab3ab6f230
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
David Jiménez
5109848215
Changes to improve understandability of code
2015-07-18 15:05:12 +02:00
RoosterDragon
ccad451060
Add WorldRenderer.ScreenVectorComponents.
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This allows the components to be returned via out parameters, avoiding the need to allocate an array for most callers.
2015-07-15 21:24:01 +01:00
RoosterDragon
92389916a6
Cache the simpler delegates used in IShader.Render calls.
2015-07-15 21:09:11 +01:00
RoosterDragon
3a0eb5554e
Provide HasStance extension method for Stance enum, to avoid overhead of HasFlag method.
2015-07-15 20:40:38 +01:00
RoosterDragon
6113892276
Cache rotation matrices used by WorldRenderer.DrawRangeCircle.
2015-07-15 20:40:36 +01:00
penev92
479eb307d6
Remove unused parameter from Player's constructor
2015-07-15 04:58:50 +03:00
penev92
317576a9bb
Touch up Player.cs
2015-07-15 04:22:57 +03:00
penev92
b8aa92c4be
Rename Player.DisplayCountry to Player.DisplayFaction
2015-07-15 04:10:13 +03:00
penev92
bb648decc3
Rename Player.Country to Player.Faction
2015-07-15 04:06:52 +03:00
Oliver Brakmann
380cf22477
Merge pull request #8661 from penev92/bleed_renameCountry
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Rename the Country trait to Faction
2015-07-14 21:05:52 +02:00
Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
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Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
penev92
2e04fb5ddd
Rename Faction trait members
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Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
penev92
a1af5386e0
Rename the Country trait to Faction
2015-07-14 18:50:31 +03:00
Oliver Brakmann
9722502a4b
Merge pull request #8710 from GraionDilach/victory-music
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Implements victory and defeat music.
2015-07-13 22:01:20 +02:00
abcdefg30
b4031c6e9b
Merge pull request #8703 from atlimit8/RequireInMiniYaml
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Require trait properties in MiniYaml
2015-07-13 15:50:06 +02:00
Zimmermann Gyula
57e684d1d9
Implements victory and defeat music.
2015-07-13 15:42:13 +02:00
abcdefg30
db4f1ad025
Merge pull request #8663 from Mailaender/disguise-stand2-crash
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Fixed a crash when disguising the spy as infantry without stand2
2015-07-13 13:39:19 +02:00
Matthias Mailänder
41b488779a
fix crash when disguising the spy as infantry without stand2
2015-07-12 22:20:52 +02:00
atlimit8
429a9380e8
Ignore trait property requirements for abstract actor types
2015-07-12 12:44:30 -05:00
atlimit8
7881ff40bf
Added FieldLoader.SerializeAttribute.Required to require fields in MiniYaml
2015-07-12 12:44:22 -05:00
Zimmermann Gyula
32c29e7dd6
Removes the MapMusic checkbox.
2015-07-12 17:27:12 +02:00
Zimmermann Gyula
60fafaa5a7
Refactors the music player.
2015-07-12 17:27:02 +02:00
Matthias Mailänder
56e9bcd96e
rename RangeSquard to LengthSquared
2015-07-09 21:16:01 +02:00
Matthias Mailänder
cae889fb67
leave a warning for thirdparty scripters
2015-07-09 21:15:57 +02:00
Matthias Mailänder
8d8d7ab8ea
rename WRange to WDist in documentation
2015-07-09 12:36:29 +02:00
Matthias Mailänder
ff7fe2bab5
rename WRange to WDist in the Lua API
2015-07-09 12:36:15 +02:00
Matthias Mailänder
31892dd104
fix copy paste error
2015-07-09 12:32:03 +02:00
Matthias Mailänder
413baf9d8b
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
Matthias Mailänder
7447e0bf93
rename WRange to WDist
2015-07-09 10:55:38 +02:00
reaperrr
bbf9596530
Merge pull request #8635 from penev92/bleed_warheads
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Move Warheads from the engine to Mods.Common
2015-07-07 18:32:45 +02:00
Pavel Penev
69c49c0139
Merge pull request #8669 from RoosterDragon/settings-safe-load
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Ensure FieldLoader is left in its original state when loading Settings
2015-07-06 23:24:20 +03:00
penev92
351cf254e7
Fix DamageModifiers
2015-07-06 22:24:30 +03:00
penev92
fe94b7686e
Introduce IWarhead and move Warhead to Mods.Common
2015-07-06 22:24:20 +03:00
Paul Chote
971d1c1388
Fix a NRE in TerrainSpriteLayer.
2015-07-06 19:54:44 +01:00
Paul Chote
f93ad2a9c1
Expose TerrainSpriteLayer.Sheet and BlendMode.
2015-07-06 19:54:43 +01:00
RoosterDragon
101eadf345
Ensure FieldLoader is left in its original state when loading Settings.
2015-07-06 19:10:20 +01:00
Matthias Mailänder
5b122eae6c
remove unused duplicated code
2015-07-06 10:58:34 +02:00
Matthias Mailänder
d9ac97a967
Merge pull request #8660 from penev92/bleed_fixServer
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Fix a bug in Server
2015-07-06 08:53:02 +02:00
penev92
0648b7edaa
Fix a bug in Server
2015-07-06 00:59:30 +03:00
Pavel Penev
f221a70e40
Merge pull request #8652 from Mailaender/custom-rule-warning
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Added a warning about custom game rules
2015-07-06 00:32:44 +03:00
penev92
1d49c23af0
Rename PlayerReference.Race and LockRace to Faction and LockFaction
2015-07-05 23:08:49 +03:00
Oliver Brakmann
c899606a6f
Merge pull request #7872 from Mailaender/storm-effects
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Unified FlashPaletteEffect and exposed it to Lua
2015-07-05 21:08:04 +02:00