abcdefg30
a4fd34558d
Add a lua function for beacons
2015-06-28 01:25:37 +02:00
abcdefg30
31986469a9
Use the new EnterTransport function in soviet05
2015-06-28 01:25:37 +02:00
abcdefg30
e1c674aeca
Add EnterTransport function to lua
2015-06-28 01:25:36 +02:00
reaperrr
b10ab733cd
Fixed tree and rock offsets
2015-06-27 22:44:30 +02:00
reaperrr
c2aa0983a8
Fixes offsets for all civilian structures
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Adds critical damage stage to snow-exclusive aban** buildings (the art isn't really suited for damaged/50% damage stage)
2015-06-27 22:44:29 +02:00
reaperrr
01a241d394
Fixed bogus temperate exclusivity from ca00** civ buildings and crash sites
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- ...and fixed their snow palette via TilesetCode.
- Fixed palette via TilesetCode for several other structures as well.
- Removed redundant junk from civilian structure sequences.
2015-06-27 22:44:28 +02:00
Matthias Mailänder
be99ba7d61
Merge pull request #8285 from abcdefg30/soviet02a
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Added Soviet02a
2015-06-27 21:53:26 +02:00
Matthias Mailänder
3e8894964f
Merge pull request #8513 from reaperrr/clean-ts-rules
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Cleaned TS yaml rules
2015-06-27 21:42:26 +02:00
Matthias Mailänder
41215fe021
document the new DEBUG option
2015-06-27 18:43:53 +02:00
Matthias Mailänder
2b834b54fb
enable debug start scripts
2015-06-27 18:43:53 +02:00
abcdefg30
c6c12ee4ac
Merge pull request #8561 from clemty/upstream/nod05
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nod05: change objective
2015-06-27 18:08:52 +02:00
abcdefg30
79191ae280
Added soviet02a
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Thanks to the basic work from @Computerfreaked
2015-06-27 17:55:39 +02:00
abcdefg30
6527d7751b
Expose a Attack method to lua
2015-06-27 17:55:38 +02:00
Matthias Mailänder
87c2e68973
Merge pull request #8321 from penev92/bleed_lintUpgrades
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Add a lint check for actor upgrades
2015-06-27 16:41:04 +02:00
Matthias Mailänder
2763e26d23
add a take screenshot hotkey
2015-06-27 16:29:33 +02:00
reaperrr
3734e67b80
Merge pull request #8568 from Mailaender/dipsose-world-music
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Fixed music and video leaking after world disposal
2015-06-27 14:21:39 +02:00
reaperrr
97d760cd8c
Several fixes
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Fixed TS building repairability to match original.
Civilian structures can now only be repaired with engineers.
Removed ProximityCaptor.
Various other fixes.
2015-06-27 13:20:45 +02:00
Matthias Mailänder
e58ce7d59b
stop music and video when disposing the world
2015-06-27 11:00:06 +02:00
clemty
f2d5d6cb86
nod05: change objective
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- only buildings need to be destroyed for primary objective (#8531 )
- GDI airstrikes also stop when GDI tech center is captured
2015-06-25 23:50:11 +02:00
Zimmermann Gyula
d222cd1c7a
Removes unneeded dummy warhead from TS EMP.
2015-06-25 16:06:43 +02:00
Zimmermann Gyula
0e3ba0c72e
Add target validation to GrantUpgrade warheads.
