Commit Graph

77 Commits

Author SHA1 Message Date
Chris Forbes
59c0791d93 renamed OpenRa.Game.* to OpenRa.*; a few other bits 2010-01-17 09:30:53 +13:00
Bob
5a29dd6ee2 changes to TypeDictionary's interface. (build-palette is broken, so hasn't been tested) 2010-01-12 13:27:59 +13:00
Chris Forbes
e6e5275f05 more 2010-01-11 22:26:14 +13:00
Chris Forbes
e7a99541e5 more 2010-01-11 19:29:45 +13:00
Chris Forbes
99a61ca8d9 renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info. 2010-01-10 18:28:24 +13:00
Paul Chote
fc28d768f1 Primary buildings 2010-01-07 23:23:05 +13:00
Chris Forbes
799da41b68 Merge branches 'bugfixes', 'shroud', 'cargo' and 'minimap' 2010-01-05 22:23:00 +13:00
Chris Forbes
77da5c89de shroud: it works. perf is pretty ugly, and there are a lot of small bugs. 2010-01-05 22:12:31 +13:00
Chris Forbes
52f99cb055 added 'self' to IPips.GetPips 2010-01-05 12:26:10 +13:00
Chris Forbes
6b1857e0b6 use RepairIndicator rather than renderer hack 2010-01-02 17:52:24 +13:00
Alli
3b53f692df repairing buildings mostly complete 2010-01-02 17:20:08 +13:00
Chris Forbes
d3767f2d99 non-turreted AutoTarget is sensible now 2009-12-28 12:08:56 +13:00
Chris Forbes
6ff4ea3717 using props in Sound rather than setter functions; no idea if it's right, because there's no way to test 2009-12-27 21:54:37 +13:00
Alli
9e950c84ca added PaletteType enum 2009-12-23 22:24:20 +13:00
Chris Forbes
8fa02ea6a3 split chrome palette from Multi0's palette 2009-12-23 21:16:47 +13:00
Chris Forbes
f57865bd32 crude map change support; quite a few things aren't right 2009-12-22 21:49:04 +13:00
Chris Forbes
3bc97ac0b9 z offsets 2009-12-22 19:13:30 +13:00
Chris Forbes
746cb90171 render control group overlay 2009-12-21 19:50:50 +13:00
Chris Forbes
e2ef5d8bc3 adjusted bounds to take altitude into account 2009-12-21 18:35:22 +13:00
Paul
9532029b21 Wrap pips when there are too many, with included render bug. 2009-12-20 15:27:55 -08:00
Paul
975624d2f9 Refactor Traits.fake into a Tags interface for primary production structures +mods 2009-12-19 19:08:15 -08:00
Alli
2c31d0c553 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2009-12-19 23:28:16 +13:00
Alli
1653653ed9 Added Fake unit tags 2009-12-19 23:25:55 +13:00
Chris Forbes
407fa3c8ea DrawHealthBar in own function 2009-12-19 16:29:13 +13:00
Chris Forbes
5ac0fa5cde DrawPips in own function 2009-12-19 16:21:10 +13:00
Chris Forbes
5ed32813bd tidy 2009-12-19 16:19:17 +13:00
pchote
fce0a8787d New pips interface; use pips.shp instead of native drawing 2009-12-18 19:07:21 -08:00
unknown
f399f18603 Actual code changes from last commit, plus: IPips interface for displaying pips in the UI, ChronoshiftDeploy trait for Chronotank (teleport not yet working) 2009-12-18 14:56:41 -08:00
Chris Forbes
3d457c397d homing weapons more or less work now 2009-12-06 21:19:02 +13:00
Bob
74b7d21d4b renamed Actor.unitInfo to "Info"; other minor changes 2009-12-05 19:12:29 +13:00
Chris Forbes
54074de6cf priority-based selection 2009-11-26 21:07:27 +13:00
Bob
732f3c6c63 TileSet and Map are now in Rules, not Game 2009-11-19 17:08:23 +13:00
Bob
a17296ff8a [Fixing indentation] 2009-11-19 15:02:04 +13:00
Chris Forbes
34f56e1fb8 more chrome 2009-11-17 19:41:34 +13:00
Chris Forbes
fb210fec32 merged 2009-11-15 20:34:04 +13:00
Chris Forbes
35f00cbc54 new chrome stuff 2009-11-15 20:28:49 +13:00
Bob
5e3f2aa861 IOrderGenerator now renders itself (Removed various cast and is fails.). - Fixed silly bug in prev. 2009-11-14 03:09:27 +13:00
Chris Forbes
c447e6b53f perf stuff is a bit nicer; render time shown 2009-11-10 21:32:22 +13:00
Chris Forbes
14910762c8 adds custom-palette/shadow support for rendering everything 2009-11-10 21:03:47 +13:00
Chris Forbes
9693593998 fixed #26 etc 2009-11-10 20:43:55 +13:00
Matthew Bowra-Dean
abac3bd59d Seperated power into 'power provided' and 'power consumed' 2009-11-10 19:01:40 +13:00
Matthew Bowra-Dean
a96a7523c8 Beginnings of building power tracking 2009-11-09 21:57:42 +13:00
Chris Forbes
701adda6f3 less perf fail in jams 2009-11-06 23:12:24 +13:00
Chris Forbes
105792612c perf graph 2009-11-06 19:01:46 +13:00
Chris Forbes
64a6b34d93 more perf diagnostics 2009-11-05 23:01:03 +13:00
Chris Forbes
841292fdf0 money works 2009-11-05 21:32:34 +13:00
Chris Forbes
7e0b0541e2 fixed ore spreading; units no longer block 2009-11-04 22:59:51 +13:00
Chris Forbes
66fd532db8 ore is now in openra.game 2009-11-04 22:51:17 +13:00
Chris Forbes
0d2b7eb855 ore timing too 2009-11-04 20:44:05 +13:00
Chris Forbes
db89136adf timing 2009-11-04 20:40:48 +13:00