2015-06-25 16:06:35 +02:00
Pavel Penev
2c8437f80d
Merge pull request #8483 from matija-hustic/selectall_fixed
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Fixes regression with selection classes
2015-06-25 16:51:13 +03:00
Pavel Penev
f161a620e6
Merge pull request #7851 from Mailaender/dedicated-console-log
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Added status messages to console output for dedicated servers
2015-06-25 01:45:49 +03:00
Pavel Penev
55128b8f78
Merge pull request #8508 from reaperrr/damaged-sprites
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Added support for damage stages to WithSpriteBody and WithTurret
2015-06-25 00:35:05 +03:00
Matthias Mailänder
e4f3a17477
Merge pull request #8550 from obrakmann/fix7327_nuke-affects-parent
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Make all of mininuke's SpreadDamage warheads affect the parent
2015-06-24 07:31:05 +02:00
Matthias Mailänder
e93faeaa04
dispose the memory stream and avoid the binary reader
2015-06-24 07:15:59 +02:00
Chris Forbes
3bbb5e1f7e
Merge pull request #8548 from OpenRA/revert-8501-bleed_streams
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Revert "Dispose of a MemoryStream in PackageEntry"
2015-06-24 11:14:30 +12:00
Oliver Brakmann
3f7ab07c2d
Make all of mininuke's SpreadDamage warheads affect the parent
2015-06-23 18:54:10 +02:00
Oliver Brakmann
a572044497
Revert "Dispose of a MemoryStream in PackageEntry"
2015-06-23 17:37:35 +02:00
reaperrr
1389a4e414
Fixed Carryall and Mammoth Mk.II selection boxes.
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Removed now-redundant custom selection boxes from Wolverine and Titan.
2015-06-22 23:23:28 +02:00
Oliver Brakmann
8dc0e79dc2
Merge pull request #8501 from penev92/bleed_streams
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Dispose of a MemoryStream in PackageEntry
2015-06-22 22:11:28 +02:00
penev92
04cc54c392
Get rid of an undisposed MemoryStream in PackageEntry
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And a BinaryReader
2015-06-22 20:06:36 +03:00
abcdefg30
70754b72f5
Merge pull request #8529 from pchote/fix-mission-quit-desync
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Use INotifyActorDisposing to dispose LuaScript as part of the world disposal.
2015-06-21 21:35:02 +02:00
abcdefg30
7e374b53e3
Merge pull request #8536 from obrakmann/fix8526
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Do not fire script triggers while the world is being destroyed
2015-06-21 21:32:06 +02:00
Matija Hustić
34d0518b29
Fixed regression from last PR.
2015-06-21 20:15:06 +01:00
reaperrr
4ef293b5e3
Fixed veinhole sequence offset
2015-06-21 20:48:00 +02:00
Paul Chote
f8205d3d22
Clean up after LuaScript when tearing down the world.
2015-06-21 18:48:54 +01:00
Oliver Brakmann
fbd5938f3f
Do not fire script triggers while the world is being destroyed
2015-06-21 19:37:25 +02:00
Pavel Penev
e269a74b3e
Merge pull request #8479 from pchote/merge-shroud-traits
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Move more shroud logic to RevealsShroud / GeneratesShroud
2015-06-21 19:16:42 +03:00
Paul Chote
7d8ee64ce5
Reorganize shroud cell queries.
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This is in preparation for a future PR that will
remove GetVisOrigins.
2015-06-21 17:01:45 +01:00
Paul Chote
01dc7edbe9
Remove duplication between CreatesShroud and RevealsShroud.
2015-06-21 17:01:44 +01:00
Paul Chote
2c3198dc27
Move shroud traits to Mods.Common.
2015-06-21 16:58:07 +01:00
Paul Chote
10716f8979
Move shrouded/revealed tile calculation outside Shroud.
2015-06-21 16:58:07 +01:00
Paul Chote
b5550102db
Move world state tracking to Creates/RevealsShroud.
2015-06-21 16:58:06 +01:00
reaperrr
8da5f5b7ab
Cleaned TS yaml rules.
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Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
abcdefg30
1cbde65a08
Merge pull request #8509 from clemty/strings
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More script string fixes
2015-06-21 16:22:32 +02:00
reaperrr
affbb07983
Merge pull request #8506 from pchote/fix-ts-maps
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Fix TS maps.
2015-06-21 16:14:43 +02:00
Oliver Brakmann
01cda29eef
Merge pull request #8524 from pchote/remove-enemy-notifications
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Remove "Enemy Unit Detected" announcements
2015-06-21 15:17:52 +02:00
Oliver Brakmann
bc5a38525d
Merge pull request #8518 from pchote/renderbounds
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Fix screen bounds calculations
2015-06-21 15:01:16 +02:00
Oliver Brakmann
e15d4e7407
Merge pull request #8519 from pchote/editor-save-fix
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Save maps with the correct MapClassification.
2015-06-21 14:51:42 +02:00